Commit Graph

18 Commits

Author SHA1 Message Date
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
84184aabc0 ALL: colour -> color 2011-04-14 14:12:35 +02:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Paul Gilbert
78578a042f Bugfix for dirty rects getting lost during room fade-ins
svn-id: r44536
2009-10-02 13:13:47 +00:00
Paul Gilbert
4fc8fe8023 Added an experimental screen transition dirty rect calculation code which should make background changes faster on slower devices or when scalers are active
svn-id: r44032
2009-09-11 11:36:16 +00:00
Paul Gilbert
49a4df3c8c Added Dirty Rect handling functionality
svn-id: r43406
2009-08-15 11:50:59 +00:00
Paul Gilbert
2c96ca84f3 Added initialisation of paging screens when the game starts
svn-id: r42370
2009-07-11 05:14:42 +00:00
Paul Gilbert
121f174d61 Fixed incorrect palette range usage so room fade-ins happen correctly
svn-id: r39822
2009-04-03 23:27:38 +00:00
Paul Gilbert
34d3d7c74d Code formatting, added further constant references, and corrected method signatures
svn-id: r39445
2009-03-16 09:45:37 +00:00
Paul Gilbert
aa34628713 Cleaned up parts of the font display system. Note: Cruise used two almost identical routines for text display - one which creates a draw structure, and the other draws directly to the screen. Since there don't seem to be any other differences, the immediate draw version has been changed to use the rendering version and then draw the results
svn-id: r38994
2009-03-01 02:19:06 +00:00
Paul Gilbert
b2c0f61817 Initial work on correct engine pausing
svn-id: r38541
2009-02-19 09:58:33 +00:00
Vincent Hamm
2d9d0f1b1f -Fade in/fade out
-Implement background mode 5

svn-id: r29968
2007-12-24 01:05:36 +00:00
Gregory Montoir
6d157c24b7 simplify gfxModuleData_field_60, sync with cine code
svn-id: r29837
2007-12-12 20:55:32 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
441fddf01c Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed _X/_Y vars to avoid conflicts with system headers on various systems (see bug #1716109)
svn-id: r26798
2007-05-10 07:48:13 +00:00
Torbjörn Andersson
3ca3f07cdd Only update the backend's palette when necessary, since doing this triggers a
full redraw. (We still do that by updating the entire screen every frame, but
that could possibly change in the future.)

As an added bonus, I can now see all the glitches of the English version's
intro in full ScummTechniVMColor. :-)

svn-id: r26672
2007-04-29 01:07:19 +00:00
Eugene Sandulenko
ffce26ebfe Fix code formatting (partially) and guard defines in includes.
svn-id: r26631
2007-04-27 22:33:45 +00:00
Vincent Hamm
c01aa37caa Add cruise source code for scummvm
svn-id: r26605
2007-04-27 12:58:35 +00:00