Commit Graph

15 Commits

Author SHA1 Message Date
Johannes Schickel
df777fee2a DRACI: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Robert Špalek
0fd3558986 Finish support of compressed dubbing
Now even the length of a compressed stream is measured precisely and
the dubbing sounds exactly like the original.

svn-id: r50618
2010-07-03 05:05:28 +00:00
Robert Špalek
2d6f912bd1 Fix playing RAW and RAW80 streams
svn-id: r50558
2010-07-01 17:06:14 +00:00
Robert Špalek
b45d2cd92b Implement playing RAW/MP3/OGG/FLAC dubbing from ZIP archives.
Playing works well, but I am not enabling it in the game player yet, because
I have not implemented measuring the time duration of compressed dubbing,
which is needed in the (exclusively used) blocking mode.

svn-id: r50543
2010-07-01 07:10:40 +00:00
Robert Špalek
c7f6a5b286 Generalize the sound archive framework to be able to open new formats
svn-id: r50519
2010-06-30 08:27:09 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Robert Špalek
6411125f39 Moved all one-line getters/setters to the header files
svn-id: r45524
2009-10-30 06:11:04 +00:00
Robert Špalek
839a7d5db6 Fixed svn:keywords
svn-id: r45523
2009-10-30 05:21:44 +00:00
Robert Špalek
baec8c2421 Set all sound/subtitle-related parameters from ConfMan.
Made it intelligent so that when, for example, the dubbing file doesn't exist,
we don't fail, but instead always show subtitles even if the GUI settings
says dubbing only, etc.

svn-id: r45002
2009-10-13 05:38:45 +00:00
Robert Špalek
7c311057c1 Dubbing is played.
I haven't implemented switching dubbing and subtitles on/off according to
the config manager nor the speed of the subtitles, yet.

svn-id: r45001
2009-10-13 04:44:22 +00:00
Robert Špalek
e779284403 Sound effects are now correctly played.
Dubbing is not yet played.

svn-id: r45000
2009-10-12 22:27:23 +00:00
Robert Špalek
f71b32dd96 Loading and caching sound samples in memory.
The sounds are not played yet, but the infrastructure is getting ready.

svn-id: r44957
2009-10-11 23:01:59 +00:00
Robert Špalek
c4563616ae Added support for sound archives.
We initialize them in the DraciEngine constructor, but don't play any sounds
yet.  Checked that it works for all existing sound files (required several
work-arounds against unspoken specification).

When copying the interface from barchive.h, I decided to remove some const's
from there, because getFile() wasn't really behaving like const.

Removed some static Common::String instances.

svn-id: r44953
2009-10-11 22:30:40 +00:00