Commit Graph

81 Commits

Author SHA1 Message Date
Eugene Sandulenko
51b5acfc9c Move SCENE_* to class.
svn-id: r14463
2004-08-04 20:28:57 +00:00
Eugene Sandulenko
11078570dc Move state static variable to appropriate class
svn-id: r14462
2004-08-04 18:07:57 +00:00
Eugene Sandulenko
b197c3dac8 Move SPRITE_ to a class
svn-id: r14451
2004-08-03 01:07:34 +00:00
Eugene Sandulenko
415400f24e Move TEXT_* to SagaEngine class.
svn-id: r14450
2004-08-03 00:40:16 +00:00
Eugene Sandulenko
fe1ab79bee Move FONT_* to class.
svn-id: r14449
2004-08-03 00:06:18 +00:00
Eugene Sandulenko
98816ad3ae Objectize actor.cpp
svn-id: r14441
2004-08-02 15:47:42 +00:00
Jonathan Gray
dcf5805440 create objectMap class
svn-id: r14440
2004-08-02 15:44:18 +00:00
Jonathan Gray
632612680b move isomap into a class
svn-id: r14439
2004-08-02 14:51:48 +00:00
Jonathan Gray
e4c813670f remove timer wrapper functions
svn-id: r14437
2004-08-02 12:41:40 +00:00
Joost Peters
4aaea2131e create Script class from SCRIPT_* and ScriptModule
svn-id: r14425
2004-08-01 22:48:40 +00:00
Joost Peters
48cddda4b9 move SDATA_* into seperate class
svn-id: r14424
2004-08-01 19:53:29 +00:00
Jonathan Gray
0bbeb61f5e merge gfx_mod.h into gfx.h and stick functions into a class
svn-id: r14419
2004-08-01 11:48:53 +00:00
Jonathan Gray
182dd48bd4 merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
svn-id: r14405
2004-08-01 01:56:22 +00:00
Eugene Sandulenko
d530fc7696 Objectize actionmap.cpp
svn-id: r14399
2004-08-01 00:03:45 +00:00
Eugene Sandulenko
c5836541fe Objectize render.cpp
svn-id: r14395
2004-07-31 23:00:48 +00:00
Eugene Sandulenko
2060a9475d Rename some more functions to fit our naming rules
svn-id: r14394
2004-07-31 20:50:34 +00:00
Eugene Sandulenko
6e6edb8c0d Objectize image.cpp
svn-id: r14391
2004-07-31 13:49:26 +00:00
Jonathan Gray
59c88e428b merge animation.h and animation_mod.h into a class
svn-id: r14388
2004-07-31 13:34:43 +00:00
Max Horn
ca9448fe40 clearnup
svn-id: r14054
2004-06-25 21:47:37 +00:00
Max Horn
bb3ef09efa Removed unused stuff; cleanup
svn-id: r14052
2004-06-25 20:01:31 +00:00
Eugene Sandulenko
51801dc503 Started work on moving from ys_read/write to MemoryReadStream
svn-id: r13769
2004-05-03 23:06:57 +00:00
Eugene Sandulenko
c0772498b6 All graphics and input now is in OSystem.
Only timers left.

svn-id: r13723
2004-05-01 19:41:47 +00:00
Paweł Kołodziejski
d46b68d7fe indent
svn-id: r13708
2004-05-01 13:19:15 +00:00
Eugene Sandulenko
bb8ee598c9 Music.cpp objectizing.
Initial MIDI checkin, doesn't work

svn-id: r13670
2004-04-29 03:52:59 +00:00
Eugene Sandulenko
4c889000f2 Objectizing sound.cpp
svn-id: r13667
2004-04-28 23:54:40 +00:00
Eugene Sandulenko
4f25dbb45b Rename Snd object to SndRes
svn-id: r13665
2004-04-28 23:19:45 +00:00
Eugene Sandulenko
1ad6498bd5 Objectize sndres.cpp
svn-id: r13664
2004-04-28 23:10:59 +00:00
Eugene Sandulenko
f3d340fb0c WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
   dumb for that
 o it does not use OSystem, i.e. it runs on direct SDL calls
 o it may not even compile on your box
 o if you enable it, expect zillions of warnings
 o no sound

Now it runs ITE intro as reinherit did

svn-id: r13564
2004-04-12 21:40:49 +00:00
Paweł Kołodziejski
89d159f9c8 corrections to namespaces
svn-id: r13362
2004-03-22 21:25:29 +00:00
Eugene Sandulenko
8ca8912dbd Use Saga namespace everywhere
svn-id: r13293
2004-03-15 01:59:06 +00:00
Eugene Sandulenko
0d4cfaa559 Initial SAGA checkin
svn-id: r13281
2004-03-14 23:39:41 +00:00