5 Commits

Author SHA1 Message Date
Eugene Sandulenko
a21b148a9b SWORD25: Added possibility to run from extracted game.
Still doesn't start though

svn-id: r53251
2010-10-12 22:48:45 +00:00
Eugene Sandulenko
47904bc7b2 SWORD25: Mass-astyle.
svn-id: r53222
2010-10-12 22:35:55 +00:00
Paul Gilbert
87553862d9 SWORD25: Converted remainder of Kernel/ folder
svn-id: r53216
2010-10-12 22:28:21 +00:00
Paul Gilbert
ee24f79ca1 SWORD25: Added and fixed the remaining engine setup/execution/free code
svn-id: r53185
2010-10-12 22:00:10 +00:00
Paul Gilbert
e78b19a650 SWORD25: Converted kernel/kernel.cpp to compile under ScummVM
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation.
The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files.

svn-id: r53184
2010-10-12 21:55:38 +00:00