Cameron Cawley
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5bd0ec43a6
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STARK: Fully separate bitmaps and textures
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2023-01-15 11:54:11 +02:00 |
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Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Paweł Kołodziejski
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7aab569882
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STARK: Separated texture usage for 2D or 3D
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2021-10-20 22:24:14 +02:00 |
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Paul Gilbert
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baccbedf50
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GRAPHICS: Changed surface classes sizes from uint16 to int16
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2021-07-04 18:24:27 -07:00 |
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Pawel Kolodziejski
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27e12d8a96
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ALL: Eliminate LOCAL_PI macro
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2020-09-23 23:20:23 +02:00 |
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Bastien Bouclet
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f24c2b9f3d
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STARK: Fix scaling of the flashing and exploding effects
Rendering was incorrect when using hi-resolution replacement graphics.
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2019-05-18 11:04:34 +02:00 |
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Bastien Bouclet
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b9a1b8eefd
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STARK: Optionally use linear filtering when rendering backgrounds
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2019-01-16 20:20:39 +01:00 |
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Bastien Bouclet
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f5427617fc
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STARK: Fix some Coverity warnings
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2018-03-31 13:41:36 +02:00 |
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Bastien Bouclet
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375c89fd54
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STARK: Implement the exploding image animation
Used when getting an inventory item
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2018-02-26 06:39:38 +01:00 |
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