Paul Gilbert
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9c7569b74b
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ACCESS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:25 -04:00 |
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Paul Gilbert
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a6150f9308
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ACCESS: Creation of access.dat for holding Access games engine data
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2015-11-27 12:12:32 -05:00 |
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Strangerke
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77302c406f
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ACCESS: Initialize some variables
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2015-01-27 07:04:18 +01:00 |
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Strangerke
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67a40fd9b0
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ACCESS: Add missing space before semicolumn in constructors
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2014-12-17 19:14:14 +01:00 |
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Strangerke
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c8d6370edf
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ACCESS: Fix broken file header
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2014-12-17 18:27:01 +01:00 |
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Paul Gilbert
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924f2abdf4
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ACCESS: Dirty rect handling for intro screens
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2014-12-14 14:45:06 -05:00 |
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Strangerke
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84ba0df9b2
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ACCESS: Janitorial
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2014-12-12 23:00:46 -05:00 |
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Strangerke
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f968553329
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ACCESS: Fix RoomInfo for the demo version, fix a typo in a comment
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2014-12-12 22:56:11 -05:00 |
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Strangerke
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66f9d71f1d
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ACCESS: Add some code for the intro (WIP)
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2014-12-12 22:55:56 -05:00 |
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Paul Gilbert
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4c71b12e02
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ACCESS: Fix memory leaks
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2014-12-12 22:48:16 -05:00 |
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Paul Gilbert
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7434c764c6
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ACCESS: gcc compilation fixes
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2014-12-12 22:47:55 -05:00 |
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Paul Gilbert
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d6963d8d09
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ACCESS: Simplification of logic for selectively applying loaded palettes
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2014-12-12 22:25:45 -05:00 |
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Paul Gilbert
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d23d95b912
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ACCESS: Fix display of cutscene at the end of chapter 3
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2014-12-12 22:25:34 -05:00 |
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Paul Gilbert
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aea906f7d3
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ACCESS: Implemented chapter debug command
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2014-12-12 22:25:25 -05:00 |
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Paul Gilbert
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3627ff51aa
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ACCESS: Implemented code for cmdChapter
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2014-12-12 22:18:37 -05:00 |
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Strangerke
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469e327360
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ACCESS: Add a safeguard to avoid a potential issue when alternating stream and raw data use
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2014-08-31 01:11:44 +02:00 |
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Paul Gilbert
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f869019d30
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ACCESS: Implemented cmdDead
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2014-08-30 17:17:19 -04:00 |
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Paul Gilbert
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0ef365ab02
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ACCESS: Fix errors in loadScreen since resource refactoring
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2014-08-29 07:31:23 -04:00 |
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Paul Gilbert
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3bbec487a5
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ACCESS: Fixes for memory leaks
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2014-08-27 22:34:50 -04:00 |
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Paul Gilbert
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c0a7852662
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ACCESS: Refactor the file manager to return resource structures
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2014-08-27 22:13:43 -04:00 |
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Paul Gilbert
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e53417f91a
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ACCESS: Fix loading of inventory screen background
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2014-08-24 14:42:26 -04:00 |
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Paul Gilbert
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89a3c43da1
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ACCESS: More work on inventory screen setup
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2014-08-24 12:32:11 -04:00 |
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Paul Gilbert
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ee62d6c1cf
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ACCESS: In progress inventory display screen
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2014-08-23 23:21:17 -04:00 |
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Strangerke
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955df7a94c
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ACCESS: Start implementing loadEstablish
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2014-08-23 23:49:08 +02:00 |
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Paul Gilbert
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1e2d79eb59
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ACCESS: Implement more opcodes, stubbed beginning of video player
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2014-08-23 14:13:26 -04:00 |
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Paul Gilbert
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afc41c7eec
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ACCESS: Added initial resources and detection entry for Martian Memorandum
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2014-08-20 23:36:57 -04:00 |
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Paul Gilbert
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9aefd90939
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ACCESS: Fix opening files by name
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2014-08-08 09:13:41 -04:00 |
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Paul Gilbert
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0183007d0b
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ACCESS: Fixes for loading room data
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2014-08-07 20:31:42 -04:00 |
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Paul Gilbert
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010ba5b126
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ACCESS: Fix reading last resource of container files
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2014-08-07 19:43:42 -04:00 |
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Paul Gilbert
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3bd0f0f339
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ACCESS: Split resources into a seperate file just for Amazon resources
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2014-08-06 08:55:56 -04:00 |
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Paul Gilbert
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04d42638cd
|
ACCESS: Fleshed out beginning of title sequence, added Screen::clip
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2014-08-04 09:21:39 -04:00 |
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Paul Gilbert
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d41c5cd740
|
ACCESS: Added decompression code
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2014-08-03 16:59:22 -04:00 |
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Paul Gilbert
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7a63e12edb
|
ACCESS: Added screen loading and file index load fixes
|
2014-08-02 17:09:28 -04:00 |
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Paul Gilbert
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a35ba4caf9
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ACCESS: Adding file loading
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2014-08-02 15:14:42 -04:00 |
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