Commit Graph

8 Commits

Author SHA1 Message Date
Paul Gilbert
b91ba9c56e Bugfixes to reading in the animation font name correctly, as well as converted some Common::String usage to char buffers to fix incorrect String usage
svn-id: r50488
2010-06-29 10:40:24 +00:00
Paul Gilbert
a83aafab54 Changed the font system to allow for multiple fonts to be loaded simultaneously
svn-id: r49209
2010-05-25 10:46:56 +00:00
Paul Gilbert
e0f92f61eb Bugfixes for correctly getting string lengths and cropping drawn text
svn-id: r48376
2010-03-24 11:46:09 +00:00
Paul Gilbert
3285a4ba4d Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
2010-01-30 09:21:07 +00:00
Paul Gilbert
575308cea7 Implemented basic message parsing
svn-id: r46402
2009-12-17 07:55:08 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Torbjörn Andersson
339874f6c0 Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array
index. Probably because it's undefined whether or not it's signed.)

svn-id: r32637
2008-06-09 17:50:52 +00:00
Filippos Karapetis
7ca439f410 Initial import of the work in progress M4 engine
svn-id: r31600
2008-04-20 14:47:37 +00:00