60505 Commits

Author SHA1 Message Date
Eugene Sandulenko
234f3f3150 PARALLACTION: Initialize class variable. CID 1002724 2013-11-09 13:20:13 +02:00
Eugene Sandulenko
bcd65f854f PARALLACTION: Initialize class. CID 1002721 2013-11-09 13:18:54 +02:00
Eugene Sandulenko
4decd8c808 PARALLACTION: Initialize class variable. CID 1002715 2013-11-09 13:17:30 +02:00
Eugene Sandulenko
9cf199cb42 PARALLACTION: Initialize class variables. CID 1002708 2013-11-09 13:15:47 +02:00
Eugene Sandulenko
c9ae0a46dd PARALLACTION: Initialize class variables. CID 1002707 2013-11-09 13:13:56 +02:00
Eugene Sandulenko
d74585b344 PARALLACTION: Initialize class. CID 1002706 2013-11-09 13:12:06 +02:00
Eugene Sandulenko
918ae371a0 PARALLACTION: Initialize class. CID 1002705 2013-11-09 13:09:30 +02:00
Eugene Sandulenko
c7331eea02 PARALLACTION: Initialize class. CID 1002703 2013-11-09 13:06:55 +02:00
Eugene Sandulenko
8c21b5cdd4 PARALLACTION: Initialize class. CID 1002702 2013-11-09 13:05:42 +02:00
Eugene Sandulenko
c8bf090327 PARALLACTION: Initialize class. CID 1002701 2013-11-09 13:04:08 +02:00
Eugene Sandulenko
986369bcb5 DREAMWEB: Initialize struct contents. CID 1003402 2013-11-09 12:59:38 +02:00
Eugene Sandulenko
fe67837077 DRASCULA: More variables initialized. CID 1003403 2013-11-09 12:51:39 +02:00
Eugene Sandulenko
6491ad1cf9 TOUCHE: Initialize more variables. CID 1002423 2013-11-09 12:49:48 +02:00
Paul Gilbert
c65e8a31a3 TSAGE: Renamed globals used by R2R duct maze laser panels 2013-11-08 21:34:26 -05:00
Paul Gilbert
6682fd46ca TSAGE: Rename of globals used by R2R scene 700 2013-11-08 21:18:30 -05:00
Paul Gilbert
2ae273ef43 TSAGE: Converted R2R scene 700 globals to constants 2013-11-08 20:54:36 -05:00
Paul Gilbert
3ec2ad3e63 TSAGE: Removed un-needed mouse boundary rects from Globals 2013-11-08 20:33:26 -05:00
Paul Gilbert
5526a11caf TSAGE: Rename remaining static arrays used in R2R scene 1550 2013-11-08 20:17:53 -05:00
Strangerke
732890232e TSAGE: R2R - Start work on scene 3600 2013-11-09 01:59:28 +01:00
Strangerke
9f12d1c1fd TSAGE: R2R: renaming in scene 3500 2013-11-09 01:48:55 +01:00
Strangerke
64bfeeef38 TSAGE: More work on scene 3500. This breaks savegame compatibility in this scene. 2013-11-09 01:27:41 +01:00
Eugene Sandulenko
5c284a4ede FULLPIPE: More work on MovGraph2::buildMovInfo1MessageQueue() 2013-11-09 01:45:31 +02:00
Strangerke
4a5068580a TSAGE: R2R - More renaming and refactoring in scene 3500. Still WIP. 2013-11-08 23:55:14 +01:00
Paul Gilbert
28bc0d079c TSAGE: Further renamings for R2R scene 1550 2013-11-08 09:23:13 -05:00
Filippos Karapetis
4af998b96c WINTERMUTE: Move the isAscii() string changing code to another function 2013-11-08 12:17:48 +02:00
Filippos Karapetis
492cefacb6 WINTERMUTE: Allow utf8ToWide() and wideToUtf8() work with ASCII strings
This is needed for English versions of multilingual games, which use
UTF-8 strings, but we can treat them as plain ASCII, since wide and
UTF-8 strings are not yet supported in Wintermute. This allows at least
the English versions of these games to run.

This allows Reversion 2 and Shaban to start
2013-11-08 12:04:07 +02:00
Strangerke
7c210e0c34 TSAGE: Some more rework on scene 3500 2013-11-08 08:48:05 +01:00
Strangerke
afb23e8a2a TSAGE: More rework on scene 3500 2013-11-08 08:13:23 +01:00
Einar Johan Trøan Sømåen
1e6a37394f Merge pull request #396 from JenniBee/md5s
Adding detection for more fan games
2013-11-07 23:10:04 -08:00
Paul Gilbert
8f14331d03 TSAGE: Further renaming of R2R scene 1550 2013-11-07 23:12:46 -05:00
Paul Gilbert
6f1a4573f5 TSAGE: Further work on dish tower in R2R scene 1550 2013-11-07 22:42:59 -05:00
Eugene Sandulenko
8e384fc384 FULLPIPE: Started implementing MovGraph2::buildMovInfo1MessageQueue() 2013-11-07 22:48:10 +02:00
Strangerke
a8777874bc TSAGE: R2R - Some refactoring and renaming in scene 3500 2013-11-07 19:00:48 +01:00
Paul Gilbert
e28688d0b6 TSAGE: Cleanup of dish controls window in R2R scene 1550 2013-11-07 09:35:47 -05:00
Paul Gilbert
987dff6635 TSAGE: Removed useless variable from R2R scene 1580 2013-11-07 08:47:47 -05:00
Paul Gilbert
0fbef1f2d0 TSAGE: Removed useless variable from R2R scene 1625 2013-11-07 08:43:36 -05:00
Paul Gilbert
a10d083a6c TSAGE: Further renaming and removal of redundant code in R2R rim scene 2013-11-07 08:37:41 -05:00
Filippos Karapetis
eba0c0ff62 WINTERMUTE: Add the keycode for the ESC key
This is used by Looky
2013-11-07 13:47:38 +02:00
Strangerke
fa063e5647 TSAGE: R2R - WIP more renaming in scene 3500 2013-11-07 07:58:40 +01:00
Strangerke
17bc3162b9 TSAGE: R2R - Fix bug introduced in 114b3df91e011a75862e3e25748e5558d1dc3049 2013-11-07 07:36:13 +01:00
Paul Gilbert
66ded34767 TSAGE: Renamings for R2R Rim 2013-11-06 21:43:48 -05:00
Paul Gilbert
1489bbf443 TSAGE: Renamings and display fix for R2R rim maintainence car 2013-11-06 21:24:47 -05:00
Strangerke
d8ed93be9c TSAGE: R2R - WIP renaming in scene 3500 2013-11-07 02:21:31 +01:00
Eugene Sandulenko
49fd22b5a9 FULLPIPE: Implement ModalIntro destructor 2013-11-06 23:52:01 +02:00
Eugene Sandulenko
627769a2f5 FULLPIPE: Implement another Movement class copy constructor. 2013-11-06 23:46:03 +02:00
JenniBee
90481b6409 WINTERMUTE: Adding detection for more games. 2013-11-06 16:12:03 -05:00
Filippos Karapetis
e36f24ad69 COMMON: Define int64 and uint64 if HAVE_CONFIG_H isn't set
This fixes compilation of sword25's pluto with Visual Studio. The issue
has been revealed with commit 34169a81. The other data types are
defined in scummsys.h, thus only the missing int64 and uint64 defines
are set.
2013-11-06 18:04:09 +02:00
Paul Gilbert
9678195674 TSAGE: Renamings for R2R Rim lift exterior 2013-11-05 22:12:14 -05:00
Paul Gilbert
a00f589e84 TSAGE: Renamings for R2R Rim lift interior 2013-11-05 21:58:53 -05:00
Strangerke
b282ff9af7 TSAGE: R2R - Renaming in scene 3400. Remove a useless actor. 2013-11-06 02:20:21 +01:00