Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Eugene Sandulenko
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836825abcf
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
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Eugene Sandulenko
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28e4e46707
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
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Eugene Sandulenko
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e3da6f47b5
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
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Simei Yin
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53c79fdde9
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SLUDGE: Refactor PersonaAnimation related code in PeopleManager
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2018-04-15 22:10:41 +02:00 |
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Simei Yin
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7c74e81e0a
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SLUDGE: Objectify PeopleManager
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2018-04-15 22:10:41 +02:00 |
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Simei Yin
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867b8dbb92
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SLUDGE: Reset engine when launching a new game data file
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2017-08-22 16:20:15 +02:00 |
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Simei Yin
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fd2cf90bb3
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SLUDGE: Objectify cursor manager
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2017-07-21 11:21:45 +02:00 |
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Simei Yin
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0fb4a1ddd2
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SLUDGE: Objectify input and event handler
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2017-07-20 19:10:01 +02:00 |
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Simei Yin
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caa51ef49a
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SLUDGE: Change all structure names to Uppercase
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2017-07-20 19:10:01 +02:00 |
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Simei Yin
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e617a53608
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SLUDGE: Objectify graphic classes
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2017-07-20 00:43:16 +02:00 |
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yinsimei
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bbde5f4bf4
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SLUDGE: remove #ifndef of cursor display and formatting code
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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77d5c7235d
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SLUDGE: replace sludge colours by pixelformat
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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bee42dc52f
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SLUDGE: remove platform dependent defines
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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a8ccd05315
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SLUDGE: header formatting
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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ca2ee02496
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SLUDGE: code formatting
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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c4a5af22ea
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SLUDGE: Add namespace
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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219044abf9
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SLUDGE: Add sludge files and make it compile
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2017-07-13 18:27:45 +02:00 |
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