Commit Graph

247 Commits

Author SHA1 Message Date
Eugene Sandulenko
32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
Joost Peters
2eb624b229 SKY: fix bug #3149412: Invalid Mode when giving shades to travel agent 2011-09-12 13:56:28 +02:00
Johannes Schickel
2b3da93a95 SKY: Made some more static data const. 2011-09-08 19:58:28 +02:00
Johannes Schickel
07ec50224e SKY: Made some static data const. 2011-09-08 00:36:42 +02:00
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
Littleboy
b694a78f62 ANALYSIS: Add static casts to is* functions
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
Thierry Crozat
06bbb57ad7 I18N: Make many more GUI MessageDialog strings translatable 2011-06-13 22:19:18 +01:00
D G Turner
bd58c9459d SKY: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
2011-06-02 21:14:58 +01:00
Max Horn
477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
Matthew Hoops
9539017ee3 ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
Matthew Hoops
e18401a07c ALL: armour -> armor 2011-05-25 10:50:47 -04:00
Thierry Crozat
d2a55b42c9 ENGINES: Further unify engine names 2011-05-22 12:47:35 +01:00
Max Horn
4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion
3e01d35281 JANITORIAL: Format more forward declarations to follow convention 2011-04-28 12:32:01 +03:00
Ori Avtalion
cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Max Horn
73f04118f3 COMMON: Rename Error to ErrorCode, introduce new Error class 2011-04-18 18:22:02 +02:00
Max Horn
2e095e25f2 ALL: centre -> center 2011-04-14 14:34:28 +02:00
Max Horn
84184aabc0 ALL: colour -> color 2011-04-14 14:12:35 +02:00
dhewg
d83a83ef50 JANITORIAL: Remove/comment unused vars
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-29 21:57:56 +02:00
Max Horn
8c931fd1e8 AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it 2011-03-28 18:06:36 +02:00
Max Horn
7b02dac3c5 ENGINES: Use Common::StackLock in more places 2011-03-23 15:25:46 +01:00
dhewg
5e8907fc3c SKY: Cleanup volume levels initialization 2011-03-19 16:49:15 +01:00
Johannes Schickel
7d0f5c9f1c Merge branch 'master' into osystem-palette
Conflicts:
	engines/sky/screen.h
2011-02-16 00:14:37 +01:00
dhewg
12fd509295 SKY: Restore old sequence delay behaviour.
Since f621f6a5 processSequence() waited 60*3ms instead of 60ms. Restored
that while getting rid of SEQ_DELAY. That in return allows us to relax
the call frequency again (more sleeps, less cpu hogging).
2011-02-16 00:02:32 +01:00
Alyssa Milburn
2eb67edd0f SKY: Fix array access in debug code.
The script data is already byteswapped at load time.
2011-02-16 00:05:15 +01:00
Alyssa Milburn
ea857a6f80 SKY: Stop intro sound before freeing the buffer. 2011-02-16 00:05:09 +01:00
dhewg
2e9bf212e8 SKY: Adapt to [set|grab]Palette RGBA->RGB change. 2011-02-14 17:08:33 +01:00
dhewg
f621f6a505 SKY: get rid of timer based gfx updates
on most platforms timers are implemented using threads. never ever make
gfx updates from another thread other than the main one. seriously.
replace the whole timer crap in sky with timestamp based updates.
this fixes crashes when OpenGL is enabled (android included).

needs more testing.
2011-02-14 10:18:38 +01:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Max Horn
6edc86a19b DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
svn-id: r54815
2010-12-07 18:54:21 +00:00
Max Horn
a7248a0601 ENGINES: Replace many printfs by warning/debug/debugN
svn-id: r54031
2010-11-01 21:37:47 +00:00
Max Horn
4ccce19876 ENGINES: Enhance namespace comments a bit
svn-id: r53484
2010-10-15 12:48:19 +00:00
Torbjörn Andersson
c91a07229a JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.

svn-id: r52791
2010-09-18 10:55:16 +00:00
Johannes Schickel
6588398ce6 MIDI: Send a reset MIDI device signal on startup.
This is currently done in the engine code. I adapted AGI, AGOS, DRACI,
GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset
device on startup. The sound output still works fine (started up a game
from every engine), so this should hopefully not introduce any regressions.

As far as I can tell it seems that SCUMM does send a proper device reset, so
I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am
not sure about SCI though.

This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI".

svn-id: r52736
2010-09-15 22:00:20 +00:00
Max Horn
1d4c82885d DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
  something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
  can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
  document it.
* Add more doxygen comments
* Cleanup

svn-id: r50963
2010-07-17 18:38:42 +00:00
Florian Kagerer
c35e350531 AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
svn-id: r50288
2010-06-25 20:51:57 +00:00
Max Horn
bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel
e77985d1fd Fix bug #2982014 "BASS: MT-32 warning on Intro skipping" by properly delaying the sysEx events.
svn-id: r48536
2010-04-05 09:08:48 +00:00
Max Horn
92c896d883 Patch #2973290: Semicolon cleanup
svn-id: r48359
2010-03-22 20:28:08 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn
d78dba3bca COMMON: Move Common::RandomSource to common/random.*
svn-id: r48279
2010-03-18 15:07:11 +00:00
Torbjörn Andersson
3150006528 Don't try to dispose of "_bgBuf + 256" automatically when playing the BASS
intro sound effects. The engine manages that memory on its own. This should
fix bug #2960522, "BASS: Crash During the Intro".

svn-id: r48152
2010-02-28 08:32:45 +00:00
Yotam Barnoy
ef330ed9b4 Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
2010-02-21 04:04:13 +00:00
Johannes Schickel
a505d32eff Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
svn-id: r47716
2010-01-30 15:26:54 +00:00