Max Horn
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42120ed626
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Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
svn-id: r44793
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2009-10-08 19:41:38 +00:00 |
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Max Horn
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f242266f6d
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
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2009-10-04 21:26:33 +00:00 |
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Johannes Schickel
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34368e5650
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Fixed loading Discworld 2 savegames from GMM.
svn-id: r35453
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2008-12-20 23:08:37 +00:00 |
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Filippos Karapetis
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cbdb105d8e
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- Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines
- Added some disabled code for saving through the GMM (still incomplete)
svn-id: r35316
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2008-12-12 15:48:38 +00:00 |
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Filippos Karapetis
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5bfb248301
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- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
- It's now possible to load and delete save games using the GMM (although not through the launcher screen yet)
svn-id: r35207
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2008-12-02 18:34:32 +00:00 |
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Filippos Karapetis
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af945ac788
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Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
svn-id: r35196
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2008-12-01 20:35:36 +00:00 |
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Max Horn
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c441c5261f
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Added Tinsel engine to main repos (no news item for it ON PURPOSE)
svn-id: r33230
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2008-07-23 09:02:47 +00:00 |
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