510 Commits

Author SHA1 Message Date
Matthew Hoops
857b92f8ff Merge pull request #268 from clone2727/video-rewrite
VideoDecoder upgrade & partial rewrite
2012-08-26 15:41:56 -04:00
upthorn
f34924bc39 SWORD25: Fix loading savegames on 64-bit archs. 2012-08-20 21:15:46 +02:00
Alyssa Milburn
b1af75f2c3 SWORD25: Improve sound persistence.
Keep track of volume/panning state, and don't restart sounds which already
finished playing.
2012-08-20 21:14:10 +02:00
Matthew Hoops
92432a136b VIDEO: Convert TheoraDecoder to the new AdvancedVideoDecoder API 2012-08-13 16:25:03 -04:00
Matthew Hoops
7831225b28 VIDEO: Move TheoraDecoder to video/ 2012-08-12 08:58:00 -04:00
Johannes Schickel
5f65cf9679 SWORD25: Get rid of casts on OSystem::copyRectToScreen calls. 2012-06-16 02:39:00 +02:00
Strangerke
04b6af9176 SWORD25: Janitorial: Apply coding conventions 2012-06-13 09:40:11 +02:00
Matthew Hoops
10f7e805c2 VIDEO: Add volume/balance control to VideoDecoder 2012-05-28 14:00:16 -04:00
Matthew Hoops
9e330174c8 VIDEO: Change getElapsedTime() into getTime()
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video.
2012-05-12 21:28:13 -04:00
D G Turner
b7a5573dda SWORD25: Correct stack dump debug function output.
This was introduced by the change from C++ output streams (<<) to
Common::String output. Thanks to salty-horse for finding this.
2012-04-22 14:36:51 +01:00
Johannes Schickel
0e17497110 SWORD25: Do not cast away const qualifier. 2012-04-05 00:40:30 +02:00
Matthew Hoops
a658fc660e GRAPHICS: Move PNG to the ImageDecoder interface 2012-03-20 01:06:48 +01:00
Christoph Mallon
a64b5e2a77 ALL: Use GCC_ATLEAST(). 2012-03-17 20:09:49 +01:00
Christoph Mallon
75efdd2d84 JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
Max Horn
367131ef0e COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
Willem Jan Palenstijn
9ffe3e11d9 Merge pull request #182 from fingolfin/forbid-ctype
ALL: Avoid using is* macros from ctype.h
2012-02-21 11:33:32 -08:00
Max Horn
4f8665fc83 COMMON: Move isFoo functions to namespace Common, add doxygen comments 2012-02-20 16:18:27 +01:00
Tarek Soliman
a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Max Horn
658080deed ALL: Avoid using is* macros from ctype.h
On some systems, passing signed chars to macros like isspace() etc. lead
to a runtime error. Hence, mark these macros as forbidden by default,
and introduce otherwise equivalent alternatives for them.
2012-02-15 16:51:37 +01:00
Johannes Schickel
21fb4af154 SWORD25: Return 0 instead of false in Screenshot::createThumbnail.
This should "fix" a g++ warning.
2012-01-29 16:33:43 +01:00
D G Turner
7a0aabccbe SWORD25: Reduce usage of 'goto'.
Have refrained from changing the usage of 'goto' in the embedded LUA
interpreter code for the time being, as this is still in flux due to
the savegame issues.
2011-12-08 19:24:42 +00:00
Christoph Mallon
a78b2d777d JANITORIAL: Remove extra semicolons. 2011-11-27 12:54:22 +01:00
Filippos Karapetis
52ee29d5cd SWORD25: Add the Hungarian "psylog" version from bug #3428644 2011-11-26 22:28:41 +02:00
Filippos Karapetis
5e8d52562d SWORD25: Fixed the language of the Croatian version 2011-11-18 17:52:27 +02:00
Johannes Schickel
61795739f8 COMMON: Rename Common::set_to to Common::fill.
This makes the name match with the name of the STL function with the same
behavior.
2011-11-16 18:06:30 +01:00
Strangerke
0af96cd379 LAUNCHER: Add GUIO_NOASPECT to sword25 2011-10-24 00:39:31 +02:00
Eugene Sandulenko
32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
Filippos Karapetis
e95bc9d7b0 SWORD25: Make sure that id is always initialized in playSoundEx() 2011-08-07 16:05:54 +03:00
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
Christoph Mallon
bf580e6e6b JANITORIAL: Add missing NL at EOF. 2011-08-07 13:53:33 +02:00
Eugene Sandulenko
18cbb63cba SWORD25: Removed custom endianness code in persistence code
This is first step towards making saves portable. Binary footprint
left intact, so the saves are compatible.
2011-07-10 18:11:00 +03:00
Eugene Sandulenko
1c711da8fc SWORD25: Fix regression introduced in 5dd8f2575b0f
Janitorial removed function call which had a side effect.
Thus the actor image load code crashed.
2011-07-10 18:10:58 +03:00
eriktorbjorn
5dd8f2575b JANITORIAL: Silence a couple of "variable set but not used" warnings. 2011-06-30 23:47:10 +02:00
Ori Avtalion
aa0f307e06 ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Silences the clang warning:

  static data member specialization of '_singleton' must
  originally be declared in namespace 'Common'; accepted as a C++0x
  extension [-Wc++0x-extensions]

Wrapping "namespace Common {}" around the macro assignment causes clang
to complain about a spurious semicolon, and removing the semicolon at
the end of the macro causes some editors to misbehave.

Changing the requirement of using the macro in one namespace (the
global) to another (Common) seems a small price to pay to
silence a warning.
2011-06-30 22:41:41 +03:00
Eugene Sandulenko
a17049e228 SWORD25: removed useless warning in setVsync() 2011-06-29 17:16:28 +03:00
Eugene Sandulenko
15a16e556c SWORD25: Implement persistence functions for soundengine
Now sound is properly saved/restored. Implemented savegame versioning.
Compatibility with old saves pertained.
2011-06-29 17:16:25 +03:00
Thierry Crozat
55a7bbf86a SWORD25: Change unknow handle error into a warning
Also add sanity checks when calling findHandle() in the SoundEngine.
This fixes an issue when functions of SoundEngine are called on a
sound that has already finished playing (the most common
occurrences are calls to isSoundPlaying()).
2011-06-26 18:40:31 +01:00
Eugene Sandulenko
32392c9430 SWORD25: Fixed bug with concurrent sounds. Reported by criezy 2011-06-26 17:36:53 +03:00
Eugene Sandulenko
bce549f42a SWORD25: Fix bug with loading saves when some saves are missing 2011-06-26 16:10:34 +03:00
Littleboy
b694a78f62 ANALYSIS: Add static casts to is* functions
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
Julien
e972c6cfd8 SWORD25: Add error checks after allocating memory with malloc 2011-06-23 15:15:57 +08:00
Julien
2f200ac493 ANALYSIS: Fix potential memory leak when using realloc
When reallocation is unsuccessful, the passed buffer is not freed. In this case, assigning the result (NULL) will result in a leak of the original memory buffer.
See http://msdn.microsoft.com/en-us/library/kkedhy7c.aspx
2011-06-23 15:11:36 +08:00
Max Horn
88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
eriktorbjorn
72aa426770 SWORD25: Fix locale-related bug when reading the volume settings
I don't really like this, but I can't think of any better way. It
seems that Lua doesn't like decimal comma at all, so we have to
format the volume settings with a decimal point instead. Otherwise,
all I'll ever get is either full volume or no volume, with nothing
in between.
2011-06-18 18:30:04 +02:00
eriktorbjorn
a7234eef81 SWORD25: Fix getting volume settings from config file
The tests had been inverted, so that if there were config file
settings it would use the default settings instead.
2011-06-18 16:30:29 +02:00
Eugene Sandulenko
94ad45b058 Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
Configure enhancement warning clean
2011-06-17 10:19:57 -07:00
Eugene Sandulenko
f090eb6727 SWORD25: Fix image blending for black
This fixes exit menu.
2011-06-17 01:17:25 +03:00
Tarek Soliman
206256713d SWORD25: flag all WIP games with ADGF_UNSTABLE
all
2011-06-16 13:37:58 -05:00
Max Horn
7c992d6598 DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
Filippos Karapetis
259bb84174 SWORD25: Removed leftover dead code 2011-06-12 22:24:33 +03:00