AndywinXp
|
f5714eaefd
|
SCUMM: HE: Fix cursor wrong colors
|
2024-04-26 23:21:29 +02:00 |
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AndywinXp
|
1b7836e6fa
|
SCUMM: HE: Fix palette remapping issues
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2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
a3e147ca3d
|
SCUMM: HE: Mark actual HE99.5 games in detection table
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2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
92fd7a6a5c
|
SCUMM: HE: Fix some games crashing at startup
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
d4d2ce6fb4
|
SCUMM: HE: Fix crash in Backyard Football
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
055d0f1ff1
|
SCUMM: HE: Fix TRLE compression rect
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
1f493dec1a
|
SCUMM: HE: Add new HE variant (99.5) as game feature flag
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
9f460f6cf5
|
SCUMM: HE: More cleanup and changes
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
6bb2a93a0e
|
SCUMM: HE: Fix WARPWIZ issue
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
8b69b3eccd
|
SCUMM: HE: Compression function names cleanup
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
7d46b01e40
|
SCUMM: HE: More 8-bit vs 16-bit fixes
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
bb509c68f0
|
SCUMM: HE: More fixes
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
8d416fbbc7
|
SCUMM: HE: Fix remap call
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
ce193359e1
|
SCUMM: HE: Fix more 8-bit vs 16-bit issues
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
5ac8ea75a0
|
SCUMM: HE: Fix sub HE95 games not starting
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
7f004920a4
|
SCUMM: HE: Fix Aux Images rendering
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
0f91f728af
|
SCUMM: HE: More HE95 changes
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
a6ebc81784
|
SCUMM: HE: Fix several sprite rendering issues
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
9d1ebb0cba
|
SCUMM: HE: Fix TRLE AKOS cels not being erased
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
86b9af993a
|
SCUMM: HE: Re-implement AKOS TRLE drawing
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
2da4608506
|
SCUMM: HE: Re-implement BMAP routines
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
9dd2ea4e43
|
SCUMM: HE: Re-implement WIZ text and Aux images
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
0ae4143e6f
|
SCUMM: HE: Fix more 8-bit vs 16-bit discrepancies
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
c4cac1f148
|
SCUMM: HE: Fix some transparency issues
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
7040db13af
|
SCUMM: HE: Clean-up pass
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
50d18e054d
|
SCUMM: HE: Implement proper sprite collision
Also introduce proper SCUMM math functions.
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
483ac31ced
|
SCUMM: HE: Relabel Polygon functions
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
4bcfff35bd
|
SCUMM: HE: Bump save version
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
b19c4b772d
|
SCUMM: HE: Overhaul more of the GFX system
* Overhaul sprites system
* Fix compression routines for 8-bit graphics
* More fixes and clean-up
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
b4c4f58c40
|
SCUMM: HE: Fix TRLE FLIP comp
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
0da69cc866
|
SCUMM: HE: Actually fix Wiz warping
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
50a3ad80ab
|
SCUMM: HE: Fix Wiz warping
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
0b0dc876a0
|
SCUMM: HE: Add remaining compression routines
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
4f98334ef4
|
SCUMM: HE: Add auxiliary compression routines and more stuff
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
d64a379d21
|
SCUMM: HE: Begin porting Wiz and other graphics code
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
0a3b6c49b2
|
SCUMM: HE: Implement FloodFill operation
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
289148dcef
|
SCUMM: HE: Continue implementing WIZ stuff
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
be804a82eb
|
SCUMM: HE: Fix primitives after testing them
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
a64d977fdb
|
SCUMM: HE: Add some basic WIZ primitives
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
4761c31476
|
SCUMM: HE: Fix pixelDepth value for 16-bit color games
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
f17fe7413c
|
SCUMM: HE: Begin WIZ and graphics rewrite
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
baa1e06d29
|
SCUMM: HE: Preliminar clean up for WIZ rewrite pt.4
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
e7f979ee9f
|
SCUMM: HE: Preliminar clean up for WIZ rewrite pt.3
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
b3f60f4414
|
SCUMM: HE: Preliminar clean up for WIZ rewrite pt.2
|
2024-04-26 23:21:29 +02:00 |
|
AndywinXp
|
823aca6784
|
SCUMM: HE: Preliminar clean up for WIZ rewrite
|
2024-04-26 23:21:29 +02:00 |
|
ScummVM-Translations
|
9dac94f6b9
|
I18N: Update translations templates
|
2024-04-26 21:03:49 +00:00 |
|
scemino
|
0e6b95ba6d
|
TWP: Add user preferences management
|
2024-04-26 23:03:32 +02:00 |
|
scemino
|
b91e0ac5d6
|
TWP: Add Select Highlighted Verb
|
2024-04-26 23:03:32 +02:00 |
|
scemino
|
66e2d2a36a
|
TWP: Add verb highlight
|
2024-04-26 23:03:32 +02:00 |
|
scemino
|
367263d34d
|
TWP: Remove unused "Select actor 6"
|
2024-04-26 23:03:32 +02:00 |
|