Cameron Cawley
3f38f6c500
SDL: Improve CPU detection with older SDL versions
2023-08-14 00:40:42 +02:00
Eugene Sandulenko
583227655a
BACKENDS: Fix incorrect enum member name
2023-08-13 10:50:56 +02:00
Wyatt Radkiewicz
55550f85ac
BACKENDS: Move SIMD detection to more stable SDL2
2023-08-13 00:22:10 +02:00
Wyatt Radkiewicz
139eb6ad61
MAC: Basic Altivec detection implemented
2023-08-13 00:22:10 +02:00
Wyatt Radkiewicz
8cc1ab7efa
PS3: Backend now detects altivec extenions
2023-08-13 00:22:10 +02:00
sluicebox
dc0ba4e14a
WIN32: Re-enable Win32PluginProvider
...
In 2006, Win32PluginProvider was removed from Windows builds:
df5be194098e188f9cd3234af2bea34b67d19da2
Instead, SdlPluginProvider became the provider used in Window builds.
Currently, no code uses Win32PluginProvider.
The two classes are small and effectively do the same thing, but
Win32PluginProvider has the advantage of using our Windows string
conversion functions for paths, just like the rest of backend code.
We've seen problems before where SDL handles encoding differently:
0ab9653556f837ced66f73de8499170dcd3079be
2023-08-06 14:16:16 +02:00
elasota
b8acbe6bee
COMMON: Archive path refactoring, add getFileName and getPathInArchive that unambiguously return the filename or the full path
2023-07-19 18:51:37 +02:00
PushmePullyu
e7fa161386
AMIGAOS: Cleanup and free signals via atexit()
...
Fixes #6956 "ScummVM returned with unfreed signals (AmigaOS4)"
2023-06-21 08:27:04 +03:00
Le Philousophe
287b228af0
POSIX: Add AppImage support
...
And add a target to generate the image
2023-06-01 20:39:17 +02:00
elasota
ee758dee53
BACKENDS: Undo some formatting-only changes.
2023-05-14 22:42:59 +02:00
elasota
6c8ceeae25
BACKENDS: Refactor some things to make getDoubleClickTime behavior with event recorder simpler.
2023-05-14 22:42:59 +02:00
elasota
126ccc5983
BACKENDS: Fix double click time pull from event recorder not working correctly.
2023-05-14 22:42:59 +02:00
elasota
74ddbe5eaa
BACKENDS: Add double-click time feature to support OS-configurable double-click intervals, implement it for Windows.
2023-05-14 22:42:59 +02:00
Hubert Maier
bce0eeb91c
AMIGAOS: amigaos.cpp - Set default gfxmode to "surfacesdl"
2023-05-14 23:07:10 +03:00
Donovan Watteau
d2e01fc709
MACOSX: Fix missing includes for older OSX releases
2023-04-05 15:51:27 +02:00
Eugene Sandulenko
1737d9bd9d
I18N: Fix I18N comment placement
2023-03-25 20:54:17 +01:00
Eugene Sandulenko
8e2f765223
OSYSTEM: Expose getDefaultLogFileName() via OSystem
2023-03-25 14:48:56 +01:00
Thierry Crozat
4dff8f6220
IOS7: Support detecting, adding, and starting games from bundle
2023-03-24 21:11:50 +01:00
Thierry Crozat
20f7787a12
MACOSX: Only detect games in bundle on first run after version change
2023-03-24 21:11:50 +01:00
Thierry Crozat
558db07a6e
MACOSX: Automatically add games from bundle Resources/games/ folder on launch
2023-03-24 21:11:50 +01:00
Thierry Crozat
f34afded5a
MACOSX: Support reading scummvm-autorun file in app bundle for additional arguments
2023-03-24 21:11:50 +01:00
Thierry Crozat
3596dce56d
MACOSX: Remove wrapper functions for pasteboard access
...
Instead the OSystem functions are now directly implemented in
Objective C.
2023-03-24 21:11:50 +01:00
Thierry Crozat
41bb796ef6
MACOSX: Use bundle name for config and log file names
...
The idea here is that we can package a game in a custom bundle using
the scummvm executable, and use the game name as bundle name. It will
then use its own config and log files rather than share the ones from
the standalone ScummVM app.
2023-03-24 21:11:50 +01:00
Thierry Crozat
883a68710b
MACOSX: Implement autorun and initial config detection in app bundle
2023-03-24 21:11:50 +01:00
Eugene Sandulenko
370794b774
BACKENDS: Added missing POTFILES and added I18N-related comments
2023-03-17 15:14:49 +01:00
Donovan Watteau
18ab6803d6
JANITORIAL: Fix various "an" typos in comments
2023-03-16 14:47:28 +01:00
Donovan Watteau
a7e24443a7
SDL: Rely on USE_SDL2 for the setjmp/longjmp MSVC workaround
...
SDL_VERSION_ATLEAST can't be used at this point, but USE_SDL2 is now
available through the preprocessor.
2023-03-09 01:30:34 +01:00
Eugene Sandulenko
10dda78ecc
DISTS: Include MKV license in distribution packages
2023-03-05 21:47:13 +01:00
Vladimir Serbinenko
ba8afae341
MIYOOMINI: Remove --disable-detection-full
...
We build almost all engines anyway, so we don't save much RAM
this way
2023-02-27 02:35:48 +01:00
Vladimir Serbinenko
e29c151404
KOLIBRI: Fix paths to tools
2023-02-26 23:20:15 +01:00
Cameron Cawley
8adcc29df9
RISCOS: Use double buffering in full screen mode when V-sync is enabled
2023-02-19 21:27:45 +00:00
Thierry Crozat
8de1c2a4b8
SDL: Clip DPI scaling factor to ensure we get a reasonable value
2023-02-12 19:15:49 +01:00
Vladimir Serbinenko
31071d7938
CONFIGURE: Support for kolibri OS
2023-02-05 22:55:40 +01:00
Vladimir Serbinenko
37230e79a1
KOLIBRI: Add a launch wrapper
...
Exporting symbols from main binary is cumbersome on KolibriOS but importing
from another dll is fine. So we make scummvm core into a dll and add a thin
launcher for it.
2023-02-05 22:55:40 +01:00
Vladimir Serbinenko
4bcd4671ab
KOLIBRI: Add kolibrios backend
2023-02-05 22:55:40 +01:00
Vladimir Serbinenko
8a77ad45c3
SDL: Stub for Kolibri OS resolution
2023-02-05 22:55:40 +01:00
sluicebox
7c2ff3687f
WIN32: Disable libjpeg-turbo SSE usage on Win95
...
Fixes bug #13643
2023-01-26 13:57:23 -08:00
Christophe Branchereau
12b22ab6a4
OPENDINGUX: update the Readme with better controls description
...
Signed-off-by: Christophe Branchereau <cbranchereau@gmail.com>
2023-01-19 11:33:29 +01:00
Vladimir Serbinenko
d4675e7ddc
MIYOO: Correct gamepad mapping and corresponding documentation
2023-01-19 01:07:07 +01:00
Vladimir Serbinenko
378d1721ed
MIYOO: Adjust button bindings for miyoo mini
2023-01-18 00:51:38 +03:00
Vladimir Serbinenko
4eb090775e
MIYOO: Set right paths for Miyoo Mini
2023-01-18 00:51:38 +03:00
Vladimir Serbinenko
576b2be0cb
SDL: Workaround for broken SDL on Miyoo Mini
2023-01-18 00:51:38 +03:00
Vladimir Serbinenko
66202f3a32
MIYOO: Configure and makefile support for Miyoo mini
2023-01-18 00:51:38 +03:00
Christophe Branchereau
09be5f6e7a
OPENDINGUX: remove export CXXFLAGS="-funsigned-char"
...
The tolower() bug doesn't happen anymore
Signed-off-by: Christophe Branchereau <cbranchereau@gmail.com>
2023-01-17 12:57:53 +01:00
Vladimir Serbinenko
1bc4fe5279
SDL: Move RS90-specific code to opendingux directory
2023-01-17 13:48:50 +03:00
Vladimir Serbinenko
de6fa88217
OPENDINGUX: Separate miyoo from opendingux
2023-01-16 23:01:25 +03:00
Christophe Branchereau
2724ce7753
OPENDINGUX: simplify build scripts
...
The rs90 and rg99 can use the exact same binary and opk including
the .desktop file
Signed-off-by: Christophe Branchereau <cbranchereau@gmail.com>
2023-01-16 10:31:14 +01:00
Vladimir Serbinenko
d924671cec
OPENDINGUX: Miyoo (1st gen) support
2023-01-12 16:39:38 +03:00
Vladimir Serbinenko
c86975e7e7
OPENDINGUX: Switch to using modules
...
Those devices are low on memory. Modules allow not to load extra egines.
2023-01-12 10:27:20 +03:00
Vladimir Serbinenko
16cd6d7512
OPENDINGUX: Create combined opk for rs90 and rg99
2023-01-12 10:27:20 +03:00