81476 Commits

Author SHA1 Message Date
yinsimei
f2d81f6f5d SLUDGE: Add new debug channels 2017-07-13 18:27:45 +02:00
yinsimei
c4a5af22ea SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
yinsimei
219044abf9 SLUDGE: Add sludge files and make it compile 2017-07-13 18:27:45 +02:00
yinsimei
94439e2ce3 SLUDGE: Add first classes in scummvm to detect .slg game file 2017-07-13 18:27:45 +02:00
wreednumero2
b9358b92b8 I18N: Update translation (German)
Currently translated at 100.0% (964 of 964 strings)
2017-07-13 09:14:59 +02:00
Paul Gilbert
906c6de3d1 TITANIC: Fix daffine.h includes 2017-07-12 19:52:25 -04:00
Paul Gilbert
256b27581c TITANIC: Rename DMatrix to DAffine, thanks to wjp 2017-07-12 19:41:05 -04:00
Paul Gilbert
dc5645cb11 TITANIC: Change rows to cols in DMatrix, thanks to wjp 2017-07-12 19:20:11 -04:00
Thierry Crozat
34969d50b8 SWORD1: Specify list of available languages in detection code
This way only those languages are listed in the language selector
for the game settings.
2017-07-12 21:44:10 +01:00
Thierry Crozat
662009b039 I18N: Update translations templates 2017-07-12 22:04:55 +02:00
Bastien Bouclet
c3bbae041a MOHAWK: Riven: Improve save load error handling
A GUI error message is now displayed if an error occurs when loading a
save.
2017-07-12 22:00:33 +02:00
Paul Gilbert
e5ab09d7e5 TITANIC: Fix promenade fan noises when turned to full 2017-07-12 07:54:06 -04:00
Paul Gilbert
2bfe136a82 TITANIC: Fix savegame names not showing in Continue dialog 2017-07-11 22:06:59 -04:00
Paul Gilbert
51ebb01915 TITANIC: Fix Titania's nose remaining present after being picked up
Fixing this required reverting the previous fix I'd done for the
Doorbot's 'Cloak Off' animation during the prologue. What the proper
fix for it, seems to be, is that when a video is full 32-bit ARGB,
if it has a second transparency track, then simply ignore the alpha
in the first track, and simply use the RGB values for each pixel
2017-07-11 21:59:21 -04:00
Thierry Crozat
ec37d2002c I18N: Update translations templates 2017-07-11 08:30:45 +02:00
Bastien Bouclet
d6fd0ac626 MOHAWK: Riven: Fix card leave scripts when changing stacks
Card leave scripts were using data from the new stack, whereas they
should have been using data from the old stack to which they belong.

Fixes Trac#9928.
2017-07-11 08:29:59 +02:00
Paul Gilbert
eb7306286f TITANIC: Fix rendering of conversation text input 2017-07-10 21:40:55 -04:00
Willem Jan Palenstijn
4ec3c2875b IMAGE: Inline two simple indeo functions 2017-07-11 01:32:05 +02:00
Paul Gilbert
7fc69ebdea TITANIC: Inline CTransparencySurface methods at wjp's suggestion 2017-07-10 19:24:10 -04:00
Thierry Crozat
a32ee25a28 I18N: Update translations templates 2017-07-10 21:18:12 +02:00
Eugene Sandulenko
940b2a20f1 Revert "COMMON: Change way the Singleton instances are instantiated"
This reverts commit eefa72afa1978a9dea10f5b1833fcc8f58a3468e.

With this patch ConfigManager is broken.
2017-07-10 21:17:41 +02:00
Thierry Crozat
c61c0cb0ff I18N: Update translations templates 2017-07-10 21:11:32 +02:00
Thierry Crozat
eefa72afa1 COMMON: Change way the Singleton instances are instantiated
This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
2017-07-10 21:11:20 +02:00
Bastien Bouclet
1141bfc1a6 MOHAWK: Riven: Clear the effects screen at the beginning of credits
It is used as a source for the fade from black effect. Ensures the first
fading effect fades from black and not the previous view.

Fixes #9929, #9930, #9931, #9932, #9933.
2017-07-10 08:07:45 +02:00
Thierry Crozat
afc0ac65c9 I18N: Regenerate translations data file 2017-07-10 05:05:08 +02:00
Tarek Soliman
b0ecbc945f SCI: Fix detected name for lsl6-cd 2017-07-09 20:13:16 -05:00
wreednumero2
b5fcf33a3e I18N: Update translation (German)
Currently translated at 99.8% (963 of 964 strings)
2017-07-10 00:50:21 +02:00
Paul Gilbert
8a7dba17b7 TITANIC: Fixes for correctly display of drop targets 2017-07-09 18:50:11 -04:00
Thierry Crozat
6aaf732159 I18N: Update translations templates 2017-07-09 22:57:47 +02:00
Willem Jan Palenstijn
820caf370e SCI32: Fix kObjectIntersect
It was using SCI16 calls to get the NowSeenRects.

This fixes #9855.
2017-07-09 22:56:04 +02:00
Bastien Bouclet
33cfcfd5ff MOHAWK: Myst: Fix the sound receiver sound restarting on each frame
Fixes #9921.
2017-07-09 06:56:00 +02:00
Bastien Bouclet
c4207ad3a3 MOHAWK: Myst: Fix the piano sound effect restarting when moving the mouse
Fixes #9916.
2017-07-09 06:55:42 +02:00
Bastien Bouclet
efcbe65757 MOHAWK: Riven: Fix ending video not playing when using the trap book
Fixes #9911.
2017-07-09 06:55:10 +02:00
Bastien Bouclet
bcd027cf64 MOHAWK: Riven: Fix use after free when using the trap book 2017-07-09 06:53:51 +02:00
Paul Gilbert
2b010ec6e3 TITANIC: Fix using hose first on nose 2017-07-08 21:44:12 -04:00
Paul Gilbert
f513194d1b TITANIC: Rename CDropTarget _showItem to _hideItem 2017-07-08 21:15:28 -04:00
Paul Gilbert
4b57eae3c3 TITANIC: Fix Doorbot timing in prologue service lift 2017-07-08 20:34:47 -04:00
Paul Gilbert
a20aa338c2 TITANIC: Show Vision Centre on bartop with pickup hand cursor 2017-07-08 17:24:28 -04:00
Paul Gilbert
558a409c00 TITANIC: Fix disappearing vision center on bar shelf 2017-07-08 16:27:05 -04:00
Thierry Crozat
1fb3624770 I18N: Update translations templates 2017-07-08 14:00:04 +02:00
Thierry Crozat
56757592bd SWORD1: Only write config in in-game menu when they are changed
The in-game menu contains not only subtitles and volume settings,
but also load and save game options. Every time the menu was opened
it would write the subtitles and audio volumes to the ConfMan
resulting in toggling on overriding global options for this game, which
was a but strange when it was previously using global options and we
only wanted to load a game. So now the settings are written to ConfMan
from the in-game menu only when they are actually changed.
2017-07-08 12:55:12 +01:00
Thierry Crozat
6ff927bff7 SWORD1: Use booleans for _systemVars speech and subtitles flags
The were defined as uint8 and the code was inconsistent in the
way they were handled, for example setting them to 1 in some
places and to true in others. It was working but relying on implicit
conversions both ways between 1 and true.
2017-07-08 12:55:11 +01:00
Colin Snover
f59269006c SCI32: Implement kShowStyle HShutterOut transition
This transition style was used when exiting the asteroids minigame
in PQ4, though it appears likely that this was an error in the
original game script since it does not actually do anything in the
context that it is used (neither here nor in the original
interpreter).

Still, this code is already written, and it fixes the crash, so in
it goes.

Fixes Trac#9856.
2017-07-07 23:42:30 -05:00
Colin Snover
9e90624052 SCI32: Add workarounds for PQ4 2017-07-07 23:41:53 -05:00
Paul Gilbert
562da310b8 TITANIC: Fix to only update modified parts of the screen 2017-07-07 20:55:12 -04:00
Thierry Crozat
8d7f0168ab I18N: Update translations templates 2017-07-08 01:44:18 +02:00
Thierry Crozat
6f5ccb8f43 SWORD1: Add thumbnail when saving from game panel
This fixes bug #9908 SWORD1: Picture previews black when
saving in game
2017-07-08 00:38:28 +01:00
Colin Snover
07d6ffd989 SCI32: Force General MIDI for games that support nothing else
* MGDX has only GM music;
* KQ7 1.x's AdLib data is incomplete, so is not usable even though
  it is partially there

Fixes Trac#9789.
2017-07-07 13:28:54 -05:00
Colin Snover
90cd56e4b6 SCI32: Fix missing music in MGDX
GM patch data is the same across all SCI32 games.
2017-07-07 13:25:02 -05:00
Colin Snover
f6dd8ad290 SCI: Fix audio_list debug command engine version info 2017-07-07 13:25:02 -05:00