Eugene Sandulenko
51b5acfc9c
Move SCENE_* to class.
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svn-id: r14463
2004-08-04 20:28:57 +00:00
Eugene Sandulenko
11078570dc
Move state static variable to appropriate class
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svn-id: r14462
2004-08-04 18:07:57 +00:00
Eugene Sandulenko
b197c3dac8
Move SPRITE_ to a class
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svn-id: r14451
2004-08-03 01:07:34 +00:00
Eugene Sandulenko
415400f24e
Move TEXT_* to SagaEngine class.
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svn-id: r14450
2004-08-03 00:40:16 +00:00
Eugene Sandulenko
fe1ab79bee
Move FONT_* to class.
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svn-id: r14449
2004-08-03 00:06:18 +00:00
Eugene Sandulenko
98816ad3ae
Objectize actor.cpp
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svn-id: r14441
2004-08-02 15:47:42 +00:00
Jonathan Gray
dcf5805440
create objectMap class
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svn-id: r14440
2004-08-02 15:44:18 +00:00
Jonathan Gray
632612680b
move isomap into a class
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svn-id: r14439
2004-08-02 14:51:48 +00:00
Jonathan Gray
e4c813670f
remove timer wrapper functions
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svn-id: r14437
2004-08-02 12:41:40 +00:00
Joost Peters
4aaea2131e
create Script class from SCRIPT_* and ScriptModule
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svn-id: r14425
2004-08-01 22:48:40 +00:00
Joost Peters
48cddda4b9
move SDATA_* into seperate class
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svn-id: r14424
2004-08-01 19:53:29 +00:00
Jonathan Gray
0bbeb61f5e
merge gfx_mod.h into gfx.h and stick functions into a class
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svn-id: r14419
2004-08-01 11:48:53 +00:00
Jonathan Gray
182dd48bd4
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
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svn-id: r14405
2004-08-01 01:56:22 +00:00
Eugene Sandulenko
d530fc7696
Objectize actionmap.cpp
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svn-id: r14399
2004-08-01 00:03:45 +00:00
Eugene Sandulenko
c5836541fe
Objectize render.cpp
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svn-id: r14395
2004-07-31 23:00:48 +00:00
Eugene Sandulenko
2060a9475d
Rename some more functions to fit our naming rules
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svn-id: r14394
2004-07-31 20:50:34 +00:00
Eugene Sandulenko
6e6edb8c0d
Objectize image.cpp
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svn-id: r14391
2004-07-31 13:49:26 +00:00
Jonathan Gray
59c88e428b
merge animation.h and animation_mod.h into a class
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svn-id: r14388
2004-07-31 13:34:43 +00:00
Max Horn
ca9448fe40
clearnup
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svn-id: r14054
2004-06-25 21:47:37 +00:00
Max Horn
bb3ef09efa
Removed unused stuff; cleanup
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svn-id: r14052
2004-06-25 20:01:31 +00:00
Eugene Sandulenko
51801dc503
Started work on moving from ys_read/write to MemoryReadStream
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svn-id: r13769
2004-05-03 23:06:57 +00:00
Eugene Sandulenko
c0772498b6
All graphics and input now is in OSystem.
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Only timers left.
svn-id: r13723
2004-05-01 19:41:47 +00:00
Paweł Kołodziejski
d46b68d7fe
indent
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svn-id: r13708
2004-05-01 13:19:15 +00:00
Eugene Sandulenko
bb8ee598c9
Music.cpp objectizing.
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Initial MIDI checkin, doesn't work
svn-id: r13670
2004-04-29 03:52:59 +00:00
Eugene Sandulenko
4c889000f2
Objectizing sound.cpp
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svn-id: r13667
2004-04-28 23:54:40 +00:00
Eugene Sandulenko
4f25dbb45b
Rename Snd object to SndRes
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svn-id: r13665
2004-04-28 23:19:45 +00:00
Eugene Sandulenko
1ad6498bd5
Objectize sndres.cpp
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svn-id: r13664
2004-04-28 23:10:59 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00
Paweł Kołodziejski
89d159f9c8
corrections to namespaces
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svn-id: r13362
2004-03-22 21:25:29 +00:00
Eugene Sandulenko
8ca8912dbd
Use Saga namespace everywhere
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svn-id: r13293
2004-03-15 01:59:06 +00:00
Eugene Sandulenko
0d4cfaa559
Initial SAGA checkin
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svn-id: r13281
2004-03-14 23:39:41 +00:00