34 Commits

Author SHA1 Message Date
Paul Gilbert
9c7569b74b ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
Paul Gilbert
a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Strangerke
77302c406f ACCESS: Initialize some variables 2015-01-27 07:04:18 +01:00
Strangerke
67a40fd9b0 ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
Strangerke
c8d6370edf ACCESS: Fix broken file header 2014-12-17 18:27:01 +01:00
Paul Gilbert
924f2abdf4 ACCESS: Dirty rect handling for intro screens 2014-12-14 14:45:06 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke
f968553329 ACCESS: Fix RoomInfo for the demo version, fix a typo in a comment 2014-12-12 22:56:11 -05:00
Strangerke
66f9d71f1d ACCESS: Add some code for the intro (WIP) 2014-12-12 22:55:56 -05:00
Paul Gilbert
4c71b12e02 ACCESS: Fix memory leaks 2014-12-12 22:48:16 -05:00
Paul Gilbert
7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Paul Gilbert
d6963d8d09 ACCESS: Simplification of logic for selectively applying loaded palettes 2014-12-12 22:25:45 -05:00
Paul Gilbert
d23d95b912 ACCESS: Fix display of cutscene at the end of chapter 3 2014-12-12 22:25:34 -05:00
Paul Gilbert
aea906f7d3 ACCESS: Implemented chapter debug command 2014-12-12 22:25:25 -05:00
Paul Gilbert
3627ff51aa ACCESS: Implemented code for cmdChapter 2014-12-12 22:18:37 -05:00
Strangerke
469e327360 ACCESS: Add a safeguard to avoid a potential issue when alternating stream and raw data use 2014-08-31 01:11:44 +02:00
Paul Gilbert
f869019d30 ACCESS: Implemented cmdDead 2014-08-30 17:17:19 -04:00
Paul Gilbert
0ef365ab02 ACCESS: Fix errors in loadScreen since resource refactoring 2014-08-29 07:31:23 -04:00
Paul Gilbert
3bbec487a5 ACCESS: Fixes for memory leaks 2014-08-27 22:34:50 -04:00
Paul Gilbert
c0a7852662 ACCESS: Refactor the file manager to return resource structures 2014-08-27 22:13:43 -04:00
Paul Gilbert
e53417f91a ACCESS: Fix loading of inventory screen background 2014-08-24 14:42:26 -04:00
Paul Gilbert
89a3c43da1 ACCESS: More work on inventory screen setup 2014-08-24 12:32:11 -04:00
Paul Gilbert
ee62d6c1cf ACCESS: In progress inventory display screen 2014-08-23 23:21:17 -04:00
Strangerke
955df7a94c ACCESS: Start implementing loadEstablish 2014-08-23 23:49:08 +02:00
Paul Gilbert
1e2d79eb59 ACCESS: Implement more opcodes, stubbed beginning of video player 2014-08-23 14:13:26 -04:00
Paul Gilbert
afc41c7eec ACCESS: Added initial resources and detection entry for Martian Memorandum 2014-08-20 23:36:57 -04:00
Paul Gilbert
9aefd90939 ACCESS: Fix opening files by name 2014-08-08 09:13:41 -04:00
Paul Gilbert
0183007d0b ACCESS: Fixes for loading room data 2014-08-07 20:31:42 -04:00
Paul Gilbert
010ba5b126 ACCESS: Fix reading last resource of container files 2014-08-07 19:43:42 -04:00
Paul Gilbert
3bd0f0f339 ACCESS: Split resources into a seperate file just for Amazon resources 2014-08-06 08:55:56 -04:00
Paul Gilbert
04d42638cd ACCESS: Fleshed out beginning of title sequence, added Screen::clip 2014-08-04 09:21:39 -04:00
Paul Gilbert
d41c5cd740 ACCESS: Added decompression code 2014-08-03 16:59:22 -04:00
Paul Gilbert
7a63e12edb ACCESS: Added screen loading and file index load fixes 2014-08-02 17:09:28 -04:00
Paul Gilbert
a35ba4caf9 ACCESS: Adding file loading 2014-08-02 15:14:42 -04:00