Eugene Sandulenko
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dead4aa014
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
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Paul Gilbert
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fd2d462296
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XEEN: Moved method comments from CPP to header files
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2016-08-28 17:52:56 -04:00 |
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Paul Gilbert
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7bbbfd2ad0
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XEEN: Implementing more script opcodes
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2015-03-02 21:39:49 -05:00 |
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Paul Gilbert
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93cc299eaf
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XEEN: Implement addHitPoints and spellFX methods
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2015-02-28 18:43:04 -05:00 |
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Paul Gilbert
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b9539c6cb1
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XEEN: Fixes for marking grates as unlocked
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2015-02-27 20:52:59 -05:00 |
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Paul Gilbert
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b46561ef29
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XEEN: Implemented openGrate
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2015-02-27 07:50:32 -05:00 |
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Paul Gilbert
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b790e9bac1
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XEEN: Implemented attack2
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2015-02-20 23:57:45 -05:00 |
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Paul Gilbert
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74b4d91f4a
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XEEN: Implemented startFalling
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2015-02-15 14:10:37 -05:00 |
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Paul Gilbert
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62eb39515b
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XEEN: Some refactoring needed for resources the party dialog will need
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2015-02-09 20:57:19 -05:00 |
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Paul Gilbert
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d40c62532a
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XEEN: Implemented makeItem
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2015-02-06 20:57:01 -05:00 |
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Paul Gilbert
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f11e11006b
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
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Paul Gilbert
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2abce62b8f
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XEEN: Add skeleton for spells class
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2015-01-25 21:19:59 -05:00 |
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Paul Gilbert
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7b387dbd89
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XEEN: Fix clearing Please Wait window after changing maps
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2015-01-25 09:01:21 -05:00 |
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Paul Gilbert
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b695934a1e
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XEEN: Implemented cmdTeleport opcode
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2015-01-24 23:12:30 -05:00 |
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Paul Gilbert
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2a9c00cb96
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XEEN: Fix to cmdSpawn, and implemented cmdSetValue
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2015-01-24 22:15:57 -05:00 |
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Paul Gilbert
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fe6b580ff1
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XEEN: Implement cmdCheckProtection and cmdAlterEvent opcodes
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2015-01-24 19:38:58 -05:00 |
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Paul Gilbert
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41f7664fa8
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XEEN: Implemented cmdIf opcode
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2015-01-24 16:10:45 -05:00 |
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Paul Gilbert
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06b7eb220e
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XEEN: Implemented If script opcode
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2015-01-23 23:47:05 -05:00 |
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Paul Gilbert
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7bfc034421
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XEEN: Implement cmdJumpRnd script opcode
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2015-01-23 21:33:18 -05:00 |
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Paul Gilbert
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fac1d0642f
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XEEN: Implement script opcodes for cmdCallEvent and cmdReturn
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2015-01-23 21:25:58 -05:00 |
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Paul Gilbert
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749372e456
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XEEN: More script code and string input dialog
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2015-01-23 20:44:02 -05:00 |
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Paul Gilbert
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2b51d324f3
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XEEN: Implemented dialogs for Who Will and YesNo
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2015-01-22 22:05:36 -05:00 |
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Paul Gilbert
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4c0c40c25d
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XEEN: Shifted more logic for 3d view drawing from Interface to InterfaceMap
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2015-01-22 07:53:33 -05:00 |
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Paul Gilbert
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1b264ed299
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XEEN: Implemented the first few script commands
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2015-01-21 21:51:45 -05:00 |
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Paul Gilbert
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932222de7d
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XEEN: Skeleton beginnings of script handling
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2015-01-21 20:42:44 -05:00 |
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Paul Gilbert
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8b4d25d415
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XEEN: Implemented doStepCode
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2015-01-20 08:46:27 -05:00 |
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Paul Gilbert
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687423b361
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XEEN: Beginnings of main game loop and waiting
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2015-01-19 11:32:57 -05:00 |
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Paul Gilbert
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3b1edcdf36
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XEEN: Implemented code for 'saving' resources to the loaded savefile
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2015-01-11 14:21:57 -05:00 |
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Paul Gilbert
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0b5f79afb7
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XEEN: Added loading of event data for maps
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2015-01-11 10:43:02 -05:00 |
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