Max Horn
0954fc1dac
cleanup
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svn-id: r10620
2003-10-05 17:32:38 +00:00
Max Horn
ad293a5ab8
cleanup / doxygenification
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svn-id: r10578
2003-10-03 23:34:06 +00:00
Max Horn
d7660a2662
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3ead57623e
make doxygen happy
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svn-id: r10567
2003-10-03 13:44:12 +00:00
Max Horn
3f55f2669d
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
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svn-id: r10549
2003-10-02 22:42:03 +00:00
Jochen Hoenicke
748523dbe2
Generated signed sound samples (cf. feature request #812913 ).
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svn-id: r10510
2003-09-30 17:10:03 +00:00
Max Horn
0c8df28387
cleanup; some more fixed need afnow that the premix proc is expected to generate stereo data; (we probably should add a common base class for Player_V1/V2 instead of deriving V1 from V2)
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svn-id: r10312
2003-09-19 14:43:57 +00:00
Max Horn
361c3b95d5
some cleanup; clarified isSoundInUse semantics and the difference between IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus
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svn-id: r10069
2003-09-07 17:14:56 +00:00
Max Horn
0012f7fa96
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initial stab, more work to follow)
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svn-id: r10066
2003-09-07 16:16:19 +00:00
Jochen Hoenicke
f86a8cd38b
implement the PCjr chunk 1 sounds.
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svn-id: r9706
2003-08-15 13:58:54 +00:00
Jochen Hoenicke
fa457b95c1
Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).
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PCjr support for V1 games, bug fix in speaker support.
set_pcjr is now called by Player_V2 constructor according to midi driver.
Renaming of member variables to begin with an underscore.
svn-id: r9692
2003-08-14 19:41:40 +00:00
Travis Howell
90f77843ad
v1 maniac sound player
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svn-id: r9676
2003-08-14 02:30:54 +00:00