Matthew Hoops
eea482fa43
ALL: behaviour -> behavior
2011-05-25 10:50:46 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
84184aabc0
ALL: colour -> color
2011-04-14 14:12:35 +02:00
Johannes Schickel
bb2daae936
AGI: Remove leftover RGBA reference in comments.
2011-02-20 21:39:29 +01:00
Johannes Schickel
021ecca3b0
AGI: Adapt to setPalette RGBA->RGB change.
2011-02-14 17:08:31 +01:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
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svn-id: r55806
2011-02-07 17:52:38 +00:00
Torbjörn Andersson
c4106653a8
Fixed bug #2924968 , "AGI: Can't click "cancel" in Save/Restore Game Menu". This
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regression was probably introduced with r45260, "AGI: cleanup
GfxMgr::testButton".
svn-id: r47030
2010-01-05 18:52:39 +00:00
Max Horn
3fe7363d40
AGI: cleanup GfxMgr::testButton
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svn-id: r45260
2009-10-20 11:13:22 +00:00
Max Horn
50435d6bae
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
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svn-id: r45259
2009-10-20 11:13:00 +00:00
Kari Salminen
3a3b71622a
Remove ioFailed() usage from AGI engine.
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svn-id: r42495
2009-07-14 23:03:40 +00:00
Eugene Sandulenko
1a321a2064
Cleanup
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svn-id: r41254
2009-06-06 17:45:52 +00:00
Eugene Sandulenko
a5d762c029
Fix bug #1745954 : "GR: Intro "jumpy" in parts (Amiga version)"
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svn-id: r41244
2009-06-06 17:41:29 +00:00
Eugene Sandulenko
194ab100c7
Fix bug #2434187 : "SQ2: message not displayed, or vanishes too quickly"
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svn-id: r41240
2009-06-06 17:39:42 +00:00
Eugene Sandulenko
93d62da652
Whitespace fixes and C++ comments
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svn-id: r41239
2009-06-06 17:39:13 +00:00
Kari Salminen
d92dbac672
Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL use only the lowest 6 bits of each color component (This should be the way the original AGIPAL-hack behaves too).
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svn-id: r30708
2008-01-30 01:58:43 +00:00
Kari Salminen
0bfbd62ce7
Fixed obsolete comment.
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svn-id: r30535
2008-01-17 12:21:31 +00:00
Max Horn
5dbc89c119
typo
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svn-id: r30328
2008-01-07 19:41:27 +00:00
Kari Salminen
2f50a2416c
Reject AGIPAL-files with over 6 bits per color component. Makes at least fanmade AGI game Naturette II's colors not be messed up anymore.
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svn-id: r30326
2008-01-07 18:58:30 +00:00
Kari Salminen
e75207d9d7
Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings).
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svn-id: r30193
2008-01-03 09:43:50 +00:00
Max Horn
402a3dbbe3
cleanup
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svn-id: r29617
2007-11-23 10:51:16 +00:00
Eugene Sandulenko
38d8105e4e
Add support for Russian versions of AGI games
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svn-id: r29056
2007-09-23 16:43:43 +00:00
Filippos Karapetis
d042f82a8a
Minimize changes to the mouse cursor's palette
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svn-id: r29002
2007-09-21 07:54:43 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Filippos Karapetis
8ccd247a74
Only change the cursor palette when the mouse hovers over a hotspot in Mickey, not the whole cursor. This is a much faster operation, which also gives better results
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svn-id: r28860
2007-09-05 21:57:57 +00:00
Filippos Karapetis
2dd4f61b5e
Text in Mickey is shown correctly now. Also, removed an obsolete function declaration of PutPixel()
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svn-id: r28835
2007-09-02 22:47:53 +00:00
Eugene Sandulenko
7f08865ec5
An early WIP of PreAGI (TrollVM) support
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svn-id: r28787
2007-09-01 14:58:46 +00:00
Kari Salminen
ff8ed07958
Added Apple IIGS arrow cursor data.
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svn-id: r28436
2007-08-03 18:20:58 +00:00
Kari Salminen
8e5fb44fcb
Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2.
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svn-id: r28387
2007-08-01 18:14:10 +00:00
Kari Salminen
16529e58e6
Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPalette so its easier to enable the usage of those palettes later.
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svn-id: r28114
2007-07-15 21:33:28 +00:00
Kari Salminen
6e77abc07f
Add Amiga-style menus (FR #657645 ). Used in Amiga-rendering mode.
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svn-id: r28015
2007-07-10 18:32:24 +00:00
Kari Salminen
969df42d01
Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It's next.
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svn-id: r28014
2007-07-10 18:08:35 +00:00
Kari Salminen
118181e848
Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet though.
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svn-id: r27941
2007-07-06 16:50:44 +00:00
Kari Salminen
ceca6a82f1
Added Amiga-style mouse cursor. Used with Amiga-render mode.
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svn-id: r27938
2007-07-06 12:53:58 +00:00
Kari Salminen
1332a69b07
Tidied up and simplified AGI mouse cursor management.
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svn-id: r27937
2007-07-06 12:42:50 +00:00
Kari Salminen
4d7d3d96f5
Removed obsolete code for setting transparent debugging console colors.
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svn-id: r27714
2007-06-25 18:32:40 +00:00
Kari Salminen
696b99e9b7
Unified GfxMgr::putPixelsA-function's priority info handling.
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svn-id: r27710
2007-06-25 17:18:51 +00:00
Kari Salminen
a741f3c010
Fix priority screen showing when using AGI256 or AGI256-2.
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svn-id: r27707
2007-06-25 14:40:40 +00:00
Kari Salminen
0ebf986a1f
Make putPixelsA-function use correct mask (0x0f normally for 16 colors, 0xff for 256 colors in AGI256 mode).
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svn-id: r27571
2007-06-20 23:42:38 +00:00
Kari Salminen
ae74b06756
Add an additional AGI screen for 256 color data (For use with AGI256 and AGI256-2).
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svn-id: r27564
2007-06-20 22:54:51 +00:00
Kari Salminen
8b4b8a95a0
svn-id: r27561
2007-06-20 22:16:18 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Johannes Schickel
69639ea0bf
cleanup.
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svn-id: r26315
2007-03-29 16:50:06 +00:00
Eugene Sandulenko
989f7b67cb
- Save AGIPAL resource number properly
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- Move GfxMgr constructor to .cpp file
svn-id: r26278
2007-03-22 22:29:00 +00:00
Matthew Hoops
a722b767a8
- adding support for saving AGIPAL games
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- adding debug comment when using a new AGIPAL palette
- changing so that only pal.101-109 files are used and not pal.100, as AGIPAL starts at 101
svn-id: r26277
2007-03-22 22:03:21 +00:00
Matthew Hoops
080a76503b
adding AGIPAL support (for changing palettes in some fan games) Patch:1684685
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svn-id: r26270
2007-03-21 20:13:40 +00:00
Eugene Sandulenko
80eb248a0e
Get rid of _opt. Cleanup.
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svn-id: r25549
2007-02-13 15:27:36 +00:00
Torbjörn Andersson
3bc0661065
Merged the "palette manager" into the cursor manager. It was only used to
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manage *cursor* palettes, so the name was misleading.
svn-id: r25500
2007-02-12 00:04:56 +00:00
Torbjörn Andersson
59eaade15d
Make the mouse cursor white (instead of green) with a black outline on
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platforms that support cursor palettes. Changed the cursor design slightly.
It's not necessarily better than the old one, but it matches the arrow cursor
used in early SCI games, which seems appropriate.
svn-id: r25499
2007-02-11 23:46:23 +00:00
Paweł Kołodziejski
b47eb95316
Formating names in source code
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svn-id: r25101
2007-01-16 12:40:51 +00:00