Scott Thomas
2e59957471
GROOVIE: T7G iOS isn't a CD game - don't check or prompt user
2011-04-11 19:33:01 +09:30
Scott Thomas
412a152e6b
GROOVIE: T7G iOS patches in 7/11 soundtrack files during intro sequence
2011-04-11 19:27:28 +09:30
Scott Thomas
5c4d7baa06
GROOVIE: Determine correct MPEG4 resource to load for based on fileref
2011-04-08 21:08:47 +09:30
Scott Thomas
c44b509b05
GROOVIE: Store resource name in ResInfo struct
2011-04-08 21:00:59 +09:30
Matthew Hoops
25236ebde1
GROOVIE: Implement MusicPlayerMPEG4::updateVolume()
2011-04-07 20:34:54 -04:00
Matthew Hoops
9c2fc6721d
GROOVIE: Hook into the new QuickTimeAudioStream code
2011-04-07 19:40:07 -04:00
Scott Thomas
d40874d6f4
GROOVIE: Add detection for T7G iOS based on m4a files
2011-04-08 07:21:21 +09:30
Matthew Hoops
af59f33b7b
GROOVIE: Add a stub MPEG4 music player
2011-04-07 10:52:58 -04:00
Scott Thomas
d5ff478100
GROOVIE: Fix brace formatting.
2011-04-08 00:17:59 +09:30
Scott Thomas
7c39b844b8
GROOVIE: Add additional play-speed modes to T7G.
...
These two speed modes enable faster movement throughout the mansion.
iOS mode matches the behavior of the official iOS release while
tweaked mode additionally uses original framerate for 'teeth'
animations.
2011-04-07 23:38:35 +09:30
Johannes Schickel
eb731514f7
KYRA: Slight cleanup.
...
This more or less silently fixes the silent music introduced with f19e201, by
me setting volume to "true" instead of "255". Whoops.
2011-04-07 01:09:52 +02:00
Johannes Schickel
f19e2019b8
KYRA: Cleanup background music looping of Kyra3.
2011-04-07 01:01:55 +02:00
Alyssa Milburn
40dd4f89ba
MOHAWK: Support LB script flow control.
2011-04-07 00:33:11 +02:00
Alyssa Milburn
bbe2c437a8
MOHAWK: Replace most of the LBCode interpreter.
2011-04-07 00:30:09 +02:00
Alyssa Milburn
3bbeee90c0
MOHAWK: Handle alignment byte for some targeting modes.
2011-04-07 00:26:27 +02:00
Johannes Schickel
6d0bb19a51
KYRA: Cleanup static variable usage in LoK.
2011-04-07 00:11:36 +02:00
Johannes Schickel
f4dde64406
KYRA: Slight cleanup.
2011-04-07 00:11:36 +02:00
sylvaintv
3dc87c4f3d
TOON: Fix several Valgrind issues
...
Maybe caused random crashes on reading invalid memory
2011-04-06 23:07:11 +02:00
md5
80e362f6ea
SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"
2011-04-06 09:49:39 +03:00
Max Horn
7ce3719587
SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he
2011-04-05 15:18:09 +02:00
Max Horn
827561911a
SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he
2011-04-05 15:18:09 +02:00
Max Horn
f19b27388c
SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ScummEngine_v60he
2011-04-05 15:18:09 +02:00
Max Horn
fb53303847
SCUMM: Rename InfoStuff to SaveStateMetaInfos
2011-04-05 15:18:08 +02:00
Max Horn
d7a6bf5846
SCUMM: Move ActorHE into its own header, move some HE specific stuff out of scumm.h
2011-04-05 15:18:08 +02:00
Max Horn
55e65cee80
SCUMM: Cleanup
2011-04-05 15:18:08 +02:00
Max Horn
a12dada822
SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constants
2011-04-05 15:18:08 +02:00
md5
b4051db142
SCI: Extended the script workaround for the sign reading script (bugs #3272735 , #3275413 )
2011-04-05 10:23:51 +03:00
Max Horn
6bd180646d
SCUMM: Extend debug command 'object' to allow querying state
2011-04-04 13:04:17 +02:00
Max Horn
0725be325f
SCUMM: Extend workaround for bug #1668393 (see bug #3267665 )
2011-04-04 13:04:17 +02:00
Max Horn
6eeebfb191
SCUMM: Check for cutSceneStackPointer underflows
2011-04-04 09:56:50 +02:00
Max Horn
b188e60f44
AGI: Avoid global constructors (due to global refs)
2011-04-04 09:53:26 +02:00
Max Horn
a4eea36b84
SCI: Initialize newPlane fully before adding it to _planes
2011-04-04 09:53:26 +02:00
md5
f4905eafd1
SCI: Added workaround for script bug #3272735 - "SCI: QFG2: Crash when typing 'read sign'"
2011-04-04 09:59:20 +03:00
md5
101d4b66e2
AGI: Added the Spanish version of SQ2 (bug report #3260349 )
2011-04-03 19:11:49 +03:00
md5
bfef0f5a6f
SCI: Fixed fading-related bugs #3267956 and #3041738
2011-04-03 19:02:14 +03:00
md5
6d90b0739a
SCI: Show object names in the songlib console command
2011-04-03 19:01:20 +03:00
md5
407b9c9b2e
SCI: Added a workaround for script bug #3268076 - "MOTHERGOOSE: Crash after finishing the game"
2011-04-03 15:19:19 +03:00
md5
9654068659
SCI: Fixed bug #3266480 and partially fixed bug #3041738
...
Hopefully, this will fix some of the oddities happening because of music fading
2011-04-03 14:37:15 +03:00
md5
51f733b2a6
SCI: Changed debug console hotkey to Control-Shift-D instead of Control-D.
...
Applied from patch #3258985 .
The previous hotkey interfered with the hotkeys of some games (e.g.
the "time of day" hotkey in QFG2, bug #3250996 ).
2011-04-03 14:35:54 +03:00
Matthew Hoops
9fb10f98e2
SCI: Fix Mac SCI32 picture transparency
2011-04-02 22:35:23 -04:00
md5
50a1d033da
CRUISE: Fixed odd check, introduced in rev d83a83ef50
2011-04-03 02:35:16 +03:00
Lars Skovlund
3ea76f39f9
SCI: Fix SQ1 droid zapping issue with a script patch, thanks to
...
dhewg for reporting.
2011-04-02 19:54:53 +02:00
Alyssa Milburn
71bfe714c1
MOHAWK: Fix issues with LB's hardcoded UI logic.
2011-04-02 19:21:03 +02:00
Matthew Hoops
fdb01b0ea9
MOHAWK: Minor grammar fix
2011-04-02 11:09:22 -04:00
Matthew Hoops
e7165a23b4
MOHAWK: Fix title of Arthur's Teacher Trouble
2011-04-02 11:08:05 -04:00
dhewg
23ad90b781
SCI: Replace not required emumidi header
2011-04-02 13:31:53 +02:00
Matthew Hoops
dfc8723726
SCUMM: Add support for append mode to o72_openFile()
...
The baseball2001 hall of fame data saves properly now
2011-04-02 00:59:29 -04:00
Matthew Hoops
211842c2fb
SCUMM: Make sure finalize is called from o60_closeFile()
2011-04-01 22:52:12 -04:00
Matthew Hoops
6247ed5b45
SCUMM: Stub off file append mode in o72_openFile()
...
This is used in several Backyard Sports titles. This stub is required for now so that baseball2001 can continue after trying to save the Hall of Fame data.
2011-04-01 20:38:25 -04:00
Alyssa Milburn
1f543652b7
MOHAWK: Handle waiting for sound cues in LBAnimation.
2011-04-01 14:44:41 +02:00