Commit Graph

14 Commits

Author SHA1 Message Date
Filippos Karapetis
e0314f9ecd SAGA: Turned several unnecessarily inherited classes into typedefs
svn-id: r55677
2011-01-31 11:36:14 +00:00
Andrew Kurushin
f24394b85f SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
add ByteArray type
fix debug Tile Hittest frame drawing
debug 0x%x => 0x%X

svn-id: r53719
2010-10-22 23:13:17 +00:00
Andrew Kurushin
d97d21e029 SAGA: replace Sprite "::*alloc" & "::free" with Common::Array
svn-id: r53658
2010-10-20 22:02:33 +00:00
Andrew Kurushin
e4029f6f0e SAGA: SAGA: replace SpriteList "::realloc" with Common::Array
svn-id: r53628
2010-10-19 22:29:53 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Filippos Karapetis
220af87112 Proper fix for non-interactive ITE demos (the previous one was affecting sprites for other games)
svn-id: r35645
2008-12-31 22:11:20 +00:00
Filippos Karapetis
9a5f45a40c - IHNM Mac loads correctly again
- Removed isBigEndian from GameSoundInfo
- Removed GF_BIG_ENDIAN_DATA
- Stopped loading the options panel for non-interactive ITE demos (it doesn't exist)
- Fixed crash when exiting from non-interactive ITE demos

svn-id: r35615
2008-12-29 17:30:29 +00:00
Filippos Karapetis
dcca0c9f66 Fixed a regression in my last commit where some sprites were not clipped correctly
svn-id: r35318
2008-12-12 20:10:00 +00:00
Filippos Karapetis
cfa939d151 - Stop passing the scene clip rectangle around for no reason
- More changes for dirty rectangle handling
- Stop adding dirty rectangles that cover the whole screen for no reason
- Dirty rectangle handling is still very buggy, so it's still disabled

svn-id: r35314
2008-12-12 14:23:02 +00:00
Filippos Karapetis
9c04b0c229 All the screen drawing functions draw to the back buffer, so there is no point in passing it everywhere
svn-id: r35260
2008-12-06 14:24:40 +00:00
Paul Gilbert
6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
6050989bd8 Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.
svn-id: r23583
2006-07-23 15:16:50 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00