Commit Graph

125 Commits

Author SHA1 Message Date
cpasjuste
70988527c6 PSP2: Add Playstation Vita (PSP2) support 2017-03-04 15:42:19 -06:00
rsn8887
45bd7a8b75 SDL: Fix erratic analog pointer + control options
Fixes erratic speeds in analog pointer motion
Implemented option to set analog/keyboard pointer speed
and control the analog joystick deadzone. The deadzone option appears
only if the build supports analog joystick (via JOY_ANALOG define)
2017-02-22 16:52:09 -06:00
Eugene Sandulenko
8458e3deb7 Merge pull request #905 from lubomyr/master
ANDROIDSDL: added tab Control in main Options menu for switching some features
2017-02-21 23:29:51 +01:00
lubomyr
2412502eee ANDROIDSDL: implemented checkbox for swap menu and back buttons 2017-02-14 17:38:44 +02:00
lubomyr
216f9c4f11 ANDROIDSDL: backend related checking in options.cpp replaced with hasFeature... condition, renamed some fields and methods 2017-02-14 15:13:58 +02:00
Colin Snover
d1fe6476fe GUI: Add three new options for volume slider controls
GUIO_NOSPEECHVOLUME can be used for games that allow toggling of
speech but do not provide the ability for users to control speech
volume.

GUIO_LINKMUSICTOSFX and GUI_LINKSPEECHTOSFX can be used for games
that allow control of music, sfx, and speech in combinations, like
games that provide control of digital audio separately from MIDI,
or games that only control all three audio types through a single
volume control.
2017-02-05 10:41:28 -06:00
lubomyr
9cdda5c045 ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu 2017-01-31 22:44:50 +02:00
lubomyr
2aa0cdcff6 ANDROIDSDL: fixed in-game menu crash, removed unused method 2017-01-31 20:36:54 +02:00
lubomyr
15acee29f1 ANDROIDSDL: implemented checkbox for change mouse mode in Options menu 2017-01-30 22:35:40 +02:00
Thierry Crozat
df3299ebb2 GUI: Add possibility to rebuild the options dialog
This will be needed to allow changing the GUI language and applying
the change without having to close the dialog.
2016-10-30 18:36:22 +00:00
Thierry Crozat
54230af9fd GUI: Only change theme when applying new options
Unlike other options in the OptionsDialog, the theme change was
done when selecting a new theme and not when clicking on OK or
Apply. This commit makes it consistent with other options
2016-10-30 16:25:42 +00:00
Thierry Crozat
59675d2e4c GUI: Add Apply button in global options dialog 2016-10-30 15:43:14 +00:00
Thierry Crozat
873515a7be GUI: Fix compilation when cloud is disabled but libcurl is not 2016-10-16 23:29:01 +01:00
Thierry Crozat
3e08c33c35 GUI: Add checkbox and config option to enable/disable graphics filtering 2016-10-13 01:45:01 +01:00
Alexander Tkachev
faf849012c CLOUD: Add GUI for "rootpath" selection
Cloud tab now contains a button to select path, path label and a clear
button.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
52503a2713 GUI: Add "Clear port" button in Cloud tab 2016-08-24 16:07:55 +06:00
Alexander Tkachev
39865e6e6c CLOUD: Add port override for LocalWebserver
It's enabled only when NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE is
defined.

It's not defined, because override means we have to reconfigure our
redirect links somehow to use the override port.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
63311bac26 GUI: Add error callback in Options' Cloud tab
Shows OSD message.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
d795c77ef5 GUI: Fix DownloadDialog detection
Now it calls Launcher directly, so it updates games list on success.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
e601c39802 CLOUD: Make "Run server" button active
It should show the real server's IP over there, but that doesn't work
yet.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
3da38ca60b CLOUD: Replace USE_CLOUD with USE_LIBCURL
In most cases that's the right one to check. USE_CLOUD is defined when
either USE_LIBCURL or USE_SDL_NET are, which means if there is no curl,
USE_CLOUD still could be defined and linking errors would appear.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ad069f442c GUI: Add "Run server" button in Cloud tab 2016-08-24 16:07:55 +06:00
Alexander Tkachev
97c0bbd238 GUI: Add DownloadDialog sketch 2016-08-24 16:07:55 +06:00
Alexander Tkachev
e6242b0be8 GUI: Add Refresh button in Options Cloud tab
Commit changes CloudManager and Storages so they would automatically
refresh the fields when the could.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
beb168a3a5 GUI: Add Cloud tab StorageWizardDialog
This is a dialog which guides user through Storage connection procedure.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
e1e48968b4 GUI: Replace Cloud tab's StorageBrowser with PopUp 2016-08-24 16:07:55 +06:00
Alexander Tkachev
af9930482e CLOUD: Update CloudManager
It now supports only one storage of each type. Only one Storage could be
loaded to the memory as well.

Options' Cloud tab now changes the Storage only when user pressed OK
button, giving the ability to look through the Storages without actually
changing them.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
4ff1ed5fe9 GUI: Add Cloud tab information labels
And corresponding stub implementations in CloudManager.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
90ae7b7337 GUI: Add Options dialog Cloud tab
With StorageBrowser to select a Storage. It actually uses CloudMan to
switch active Storage.
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
777e6fde39 ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSCREEN 2016-04-10 13:02:27 +02:00
Eugene Sandulenko
12b0313d92 GUI: Added stub for Update frequency check widgets. 2016-03-29 19:11:09 +02:00
Johannes Schickel
f5dfe6725a GUI: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Torbjörn Andersson
10724365aa GUI: Misc FluidSynth-related cleanups. 2013-01-26 13:52:36 +01:00
Torbjörn Andersson
681f81211f FLUIDSYNTH: Add separate dialog for FluidSynth settings
I don't really understand what these parameters do, or what the
sensible values are, so for now the sliders are limited only by
the allowed (or, in one case, "safe") values.
2013-01-26 13:36:37 +01:00
Filippos Karapetis
346c1fe461 GUI: Change the undithering checkbox to be an engine-specific option 2012-03-25 18:51:23 +03:00
Filippos Karapetis
c84cd8dee8 GUI: Add per-engine and per-game options 2012-03-19 20:32:34 +01:00
Max Horn
92d219715f COMMON: Replace OptionsDialog::renderType2GUIO by API in rendermode.h 2012-02-29 11:43:21 +01:00
Torbjörn Andersson
6b17507b76 GUI: Fix "clear" buttons after theme switch (bug #3482459)
Because the "clear" buttons are very different between themes (in
the Modern theme they have a graphical symbol, while in the Classic
theme they have a letter), they have to be removed and re-added
when reflowing the layout. This is patterned after how the
LauncherDialog class handles the larger changes in layout.

Removing widgets from a tab turned out to be trickier than I first
thought, so I had to move the removeWidget() method from Dialog to
GuiObject.
2012-02-24 22:20:50 +01:00
athrxx
d9c05f7121 COMMON: add gui options for rendering modes
The purpose is the same as for the sound gui options: users shouldn't be offered modes that the engine doesn't support.
2012-02-21 21:48:35 +01:00
Tarek Soliman
c6e001a1f5 GUI: Move addClearButton() from options.cpp to widget.cpp
This is so it can be used outside options.cpp
2011-12-13 08:36:41 -06:00
Eugene Sandulenko
5a68e40054 GUI: Refactor clear buttons 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
2b6c2da831 GUI: Added clear button to paths 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
77c65648b1 AD: Swtich GUI options to a char array.
This eliminates nasty limitation of caping number of flags to 31.
Current code has limitation of 255 flags, though.

Only SCUMM engine is converted, rest do not even compile.
Detection of fan talkie MI is broken as it has to be implemented
differently.
2011-10-23 17:53:13 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Engin Manap
a1509af8b6 GUI: Fix theme change ignores cancel on options window.
add new protected value _oldTheme. It keeps theme at the init of
options window, and cancel button reapplies old theme.
2011-04-17 16:17:20 +03:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
427dc1ae93 GUI: Move major widgets to new directory gui/widgets
Also renamed the source/header files, now they are more closely
aligned to how we rename most other source files

svn-id: r54264
2010-11-16 10:11:57 +00:00
David Turner
a9b3dccaaa GUI: Fixed Memory Leak in RadiobuttonGroup usage in Options Dialog.
RadiobuttonGroup has a destructor which must be called to avoid leaking memory.
Have also added missing NULL init() declarations on object member pointers to avoid any future issues.

svn-id: r54260
2010-11-16 09:26:35 +00:00
Filippos Karapetis
2416cbf75b COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future)
- Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in
- Changed the option from "sci_undither" to "disable_dithering"
- Changed theme version style to X.Y.Z and bumped it to 0.8.2

svn-id: r54090
2010-11-05 10:53:37 +00:00