Commit Graph

22 Commits

Author SHA1 Message Date
Robin Watts
f486fd35b3 Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd
forgotten to define the enabling symbol in cpp files. Consequently
I'd cocked up when copying the call to the ARM code across from my hacked 
costume.cpp into a fresh one.

svn-id: r30766
2008-02-03 13:12:51 +00:00
Robin Watts
5b64d512ab Introduce ARM code for commonest case of "proc3" costume blitting (as
used for animation in SamNMax). Enabled by the USE_ARM_COSTUME_ASM
define. Currently enabled for WinCE only.

svn-id: r30750
2008-02-03 01:26:12 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Kostas Nakos
4d895c4a14 default is not to build plugins yet, until the plugin system is reworked
svn-id: r29887
2007-12-16 20:37:14 +00:00
Kostas Nakos
254369540c small fixes
svn-id: r29501
2007-11-14 13:34:47 +00:00
Robin Watts
37aaee3593 WinCE Makefile: make deploy was copying plugins to the wrong directory.
svn-id: r29426
2007-11-05 21:07:36 +00:00
Robin Watts
975dbcd231 Dumb typo in earlier commit.
svn-id: r29415
2007-11-04 20:30:42 +00:00
Robin Watts
6f4e622e18 New 'deploy' targets for the WinCE makefile to automatically copy
built files across to a target device attached with ActiveSync. Hopefully
will avoid hours of comedy when trying to debug mismatching plugins/exes.

svn-id: r29414
2007-11-04 19:13:00 +00:00
Robin Watts
904dcb4a7b Minor tweak to Wince makefile; 'all' target now depends on whether we are
building with plugins or not. These means that weak minded programmers (like
me) no longer need to remember to do "make dist-plugins" instead of
"make dist".

svn-id: r29412
2007-11-04 17:00:10 +00:00
Kostas Nakos
b3f331668f update for the new igor engine
svn-id: r29388
2007-11-03 21:18:49 +00:00
Kostas Nakos
0c532c28f6 (mainly) adding plugin support
svn-id: r29309
2007-10-28 19:02:03 +00:00
Robin Watts
b1feb9c65c This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM
routines to do drawStripToScreen and copy8col.

These routines were originally written for the DS port, and have now been made
available to any other ARM device out there that wants them. 

I've tested this change on WinCE, but can't test it on the DS as I don't have
one. We know that the routines work there though.

svn-id: r28016
2007-07-10 20:20:50 +00:00
Robin Watts
0a70227091 Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to enable
the ARM version of Codec47 from Smush.

svn-id: r27694
2007-06-24 17:55:47 +00:00
Robin Watts
f0a25f7a9b Tweaks to WinCE makefile.
The choice of which libraries to use (zlib, tremorce, mad, mpeg2 etc) is
now made by a single define per library towards the top of the makefile.

Given that developers tend to have different options selected on their local
builds, hopefully this will minimise the changes on aubsequent svn updates.

svn-id: r27676
2007-06-23 16:37:42 +00:00
Max Horn
6498d669d0 Patch #1721826: ARM asm versions of sound rate conversion/mixing code
svn-id: r27467
2007-06-16 16:46:13 +00:00
Kostas Nakos
6e399af2e5 re-add flac support which I had totally forgotten about. Builders must update to the newest libpack. Also enable parallaction by default
svn-id: r27289
2007-06-10 08:23:12 +00:00
Kostas Nakos
e9351887ba use better optimization flags
svn-id: r26980
2007-05-27 19:09:09 +00:00
Kostas Nakos
2a80fc1c6b update for cruise engine, fix a little oops LordHoto pointed out
svn-id: r26661
2007-04-28 17:40:44 +00:00
Kostas Nakos
17b28bd652 not used in a long time
svn-id: r26555
2007-04-21 14:06:55 +00:00
Kostas Nakos
c909ae47f6 applied patch 1696852: ARM 4/1 scaler by Robin Watts
svn-id: r26442
2007-04-09 19:41:30 +00:00
Kostas Nakos
5dbf212775 set svn:ignore, sync makefile
svn-id: r25350
2007-02-03 17:45:27 +00:00
Kostas Nakos
4524b49872 Initial commit of the wince-gcc re-port
svn-id: r24212
2006-10-08 18:15:18 +00:00