Torbjörn Andersson
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84dbc41e47
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Fixed warning.
svn-id: r28553
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2007-08-12 11:39:02 +00:00 |
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Paul Gilbert
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52292983b0
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Skeleton code added for restart/restore screen
svn-id: r28544
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2007-08-12 11:07:44 +00:00 |
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Max Horn
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6ef494ab28
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Converted LURE code to use KEYCODEs
svn-id: r27668
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2007-06-23 14:59:58 +00:00 |
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Max Horn
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2fa0a5c457
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Cleaning up after myself (I blame it on, err, uhh... the Vogons?)
svn-id: r27625
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2007-06-22 21:16:07 +00:00 |
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Max Horn
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54d668ac13
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Changed more code to use Common::KEYCODE_ enum
svn-id: r27624
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2007-06-22 21:10:57 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Paul Gilbert
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8be618fb47
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Bugfix to constrain savegame names to the dialog width
svn-id: r26882
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2007-05-20 07:24:05 +00:00 |
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Paul Gilbert
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23a86ea571
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Bugfix to have multiple savegame names list vertically
svn-id: r26537
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2007-04-17 03:47:47 +00:00 |
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Paul Gilbert
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258ab37a9a
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Altered message display to correctly handle optional display of hotspot/character article prefixes
svn-id: r26491
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2007-04-15 12:12:21 +00:00 |
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Paul Gilbert
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a35e5a42be
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Adjusted word wrapping width in talk dialogs
svn-id: r26457
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2007-04-13 03:34:20 +00:00 |
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Paul Gilbert
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3abdfa46f9
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Bugfix for strings that wrapped near a carriage return character
svn-id: r26337
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2007-04-01 11:47:35 +00:00 |
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Max Horn
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ed54ea9155
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Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
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2007-03-17 19:02:05 +00:00 |
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Max Horn
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a6f3ed8173
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Got rid of Lure::System
svn-id: r26155
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2007-03-17 00:39:18 +00:00 |
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Paul Gilbert
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31c0cb7f13
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Added proper support for showing a hotspot or character's name in dialogs where the message contains a placeholder mark for it
svn-id: r25582
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2007-02-14 02:37:53 +00:00 |
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Torbjörn Andersson
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0a18259d78
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Used Fingolfin's workaround for a bogus (?) warning produced by some versions
of GCC. (Not the one he's using, though, which is why I'm doing this instead.)
svn-id: r25327
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2007-02-01 20:16:32 +00:00 |
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Paul Gilbert
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99655b59d4
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Added a save/restore game dialog class
svn-id: r24071
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2006-10-02 12:49:57 +00:00 |
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Paul Gilbert
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d9b5129fb8
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Transferred all previously hard-coded English in-game text to a resource
svn-id: r23831
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2006-09-07 11:21:20 +00:00 |
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Paul Gilbert
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e911afb525
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Dialog::showMessage transferred over to the Hotspot class. Also enhanced TalkDialog to handle being passed a destination character and active item
svn-id: r23690
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2006-08-07 13:16:07 +00:00 |
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Paul Gilbert
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4a52b14de6
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Added improved display of partially off-screen images, as well as proper handling of special talk message Ids that display a puzzled or exclamation dialog talk bubble above a character
svn-id: r23408
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2006-07-08 08:32:04 +00:00 |
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Torbjörn Andersson
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dba0c5ca2c
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Whitespace changes.
svn-id: r22407
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2006-05-11 07:59:50 +00:00 |
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Paul Gilbert
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d88ce16b12
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Tweaked dialog display code to refresh the screen and warn about message Ids needing display styles that aren't yet implement
svn-id: r22204
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2006-04-29 11:13:47 +00:00 |
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Max Horn
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8cdee5a931
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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2006-03-29 15:59:37 +00:00 |
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Lars Persson
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04151343a7
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Compile fixes for VC6
svn-id: r21179
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2006-03-09 13:54:36 +00:00 |
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Paul Gilbert
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b55cf4b0ff
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Added new class for displaying conversation talk dialogs
svn-id: r20760
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2006-02-19 04:08:41 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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