310 Commits

Author SHA1 Message Date
Cameron Cawley
c877097b49 ALL: Remove use of "" in Common::U32String constructors 2020-11-16 16:56:58 +00:00
athrxx
5b6ffeaa3d GUI: allow ingame CJK dialogs regardless of the launcher language
This allows a text widget to be expressly marked as Japanese, Korean or Chinese, so that the theme engine may use an appropriate font.
2020-10-30 21:36:23 +01:00
aryanrawlani28
68d01321d6 GUI: U32: Downscale changes of U32, fix review issues
This commit addresses a range of changes, within scummvm subproject.

- Audio files, like mididrv, remove U32String based name and identifier, because ASCII only.
- mididrv.cpp had some wrong format for warning messages, fix those
- Message dialogs were modified to use default arguments more often, but reverting back to the orignal to minimize changes.
- SetTooltip has a fake constructor that takes in a string, and use it.
- U32Format had some break statements missing, add those.
- RemapWidget: Use fake constructor for setLabel and setTooltip, to make minimal changes
- SDL: setting text in clipboard no longer uses SDL_iconv_string
- TTS: Override base class "say" with strings, so tts->say can be used with normal strings too.
- About dialog: fix incorrect code for u32string variables
- Fix some extra brackets
- Some buttons were incorrectly removed from using translated labels, revert those
- Message Dialog: Pass default and alt buttons as const references
- Saveload Dialog: Use translations in missing places, use const-references. Also, use translations in a correct manner.
- Use const references for tooltip in GraphicsWidget, EditTextWidget, error.cpp
- DomainEditTextWidget: Use U32String for text
2020-08-30 14:43:41 +02:00
aryanrawlani28
4b6976c558 GUI: U32: Reduce number of files changed and fixes
Up until last commit, everything was working fine but the amount of files changed was too large. This commit tries to reduce the changes.

- Add a fake constructor to Keymap, text-to-speech, setDescription (save-state)
- Redirecting functions for PopUpWidget::appendEntry, ButtonWidget::setLabel, GUIErrorMessage
- Use the above functions and constructors to reduce changes in Engines
- Fix warnings being in unicode. Only output english text in - Warnings, Errors, etc.
- Mark some strings as "translation" strings. (Not yet added to POTFILES)
- Remove some CP related things from po/modules.mk
- Previously used some Common::convertToU32 where it was not necessary, replace this with u32constructor
2020-08-30 14:43:41 +02:00
aryanrawlani28
d3e64b2df4 GUI: U32: Use const-references for tooltips 2020-08-30 14:43:41 +02:00
aryanrawlani28
d12c6c4338 GUI: U32: Code cleanup
- Remove extra parantheses leftover from temp code
- SaveLoadDialog - do not encode when setting labels
- Remove mapping variable from ThemeEngine::loadScalableFont (and use default 0)
- Remove incorrect u32 constructor wrapper from confman.set in eventrecorder.cpp
2020-08-30 14:43:41 +02:00
aryanrawlani28
185fb72783 GUI: U32: Improve U32 code
- Revert accidentally put translations in mt32.cpp
- Use U32::format in some places earlier missed
- Add %u and %i for u32::format
- Add support for GUIErrorMsgFormat to use u32::format internally
- Use the above whereever needed
- Improve linux tts by removing redundant code
- Some places I had changed nullptr -> "". Revert this
2020-08-30 14:43:41 +02:00
aryanrawlani28
a9bfe35216 GUI: U32: More issue fixes and general improvements
- Use the fake constructor for message dialog less often
- solve errors regarding comparision between string and u32string in midi
- solve errors in testbed/speech related to ttsMan->say
- fix unsigned comparision warning in tab.cpp
- fix issue with static strings and translations in sdl-graphics
2020-08-30 14:43:41 +02:00
aryanrawlani28
b9e1ac102d GUI: U32: properly cleanupHotkey with u32 const iterators 2020-08-30 14:43:41 +02:00
aryanrawlani28
ef7ec444d3 GUI: U32: Enable u32 for tts (Windows)
They always take in U32 strings now.

- Revert tts descriptions to string, they don't use translations, so better to keep it as strings.
- Make read() take in const U32 references.
2020-08-30 14:43:41 +02:00
aryanrawlani28
d4d5b8906e GUI: U32: Begin making TTS take in U32Strings for saying
Only for strings without an explicit action. The first level takes in a u32 string, encodes it, and passes it along further with the default action

- For gui widgets, the strings are passed in as native u32 strings.
- For everything else, they are being converted to u32 by Common::convertToU32... and then being passed along
2020-08-30 14:43:41 +02:00
aryanrawlani28
96912f4adb GUI: U32: Rename some references of strings to use U32() & not helper method 2020-08-30 14:43:41 +02:00
aryanrawlani28
f800ca4ada GUI: U32: Convert majority of code to use U32
This commit also includes some additional major changes.

- Return U32String from TransMan getTranslation()
- Change tooltips to be U32Strings
- Remove temporary code of convertToU32String
- U32 Support various dialogs (Browser, FileBrowser, Messages, Chooser, etc)
- U32 for music plugins
- U32 for OSD messages
- Add some helper functions to ustr.cpp
- Change default tooltips from nullptr & 0 -> ""
- Some runtime exceptions may occur when changing languages due to incorrect String::Format
2020-08-30 14:43:41 +02:00
aryanrawlani28
aafade4507 GUI: U32: Shift most widgets to draw with u32
- ButtonWidgets (Button, Radio, Checkbox, dropdown)
- StaticTextWidgets
- PopUpWidgets
- Tabs
- Add a temporary overloaded drawDDText function to make other widgets draw normally
2020-08-30 14:43:41 +02:00
aryanrawlani28
51d95f8978 GRAPHICS: move start + end to Graphics::TextAlign 2020-06-22 00:03:02 +02:00
BLooperZ
4fc9c11bbe GUI: use start + end for static widgets 2020-06-22 00:03:02 +02:00
aryanrawlani28
0f40989633 GUI: Code cleanup, add comments about RTL 2020-06-22 00:03:02 +02:00
aryanrawlani28
d9f483d311 GUI: RTL: Fix loadgame icons not being displayed 2020-06-22 00:03:02 +02:00
aryanrawlani28
b8a9331138 GUI: RTL: Shift to a better way of positioning when dialogs are stacked 2020-06-22 00:03:02 +02:00
aryanrawlani28
ef99424792 GUI: RTL: Fix mouse movements for slider when nortl 2020-06-22 00:03:02 +02:00
aryanrawlani28
07ab77d065 GUI: RTL: Get internal widget RTL flag from theme 2020-06-22 00:03:02 +02:00
aryanrawlani28
58704be218 GUI: RTL: Correctly draw tabs, consistent among screen sizes and different themes
GUI: RTL: Correctly draw theme-browser
2020-06-22 00:03:02 +02:00
aryanrawlani28
4699880c99 GUI: RTL: Support internal flipping of Sliders 2020-06-22 00:03:02 +02:00
aryanrawlani28
7e27af8148 GUI: Code cleanup 2020-06-22 00:03:02 +02:00
aryanrawlani28
ab4ac760fb GUI: RTL: Disable usage of RTL layout by default 2020-06-22 00:03:02 +02:00
aryanrawlani28
f3e4e3e009 GUI: Code & comment cleanup, fix review issues 2020-06-22 00:03:02 +02:00
aryanrawlani28
143b9fb13c GUI: RTL: Radiobuttons and Checkboxes RTL layout 2020-06-22 00:03:02 +02:00
aryanrawlani28
d968665110 GUI: Code cleanup and small issue fixes 2020-06-22 00:03:02 +02:00
aryanrawlani28
a587624cb3 GUI: RTL: Internal flipping for DropDownButton 2020-06-22 00:03:02 +02:00
aryanrawlani28
37c5013ef4 GUI: RTL: Alignment fixes for all StaticTextWidgets 2020-06-22 00:03:02 +02:00
aryanrawlani28
d6a340d3b4 GUI: Cleanup hacky function for internal flip and fix review issues 2020-06-22 00:03:02 +02:00
aryanrawlani28
b8f51ce33a GUI: RTL: Base support for radiobuttons and checkboxes 2020-06-22 00:03:02 +02:00
aryanrawlani28
a7fe8ad7d8 GUI: Rename some variable and fix review issues 2020-06-22 00:03:02 +02:00
aryanrawlani28
28c70dd196 GUI: RTL: Correctly draw for stacked dialogs 2020-06-22 00:03:02 +02:00
aryanrawlani28
5be57e5394 JANITORIAL: Replace my todos with "GUI TODO:" 2020-06-22 00:03:02 +02:00
aryanrawlani28
abd24fb1cb GUI: RTL: Base support for Sliders 2020-06-22 00:03:02 +02:00
aryanrawlani28
5db49a6d1e GUI: RTL: Test for strict RTL GUI 2020-06-22 00:03:02 +02:00
aryanrawlani28
08f5efd23e GUI: RTL: Add rtl flag and helper function to widget 2020-06-22 00:03:02 +02:00
Bastien Bouclet
c8f2d8a1d3 GUI: Introduce OptionsContainerWidget, a container for settings widgets
OptionsContainerWidget is a GUI widgets container that is meant to be
used for configuration dialogs tabs. It provides an interface subclasses
can implement for loading and saving settings from a configuration domain.
2020-03-28 07:38:39 +01:00
Bastien Bouclet
8ae288c52f GUI: Allow defining layouts programmatically with a chaining syntax 2020-03-28 07:38:39 +01:00
Bastien Bouclet
9bd6d9ee08 GUI: Do not reflow layout attached widgets in the constructor
The parent widget they are attached to may not have been layed-out at the
moment of their construction.
2020-03-28 07:38:39 +01:00
Bastien Bouclet
6e1abf064a GUI: Use nullptr instead of 0 or NULL where appropriate 2020-01-19 15:08:37 +01:00
Bastien Bouclet
eb28c5a092 GUI: Use a dialog theme layout for the unknown game dialog 2020-01-04 10:56:25 +01:00
Bastien Bouclet
c0d8b6d9fc GUI: Introduce dynamic layouts
Prior to this change, a GUI layout was only affected by the screen size.
Now, a layout can additionally be influenced by the GUI dialog and widgets
that uses it. This capability is leveraged to implement the following
features:

* Layout elements that are not bound to a GUI widget do not take space.
   This means that dialogs where the widgets shown depend on for example
   a feature being enabled at configure time no longer have blank spaces.
* Widgets can define a minimal required size for their contents not to be
   cut. For now this is only used for buttons so their width is always
   sufficient for their caption not to be cut. This mechanism could be
   applied to other widget types in the future.
2020-01-04 10:56:25 +01:00
Bastien Bouclet
2c812a6b7a GUI: Add DropdownButtonWidget and use it in the launcher for mass add
DropdownButtonWidget is a button split in two parts vertically. Clicking
the left part triggers a default action. Clicking the right part shows a
list of other actions the user can choose from.

Using this widget on the launcher lets 'Mass add' be a secondary action
of the 'Add' button, removing the necessity of pressing the shift key to
access the feature.
2019-11-24 14:06:25 +01:00
Bastien Bouclet
1d764bd787 GRAPHICS: Vector renderer clipping rect related cleanups
Selecting whether a clipping variant of a draw call needs to be used is
no longer the responsibility to the caller. The clipping rect is now
part of the state of the renderer.

Also fix some of the draw calls to better apply the clipping rect.
2019-10-07 21:47:42 +02:00
D G Turner
30c366ee5d GUI: Add Missing Switch Default Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-03 06:03:46 +01:00
Jaromir Wysoglad
8357e8e6bf TTS: Prepare for windows TTS
Add windows configuration in configure
Add basic skeleton to backends
Check if ttsMan is initialized in GUI
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
53e0f21adc TTS: Reformat tts volume setting for GUI 2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
5ee30a1b73 TTS: Convert strings to UTF-8
Conversion happens only for languages, that might needed (not
for english)
2019-09-01 22:47:55 +03:00