Matthew Hoops
4af1fe25af
PEGASUS: Add our TGWorldSaver replacement
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The scoring on the death/pause screens are now shown
2011-10-18 09:37:56 -04:00
Matthew Hoops
81ace6e105
PEGASUS: Fix TSA door locks
2011-10-17 10:07:49 -04:00
Matthew Hoops
1529ed0891
PEGASUS: Implement deleting items when inventory is full
2011-10-17 09:21:49 -04:00
Matthew Hoops
5c2a89dc4a
PEGASUS: Fix drop box highlight color
2011-10-17 00:56:27 -04:00
Matthew Hoops
0dada6e231
PEGASUS: Implement screen shaking
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Would be great to be able to use OSystem's stuff, but that only handles vertical shaking.
2011-10-16 23:44:48 -04:00
Matthew Hoops
802873d323
VIDEO: Fix QuickTime audio track ends
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Fixes videos where the audio track length is smaller than the video track length.
2011-10-16 22:27:51 -04:00
Matthew Hoops
77033ecc6c
PEGASUS: Fix the Mars robot timer not stopping
2011-10-15 23:17:27 -04:00
Matthew Hoops
4b9914104e
PEGASUS: Remove the unused biochip AI warnings from WSC
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WSC is now completable using the violent method
2011-10-15 22:15:10 -04:00
Matthew Hoops
1c949d375a
PEGASUS: Add the Mars neighborhood
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Does not include the space chase just yet or canyon chase.
The robot timer seems a bit wonky right now and doesn't stop, but everything else seems to be working.
2011-10-15 19:48:36 -04:00
Matthew Hoops
64656342a9
PEGASUS: Add the Mars reactor element code
2011-10-14 16:08:34 -04:00
Matthew Hoops
c9f31d3c6e
PEGASUS: Fix drawing WSC molecules
2011-10-14 10:54:59 -04:00
Matthew Hoops
753006ae1a
PEGASUS: Add the WSC neighborhood
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Seems to be working fine, minus the molecule sprites (though the minigame is completable and the antidote can be found).
2011-10-13 20:59:20 -04:00
Matthew Hoops
13fef21fed
PEGASUS: Fix shell notifications on loading games
2011-10-11 19:46:15 -04:00
Matthew Hoops
5062aaffca
PEGASUS: Implement the sub chase
2011-10-11 19:45:36 -04:00
Matthew Hoops
5b62d069bc
PEGASUS: Fix Full TSA briefing movies
2011-10-10 13:17:35 -04:00
Matthew Hoops
e998fb6c0e
PEGASUS: Allow for loading games from the launcher/cli
2011-10-10 13:12:15 -04:00
Matthew Hoops
820e424e98
PEGASUS: Fix saving/loading original-compatible saves
2011-10-10 11:42:02 -04:00
Matthew Hoops
11b92529b0
PEGASUS: Fix loading continue points
2011-10-10 10:14:34 -04:00
Matthew Hoops
85dc2e5c65
PEGASUS: Stub off map handling
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Needed to be able to load saved games
2011-10-10 10:04:47 -04:00
Matthew Hoops
099f4ce9f5
PEGASUS: Add some missing Neighborhood destructor code
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Now AI rules don't carry over to the next neighborhood :P
2011-10-10 00:00:06 -04:00
Matthew Hoops
82cadf68e8
PEGASUS: Fix the historical log comparison screen
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Original code does not have cursorSpot null checks, so it looks like Codewarrior may have handled this strangely...
2011-10-09 23:32:40 -04:00
Matthew Hoops
5dd625ebfb
PEGASUS: Disable AI energy warnings in the demo
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The videos don't exist, so you'd be in for a surprise after playing for an hour
2011-10-09 16:28:30 -04:00
Matthew Hoops
09be0ed5c8
PEGASUS: Fix movie end trigger not always being sent
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The demo is now completable and the full game is playable up through the temporal rip in the TSA. Holy halibut, Batman!
2011-10-09 16:14:14 -04:00
Matthew Hoops
89773a90ce
PEGASUS: Only call callbacks once
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Fixes final walk movie of a stride, among various other things
2011-10-09 00:04:05 -04:00
Matthew Hoops
188d951cb4
PEGASUS: Remove unused movie direct draw mode
2011-10-08 00:13:14 -04:00
Matthew Hoops
8a717d28d8
PEGASUS: Fix frames after turning
2011-10-07 23:13:31 -04:00
Matthew Hoops
e1dc4db7aa
Merge remote branch 'upstream/master' into pegasus
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Conflicts:
video/qt_decoder.cpp
2011-10-07 14:34:22 -04:00
Matthew Hoops
842b471e45
VIDEO: Ensure the sample to chunk index remains valid
2011-10-07 14:18:08 -04:00
Matthew Hoops
3f0c9e0910
GRAPHICS: Fix PICT buffer overflow
2011-10-07 11:34:56 -04:00
Matthew Hoops
6a54c7953a
VIDEO: Fix getNextFramePacket() to actually be efficient
2011-10-07 11:34:30 -04:00
Matthew Hoops
a064b7bc0b
VIDEO: Fix Cinepak variant detection
2011-10-07 11:34:03 -04:00
Matthew Hoops
5fab8cb521
VIDEO: Ensure audio paused status remains after a QuickTime seek
2011-10-07 11:33:24 -04:00
Matthew Hoops
c0dcfc8060
GRAPHICS: Add support for true 32bpp DirectBits images
2011-10-07 11:33:09 -04:00
Matthew Hoops
711d0ff037
COMMON: Ensure numTypes is set to 0 on close
2011-10-07 11:32:57 -04:00
Matthew Hoops
75d2a43302
GRAPHICS: Add support for multiple CompressedQuickTime calls
2011-10-07 11:32:35 -04:00
Matthew Hoops
ed13991f37
GRAPHICS: Properly parse the CompressQuickTime header
2011-10-07 11:32:08 -04:00
Matthew Hoops
583bef28ff
GRAPHICS: Rewrite PictDecoder's opcode handling
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In preparation for adding support for multiple CompressedQuickTime opcodes
2011-10-07 11:31:41 -04:00
Matthew Hoops
deab5b2875
GRAPHICS: Fix PICT buffer overflow
2011-10-07 11:12:39 -04:00
Matthew Hoops
172e97da15
VIDEO: Fix getNextFramePacket() to actually be efficient
2011-10-07 10:16:38 -04:00
Matthew Hoops
a80af5eb4d
PEGASUS: Add the Full TSA neighborhood
2011-10-06 23:53:53 -04:00
Travis Howell
d5a763b763
AGOS: Update MidiPlayer::~MidiPlayer() to match the default implementation. Hopefully will fix bug #3419778 , thanks to digitall for the pointer.
2011-10-07 14:38:24 +11:00
Filippos Karapetis
19cac9bb11
SCI21: Some initial work on kBitmap
2011-10-07 02:52:30 +03:00
Filippos Karapetis
189357dc9b
SCI: Added some extra static selectors
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These aren't needed by the engine, but make debugging easier in games that
have no selector vocabulary
2011-10-07 02:52:28 +03:00
sylvaintv
dedbfb836a
TOON: Fix Flux jumpy animation when imprisoned
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Idle animation was reset every frame when changing facing point.
Fix also Drew description when right-clicking on Flux
2011-10-07 01:10:51 +02:00
Johannes Schickel
164604805e
COMMON: Unbreak ConfigFile::renameSection.
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It will still not work when the new section name is already taken, but at
at least when it is not taken it should work now.
2011-10-07 00:16:21 +02:00
Johannes Schickel
7f55737f9c
COMMON: Remove unused code in config-file.cpp.
2011-10-07 00:16:21 +02:00
Filippos Karapetis
1117c8c3ed
SCI: Also default to MIDI for Windows versions of SCI1.1 games
2011-10-06 23:33:00 +03:00
Travis Howell
f20b8ecaa1
AGOS: Fix dumping all images option.
2011-10-07 00:04:08 +11:00
Paul Gilbert
964ac1fad6
TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2
2011-10-06 23:09:23 +11:00
Paul Gilbert
14e6638480
TSAGE: Re-added _singleid and changed name for TsAGE game description
2011-10-06 21:01:58 +11:00