Moved scene object drawing into its own class (see animator.h and .cpp) (this needs some more cleanup!)
Moved text displaying into its own class (see text.h and .cpp)
Also moved timer code to timers.cpp and button code to gui.cpp.
Also changed wrong (c) information in debugger.h and debugger.cpp
svn-id: r19890
Also implemented usage of NPC.EMC in the input function.
And implemented following opcodes:
- cmd_getCharactersLocation
- cmd_setBrandonStatusBit
- cmd_queryScenePhasingFlag
- cmd_resetScenePhasingFlag
- cmd_setScenePhasingFlag
- cmd_phaseInSameScene
- cmd_popMobileNPCIntoScene
- cmd_setCharactersMovementDelay
- cmd_queryBrandonStatusBit
And a fix for the pathfinder and various other functions
using the character positions values so they are now able to handle
negative positions.
svn-id: r19769