Commit Graph

21384 Commits

Author SHA1 Message Date
Gregory Montoir
1eef4cc779 free decrunch buffer once protracker module is loaded
svn-id: r26822
2007-05-13 02:32:38 +00:00
Gregory Montoir
ea3b55a655 removed part of my patch for bug #1662610, CharsetRenderer::getStringHeight() is never used
svn-id: r26821
2007-05-13 02:16:34 +00:00
Gregory Montoir
a05d455ae8 minor fixes to the adlib sound code, this should help bug #1599270
svn-id: r26820
2007-05-13 02:11:38 +00:00
Gregory Montoir
0a37086d31 french and german versions of Touche use the same charset data (confirmed by looking in both original executables)
svn-id: r26819
2007-05-13 02:08:53 +00:00
Gregory Montoir
67c9099c34 this should trigger invalid resource types loads, if that ever happens
svn-id: r26818
2007-05-13 02:07:54 +00:00
Travis Howell
e7834656a2 Add UK versions of several HE games.
svn-id: r26816
2007-05-13 00:47:28 +00:00
Kostas Nakos
fcd12dbde8 changed some warnings into debug msgs
svn-id: r26815
2007-05-12 22:33:13 +00:00
Nicola Mettifogo
1c6ab01f9e Fixed crashes when changing location in the introduction and removed useless code from the original engine.
svn-id: r26813
2007-05-12 19:33:00 +00:00
Nicola Mettifogo
d0635b8677 New debug strings and levels.
svn-id: r26812
2007-05-12 19:29:20 +00:00
Torbjörn Andersson
a152065609 I believe these #includes are unnecessary.
svn-id: r26811
2007-05-12 18:22:20 +00:00
Nicola Mettifogo
c62d8ba2fa Updated project file to reflect latest changes.
svn-id: r26808
2007-05-12 15:32:14 +00:00
Eugene Sandulenko
6a3848a299 Make new Schiller previews names more consistent.
svn-id: r26807
2007-05-12 14:52:25 +00:00
Max Horn
a7ced58d9a Don't cast pointers to int, this (potentially) breaks 64 bit systems
svn-id: r26806
2007-05-12 13:39:53 +00:00
Nicola Mettifogo
ed796d164a Fixed script command lookup table.
svn-id: r26805
2007-05-12 12:58:04 +00:00
Nicola Mettifogo
346f0746d6 Added Audio debug level and fixed a bug when freeing music streams.
svn-id: r26804
2007-05-12 12:56:35 +00:00
Filippos Karapetis
069e84b33b Added MD5 from bug report "#1717129 - Schiller Preview No.2"
svn-id: r26803
2007-05-12 11:52:29 +00:00
Filippos Karapetis
ff7d48f582 Changed the check for the status bar in IHNM to match the original, removed a relevant hack
svn-id: r26802
2007-05-11 13:10:13 +00:00
Filippos Karapetis
1880c8739b Disable the status text in IHNM when the main panel is not shown. Fixes a crash when hovering over a character in the character selection screen
svn-id: r26801
2007-05-11 10:35:12 +00:00
Max Horn
750d0072ce Fixed warnings, cleanup
svn-id: r26799
2007-05-10 07:48:54 +00:00
Max Horn
441fddf01c Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed _X/_Y vars to avoid conflicts with system headers on various systems (see bug #1716109)
svn-id: r26798
2007-05-10 07:48:13 +00:00
Torbjörn Andersson
a6095b93d9 Removed unused variable.
svn-id: r26797
2007-05-10 03:02:00 +00:00
Travis Howell
6452a701be Fix glitches in pause options of Elvira 1.
svn-id: r26796
2007-05-10 00:43:27 +00:00
Lars Persson
f0cd01b576 Updated support for Cruise
svn-id: r26794
2007-05-09 19:49:02 +00:00
Filippos Karapetis
24fa689ee0 Fix compilation with MSVC8
svn-id: r26793
2007-05-09 15:48:18 +00:00
Travis Howell
20bf83a2ce Imrproved support for Elvira 1/2 and Waxworks.
svn-id: r26792
2007-05-09 15:36:05 +00:00
Andrew Kurushin
85082dc8a0 speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculation
svn-id: r26791
2007-05-09 13:25:14 +00:00
Filippos Karapetis
633be17e7f Fixed bug #1715284: Roger sometimes disappears
svn-id: r26790
2007-05-08 22:35:21 +00:00
Filippos Karapetis
a8ab2c7cff Moved functions getDoorState, setDoorState, getBGMaskType and validBGMaskPoint to scene.h and disabled some sanity checks to improve the speed of the pathfinding algorithm, after discussing with h00ligan
svn-id: r26789
2007-05-08 17:32:31 +00:00
Andrew Kurushin
21412b821c small pathfind speedup: validate coords only with debug definition
svn-id: r26788
2007-05-08 16:09:47 +00:00
Travis Howell
5c3f6721b8 Fix masking issues in Amiga versions of Simon the Sorcerer 1.
svn-id: r26787
2007-05-08 14:48:46 +00:00
Johannes Schickel
2103678d93 Fixed WSA playing regression, introduced while cleaning up. (should fix Floppy and Amiga version)
svn-id: r26786
2007-05-08 11:46:27 +00:00
Filippos Karapetis
f21a7648aa Fix compilation with MSVC8
svn-id: r26784
2007-05-08 07:16:58 +00:00
Travis Howell
ce70442c2e Add palette difference when drawing images in Elvira 1.
svn-id: r26783
2007-05-08 05:39:50 +00:00
Filippos Karapetis
50800d5969 Fixed bug #1658514: AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger
svn-id: r26782
2007-05-07 19:42:59 +00:00
Travis Howell
3a4c4fa181 Don't attempt to decode unknown icon data formats.
svn-id: r26781
2007-05-07 13:40:29 +00:00
Travis Howell
d5504f0b66 The Palette difference in inventory arrows, applies to AGA version of Simon the Sorcerer 1 too.
svn-id: r26780
2007-05-07 13:09:10 +00:00
Travis Howell
9547535bd2 Fixes for conversation response in Waxworks.
svn-id: r26779
2007-05-07 13:03:02 +00:00
Paul Gilbert
9631586ce8 Added code responsible for transforming the player back from Selena
svn-id: r26778
2007-05-07 12:17:24 +00:00
Paul Gilbert
6a7b74d99d Reworked the pathfinder to directly return a pathfinding result, and added code to save the pathfinding state to a save game when it's in progress
svn-id: r26777
2007-05-07 12:16:05 +00:00
Paul Gilbert
d2e56f7b66 Added saving of room exit join data in savefiles
svn-id: r26776
2007-05-07 12:10:32 +00:00
Travis Howell
e2c40aaee6 Fix inventory palette glitches in Elvira 2.
svn-id: r26775
2007-05-07 08:47:40 +00:00
Travis Howell
425bd5c136 Fix bug #1714096 - DIMP: Unable to start (regression).
svn-id: r26774
2007-05-07 08:29:29 +00:00
Travis Howell
8c21d430bb Fix inventory movement in Elvira 1/2 and Waxworks.
svn-id: r26773
2007-05-07 06:30:51 +00:00
Eugene Sandulenko
22e022cdcb Simplify cursor events management.
svn-id: r26772
2007-05-07 06:18:08 +00:00
Filippos Karapetis
3413dda0e9 Fixed some comments
svn-id: r26771
2007-05-07 05:06:22 +00:00
Travis Howell
3ad8770f96 Set exact variable sizes for VC10 state, to avoid more regressions.
svn-id: r26770
2007-05-07 03:40:37 +00:00
Travis Howell
1a69604e82 Cleanup.
svn-id: r26769
2007-05-07 01:11:10 +00:00
Filippos Karapetis
c4c9ff5533 The cursor in IHNM changes to an hourglass now while loading scenes, like in the original interpreter
svn-id: r26768
2007-05-06 22:18:31 +00:00
Filippos Karapetis
b9cdca27ee Added (non-functional) save and load buttons in the options panel of IHNM
svn-id: r26767
2007-05-06 17:18:11 +00:00
Filippos Karapetis
ae3e16c970 Changed a workaround made for Space Trek to apply to all AGI fanmade games. The original workaround was inactive for Space Trek in ScummVM, but was activated for some older AGI games, which was not its original purpose. If this causes regressions with other fanmade games, it'd be best to limit it to Space Trek only
svn-id: r26766
2007-05-06 14:57:35 +00:00