Walter van Niftrik
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912a31fa65
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ADL: Add monochrome and scanline rendering
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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84a9f6ce95
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ADL: Add save game meta info support
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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baa2410a1c
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ADL: Fix "don't understand" parser response override
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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93f5e36c9f
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ADL: Add GMM loading and saving
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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339d3bc868
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ADL: Move input code into AdlEngine
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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ba54955bff
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ADL: Add loading from launcher
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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9928e51bd7
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ADL: Add functions to adjust for 1-based arrays
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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475eb0cc95
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ADL: Fix bug in item taking
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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e1fb585357
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ADL: Use #define instead of literal
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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e3d13d06ee
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ADL: Add save game support
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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727469d4a7
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ADL: Add restarting
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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301b2fdc21
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ADL: Remove leftover debug code
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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dc2e5e09ba
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ADL: Put state-related members in _state struct
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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1abaf60cf0
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ADL: Rename rightAngles to lineArt
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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34cb2f4c53
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ADL: Move functionality into base class
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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24c478c5ec
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ADL: Add ARG #define to improve readability
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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ede25c19bc
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ADL: Rename some #defines and variables for clarity
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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00d87cca90
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ADL: Add more #defines for literals
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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2104a5095d
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ADL: Rename Room struct fields
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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8f9d4b9653
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ADL: Use #defines instead of literals
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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f9c9f2ac9d
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ADL: Rename Item struct fields
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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ce97d0a26e
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ADL: Use #defines instead of literals
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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6a1dd07197
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ADL: Move more functionality into base class
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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1e17a23879
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ADL: Rename adl_v1.cpp/h to hires1.cpp/h
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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43a37e94dd
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ADL: Rename AdlEngine_v1 to HiRes1Engine
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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d30cfa24fa
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ADL: Remove dead code
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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183fe8b217
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ADL: Move members into base class
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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9717aa9561
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ADL: Clean-up string handling
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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87e2c4c1a9
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ADL: Rename game type
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2016-03-09 10:03:13 +01:00 |
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Walter van Niftrik
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c8ab2909c6
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ADL: Initial check-in for ADL engine
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2016-03-09 10:03:13 +01:00 |
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