8 Commits

Author SHA1 Message Date
Paul Gilbert
3285a4ba4d Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
2010-01-30 09:21:07 +00:00
Torbjörn Andersson
4818467908 Silenced some more cppcheck warnings. Some of these may seem silly, but the way
I figure it the changes are harmless at worst, and making them will make it
easier to find real errors in the (still quite long) list of warnings.

svn-id: r47443
2010-01-22 19:05:02 +00:00
Max Horn
6d1e4dd034 M4: Rename M4Surface::getData() to getBasePtr() for consistency
svn-id: r46279
2009-12-07 18:20:20 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
bd296a45fa Fixed unitialized variables
svn-id: r32865
2008-07-01 10:33:25 +00:00
Johannes Schickel
bd1cee2104 Cleanup.
svn-id: r31626
2008-04-20 19:16:34 +00:00
Lars Persson
67cd04e9a0 Implicit casts are causing problems for CodeWarrior compilers, added C casts.
svn-id: r31623
2008-04-20 17:32:32 +00:00
Filippos Karapetis
7ca439f410 Initial import of the work in progress M4 engine
svn-id: r31600
2008-04-20 14:47:37 +00:00