136 Commits

Author SHA1 Message Date
Hubert Maier
ca0ca397a5
WINTERMUTE: Correct spelling mistake
refrence -> reference
2022-10-27 15:57:33 +02:00
Le Philousophe
62f105c0ce WINTERMUTE: Don't use unsafe sprintf and vsprintf 2022-10-23 22:46:19 +02:00
Le Philousophe
73c09b1d56 WINTERMUTE: Don't use unsafe strcat and strcpy 2022-10-23 22:46:19 +02:00
Paweł Kołodziejski
d9abf0bd1f
WINTERMUTE: ModelX -> XModel 2022-08-28 08:43:25 +02:00
Paweł Kołodziejski
4d21cfcc42
WINTERMUTE: Rename files to match original 2022-08-24 14:02:18 +02:00
Le Philousophe
3c8bcd0975 WINTERMUTE: Fix other int vs int32 discrepancies 2022-07-04 22:23:39 +02:00
Le Philousophe
4747708353 WINTERMUTE: Fix int vs int32 discrepancy 2022-07-04 08:13:49 +02:00
Paweł Kołodziejski
106ad4af85
WINTERMUTE: WME3D: Restore original code for 'getLatyerSize' and 3 more attributes 2022-07-03 14:09:52 +02:00
Paweł Kołodziejski
d6ae18348e
WINTERMUTE: WME3D: Restore missing code from original 2022-07-02 23:12:42 +02:00
Paweł Kołodziejski
63e4f63483
WINTERMUTE: Janitorial 2022-07-02 23:08:44 +02:00
Paweł Kołodziejski
1c13b1a0ee
WINTERMUTE: WME3D: Restore 'renderModel' method 2022-07-02 23:03:00 +02:00
Paweł Kołodziejski
61de98d392
WINTERMUTE: WME3D: Janitorial, restore original code 2022-07-02 22:51:59 +02:00
Paweł Kołodziejski
155f550754
WINTERMUTE: WEM3D: Janitorial 2022-07-02 22:46:41 +02:00
Paweł Kołodziejski
67c8bd95cb
WINTERMUTE: Restore TVideoSkipButton opcode 2022-07-02 22:43:44 +02:00
Paweł Kołodziejski
599097964f
WINTERMUTE: WME3D: Restore original code for fog parameters handling 2022-07-02 22:39:01 +02:00
Paweł Kołodziejski
0b18ad7dd4
WINTERMUTE: WME3D: Use correct function for vector length 2022-07-02 22:31:32 +02:00
Paweł Kołodziejski
08f754bbeb
WINTERMUTE: WME3D: Correctly release resources, fixes original code bug 2022-07-02 22:28:55 +02:00
Paweł Kołodziejski
1ca112b6ac
WINTERMUTE: Janitorial 2022-07-02 22:26:58 +02:00
Paweł Kołodziejski
a281b6cd8c
WINTERMUTE: WME3D: Janitorial 2022-06-26 16:37:31 +02:00
Le Philousophe
ff950bca8d WINTERMUTE: Fix build when not compiling WME3D 2022-06-26 15:55:32 +02:00
Paweł Kołodziejski
7b33e1325c
WINTERMUTE: WME3D: Janitorial 2022-06-26 15:31:09 +02:00
Paweł Kołodziejski
1b34596e0a
WINTERMUTE: WME3D: There is no camera reference in renderer code 2022-06-26 10:29:43 +02:00
Paweł Kołodziejski
d2e84cc61a
WINTERMUTE: WME3D: Restore original 'if' condition and fixed ported condition to match original 2022-06-26 00:37:18 +02:00
Paweł Kołodziejski
b3ab8263c6
WINTERMUTE: WME3D: Aligned with original and keep a fix for original code bug 2022-06-26 00:35:43 +02:00
Paweł Kołodziejski
583cf69cd2
WINTERMUTE: WME3D: Use correct vector length function 2022-06-26 00:30:52 +02:00
Paweł Kołodziejski
2225c1eb0c
WINTERMUTE: WME3D: More aligned opcode stubs with original code 2022-06-26 00:29:04 +02:00
Paweł Kołodziejski
a2e5d23fbb
WINTERMUTE: WME3D: Added missing code for scene geometry saving 2022-06-26 00:27:22 +02:00
Paweł Kołodziejski
9681cddedb
WINTERMUTE: WME3D: Remove duplicate code, matching original 2022-06-26 00:24:11 +02:00
Paweł Kołodziejski
aa37cd7f4e
WINTERMUTE: WME3D: Restore missing check, matching original 2022-06-26 00:22:19 +02:00
Paweł Kołodziejski
0c3baef631
WINTERMUTE: WME3D: Restore original looking code 2022-06-26 00:20:34 +02:00
Paweł Kołodziejski
6946bf2a0d
WINTERMUTE: WME3D: Moved code to match original 2022-06-26 00:17:11 +02:00
Paweł Kołodziejski
edf162e280
WINTERMUTE: WME3D: Use better named function for vector3d length 2022-06-26 00:13:13 +02:00
Paweł Kołodziejski
814e0af73b
WINTERMUTE: WME3D: Merge code into one opcode as original 2022-06-26 00:02:56 +02:00
Paweł Kołodziejski
fba843ec08
WINTERMUTE: WME3D: Added few missing cleanup entries, code match with original 2022-06-26 00:01:29 +02:00
Paweł Kołodziejski
5a48d528f6
WINTERMUTE: WME3D: Janitorial 2022-06-25 23:56:12 +02:00
Paweł Kołodziejski
15bbb4dbe4
WINTERMUTE: WME3D: Rearrange constructors initialisation to match original code. 2022-06-25 23:49:31 +02:00
Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
D G Turner
1dbf68920f WINTERMUTE: Fix GCC Signed vs. Unsigned Comparison Warnings 2021-06-14 22:25:53 +01:00
lb_ii
d540ea43ca WINTERMUTE: Check _frames size before accessing 2021-06-14 16:10:14 +03:00
Orgad Shaneh
a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
lb_ii
5a34626a8b WINTERMUTE: Add a hook for ChangeScene to grant achievements (for non-steam versions of games) 2021-04-19 00:59:41 +02:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Cameron Cawley
8716bb511c WINTERMUTE: Clean up the limit constants 2021-02-07 21:28:19 +00:00
Gunnar Birke
af9748344a WINTERMUTE: Enable flat shadows once an actor is created 2020-11-03 11:54:36 +01:00
BeWorld
cab7cd49c4
MORPHOS : Fixed for int vs int32 types for AmigaOS/MorphOS (#2510)
MORPHOS : Fixed int to int32 and some functions not available on AmigaOS/MorphOS
2020-10-11 18:24:36 +02:00
Paweł Kołodziejski
4a00d3717a WINTERMUTE: Fixed for int vs int32 types for AmmigaOS/MorphOS 2020-10-11 14:45:36 +02:00
Eugene Sandulenko
700c716197 WINTERMUTE: Fix compilation with WME3D disabled 2020-10-09 23:07:21 +02:00
Gunnar Birke
38d291be55 WINTERMUTE: Actually use boolean flag during object updates 2020-08-29 05:22:22 +02:00
Gunnar Birke
c28a2003a8 WINTERMUTE: Move non OpenGL code out of OpenGL folder 2020-08-28 16:47:28 +02:00