Ludvig Strigeus
24bb87b24e
copy protection in monkey 2 bypassed by default
...
svn-id: r3539
2001-12-29 12:46:15 +00:00
Ludvig Strigeus
5a7b86cbf6
better full throttle support,
...
a couple of MI2 fixes.
svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
083d9204c3
converted internal representation of palette from 6-bit to 8-bit
...
yazoo implemented remapActor
svn-id: r3526
2001-12-11 13:34:15 +00:00
Ludvig Strigeus
761fe5d7bd
* better drawBox (tnx sam_k)
...
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs.
svn-id: r3523
2001-12-04 10:44:33 +00:00
Ludvig Strigeus
acaaff5144
fixed two bugs reported by lionel ulmer
...
svn-id: r3517
2001-12-02 20:39:03 +00:00
Ludvig Strigeus
95646feac9
adlib sound support, use USE_ADLIB
...
svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
38e2a886ce
very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
...
modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
279d5b2fd7
readability patches, some by janssen
...
svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
7d6994caa6
save/load dialog by pressing F5,
...
multiple sounds at the same time,
some other fixes
svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
6cd4b9d71f
debugger fix,
...
removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1
svn-id: r3470
2001-11-07 18:10:52 +00:00
Ludvig Strigeus
78413a1c43
fix in save game loader,
...
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it,
buffer out of bounds read fixed in Scumm::isMaskActiveAt
svn-id: r3466
2001-11-06 21:29:23 +00:00
Ludvig Strigeus
097f76ae00
full screen flag,
...
better mouse cursors,
removed change log from individual files
svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b
bug fixes,
...
speech in dott
svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
056dd5b15d
bug fixes, code cleanup
...
svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
9fdc578af0
recompile not needed when switching games
...
debugger skeleton implemented
svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
794163c1a3
preliminary DOTT support
...
svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
06c64c0d75
fixed swapped parameters in o_walkActorToActor
...
svn-id: r3427
2001-10-11 13:36:25 +00:00
Ludvig Strigeus
c30932afbe
Initial revision
...
svn-id: r3408
2001-10-09 14:30:12 +00:00