Eugene Sandulenko
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d613fae592
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DIRECTOR: Do not allow 0 frame rates
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2019-12-29 14:15:08 +01:00 |
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Eugene Sandulenko
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a3468d20e8
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DIRECTOR: LINGO: Normalise parameters before usage in setTheCast()
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2019-12-29 01:13:21 +01:00 |
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Eugene Sandulenko
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7d0390bdbf
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DIRECTOR: LINGO: Implement 'set the text of cast'
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2019-12-29 01:11:12 +01:00 |
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Eugene Sandulenko
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00b7f1d7aa
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DIRECTOR: LINGO: Fix cast references in setTheCast()
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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53a2ca9c5e
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DIRECTOR: LINGO: Added test for 'global'
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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4421073893
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DIRECTOR: LINGO: Code simplificaiton in Lingo::setTheCast()
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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35e9a95757
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DIRECTOR: LINGO: Implement 'the stilldown'
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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cd7da28a97
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DIRECTOR: Track when mouse is down
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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cb497e3620
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DIRECTOR: LINGO: Added 'set... of the cast' processing
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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d1cd2f5126
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DIRECTOR: LINGO: Fix behaviour of global variables
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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ecaebf7ced
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DIRECTOR: LINGO: Print variable lists as an extra debug step
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2019-12-29 00:51:16 +01:00 |
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Eugene Sandulenko
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25a268bf31
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DIRECTOR: Properly implement sprite pattern setting
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2019-12-27 23:10:38 +01:00 |
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Eugene Sandulenko
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eb02162def
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DIRECTOR: LINGO: Added manipulation of sprite patterns.
TODO: Figure out where in data it is stored.
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2019-12-27 22:43:42 +01:00 |
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Eugene Sandulenko
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11d3baad4e
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DIRECTOR: Improved debug output
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2019-12-27 16:40:25 +01:00 |
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Eugene Sandulenko
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90f0a6db77
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DIRECTOR: Clip to scene dimensions all Ink-based rendering
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2019-12-27 16:24:57 +01:00 |
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Eugene Sandulenko
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936fe12086
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DIRECTOR: Shuffle code around
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2019-12-27 13:39:56 +01:00 |
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Eugene Sandulenko
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a9f8af5400
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DIRECTOR: Clip Matte sprites properly
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2019-12-27 13:39:56 +01:00 |
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Eugene Sandulenko
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38c488f2ca
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DIRECTOR: More debug output
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2019-12-27 13:39:56 +01:00 |
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Eugene Sandulenko
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6e4ba1e5c5
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DIRECTOR: Improved debug output, some renames
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2019-12-27 13:39:56 +01:00 |
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Eugene Sandulenko
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ba834b6289
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DIRECTOR: Fix label loading
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2019-12-26 17:30:28 +01:00 |
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Eugene Sandulenko
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32c96f6373
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DIRECTOR: Fix number of labels to read
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2019-12-26 17:15:18 +01:00 |
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Eugene Sandulenko
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fb122a9e20
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DIRECTOR: Fix index type
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2019-12-26 17:04:02 +01:00 |
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Eugene Sandulenko
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46dbffe609
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DIRECTOR: Renamed few variables
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2019-12-26 00:55:32 +01:00 |
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Eugene Sandulenko
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def628acae
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DIRECTOR: Imporved text cast loading
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2019-12-25 22:55:25 +01:00 |
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Eugene Sandulenko
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74dbb60931
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DIRECTOR: More loading debug output
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2019-12-25 22:32:39 +01:00 |
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Eugene Sandulenko
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df3d87062e
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DIRECTOR: Temporarily revert the ink selection for QuickDraw shapes
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2019-12-25 18:05:33 +01:00 |
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Eugene Sandulenko
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a61bca2075
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DIRECTOR: Added drawing for QuickDraw cast members
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2019-12-25 18:05:33 +01:00 |
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Eugene Sandulenko
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902a750c8a
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DIRECTOR: Implemented 'fast' playback debug flag
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2019-12-25 18:05:33 +01:00 |
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Eugene Sandulenko
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197bc17216
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DIRECTOR: Correctly use ink information for sprites
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2019-12-25 14:52:13 +01:00 |
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Eugene Sandulenko
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3f392ca564
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DIRECTOR: Loop movies by default, added 'noloop' debug flag
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2019-12-25 14:26:11 +01:00 |
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Eugene Sandulenko
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d5687eb222
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DIRECTOR: Simplify palette transformations
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2019-12-25 02:12:55 +01:00 |
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Eugene Sandulenko
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85b67d8771
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DIRECTOR: Added palette transformation routine
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2019-12-25 02:00:17 +01:00 |
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Eugene Sandulenko
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1cf7fd9196
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DIRECTOR: Added test routine for drawing palette
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2019-12-25 01:50:30 +01:00 |
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Eugene Sandulenko
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8c59f07951
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DIRECTOR: Replace palette data with hex numbers
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2019-12-25 01:35:04 +01:00 |
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Eugene Sandulenko
|
160cbe30c7
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DIRECTOR: Bg color is also shifted for shapes
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2019-12-25 01:12:14 +01:00 |
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Eugene Sandulenko
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b5f7f6d35e
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DIRECTOR: Use colors for QuickDraw sprites from Channel Info
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2019-12-25 01:10:32 +01:00 |
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Eugene Sandulenko
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e5f3febb1a
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DIRECTOR: Read color information for shapes
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2019-12-25 01:00:02 +01:00 |
|
Eugene Sandulenko
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c898b7eaae
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DIRECTOR: Improved loading debug output
|
2019-12-25 00:07:54 +01:00 |
|
Eugene Sandulenko
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578d013e9c
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DIRECTOR: More debug output and code tidying up
|
2019-12-24 22:47:06 +01:00 |
|
Eugene Sandulenko
|
cdcce73ff8
|
DIRECTOR: Improved debug output
|
2019-12-24 21:39:14 +01:00 |
|
Eugene Sandulenko
|
13c086cf88
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DIRECTOR: Enlist shape types
|
2019-12-24 21:39:14 +01:00 |
|
Eugene Sandulenko
|
b5d64e8bbf
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DIRECTOR: Improve debug output
|
2019-12-24 21:39:14 +01:00 |
|
Eugene Sandulenko
|
cb95bb4dec
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DIRECTOR: Remove redundant code
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2019-12-24 18:22:43 +01:00 |
|
Eugene Sandulenko
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00f5d3fcdb
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DIRECTOR: Process non-BW bitmaps for D3
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2019-12-24 18:18:04 +01:00 |
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Eugene Sandulenko
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e3f2226550
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DIRECTOR: Support for arbitrary cast resrouce offsets
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2019-12-24 17:35:30 +01:00 |
|
Eugene Sandulenko
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3b6d582988
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DIRECTOR: LINGO: Add test for 'when' statements with 'if'
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2019-12-24 15:37:44 +01:00 |
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Eugene Sandulenko
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fe90e63d26
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DIRECTOR: LINGO: Restrict oneline statements with 'if' only to 'when'
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2019-12-24 15:37:21 +01:00 |
|
Eugene Sandulenko
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1f03acd5bb
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DIRECTOR: LINGO: Added preprocessing for 'when' statements with 'if'
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2019-12-24 15:32:36 +01:00 |
|
Eugene Sandulenko
|
e71ebaae8f
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DIRECTOR: LINGO: onle line statement can contain one line ifs
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2019-12-24 15:32:14 +01:00 |
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Eugene Sandulenko
|
a326ee192d
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DIRECTOR: Properly set moveable flag for sprites on loading
|
2019-12-24 14:08:16 +01:00 |
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