Commit Graph

62453 Commits

Author SHA1 Message Date
Strangerke
f6a7e00407 FULLPIPE: Janitorial - Remove trailing spaces 2014-02-16 18:48:31 +01:00
Strangerke
e370716c18 SWORD1: Janitorial - Remove trailing spaces 2014-02-16 18:45:53 +01:00
Strangerke
0b63ea185d ZVISION: Janitorial - Remove trailing spaces 2014-02-16 18:45:17 +01:00
Strangerke
81f0a5dc42 WINTERMUTE: Janitorial - Remove trailing spaces 2014-02-16 18:41:25 +01:00
Strangerke
85b3526860 SCUMM: Janitorial - Remove trailing spaces 2014-02-16 18:39:02 +01:00
Strangerke
b808d4818e NEVERHOOD: Janitorial - Remove trailing spaces 2014-02-16 18:37:48 +01:00
Strangerke
c39f7d95c9 DRACI: Janitorial - Remove trailing spaces 2014-02-16 18:36:24 +01:00
Strangerke
54dbb67777 CGE: Janitorial - Remove trailing spaces 2014-02-16 18:35:14 +01:00
Strangerke
0261045ead TSAGE: Janitorial - Remove trailing spaces 2014-02-16 18:32:36 +01:00
Strangerke
2bc174a3d0 MORTEVIELLE: Janitorial - Remove trailing spaces 2014-02-16 18:24:19 +01:00
Strangerke
7c53ba31a4 AVALANCHE: Janitorial - Remove trailing spaces 2014-02-16 18:21:37 +01:00
D G Turner
fc80f5a346 SDL: Move debugging code to output SDL video driver name to initBackend.
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
uruk
9b51c60beb Merge branch 'master' of https://github.com/scummvm/scummvm 2014-02-16 15:24:28 +01:00
uruk
5829615820 AVALANCHE: Implement ShootEmUp::instructions().
Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
2014-02-16 15:24:13 +01:00
Strangerke
8df46608ad QUEEN: Silent some CppCheck warnings by reducing some variable scopes 2014-02-16 14:39:59 +01:00
Johannes Schickel
553843a2b5 IPHONE: Allow FreeType2 support.
This moves the static library handling for USE_FREETYPE2 outside a block which
is not executed for the iPhone backend.
2014-02-16 04:18:07 +01:00
johndoe123
608485729b BBVS: Make kAnimationsTbl and kObjKindAnimTables const in BBAnt minigame 2014-02-16 00:37:14 +01:00
johndoe123
3aba8da16b BBVS: Remove Point type and use BBPoint instead in BBAnt minigame 2014-02-16 00:28:43 +01:00
johndoe123
882cf2f5ba BBVS: Fix const char string arrays 2014-02-16 00:27:00 +01:00
johndoe123
f0acfd4645 BBVS: Use int16 instead of int in Rect struct 2014-02-16 00:21:32 +01:00
johndoe123
2f22673945 BBVS: Remove unneccessary makeLoopingAudioStream in playSpeech and use the audiostream directly 2014-02-16 00:19:11 +01:00
johndoe123
6078bf7eba BBVS: Remove rectIntersection and use Rect::findIntersectingRect instead 2014-02-16 00:12:26 +01:00
johndoe123
82bb55aa89 BBVS: Remove obsolete debug comments 2014-02-15 23:53:09 +01:00
johndoe123
3847654bcd BBVS: Fix include guard and include guard name comments for endifs 2014-02-15 23:48:08 +01:00
johndoe123
9263bb9eb3 BBVS: Fix formatting (use tab instead of spaces) 2014-02-15 23:43:22 +01:00
johndoe123
86b5192d1b BBVS: Use spaces instead of tabs for formatting 2014-02-15 23:39:05 +01:00
Strangerke
9f4628c2ef QUEEN: Fix previous commit 2014-02-15 18:08:29 +01:00
Strangerke
e071136108 QUEEN: Add detection of French versions reported in bug #6534 2014-02-15 18:02:44 +01:00
Alyssa Milburn
0a00f2c91a Merge pull request #432 from klusark/race
ANDROID: Fix a race condition
2014-02-15 17:54:26 +01:00
uruk
f8cea0ebea AVALANCHE: Really use KeyCodes instead of ASCII values in Help. 2014-02-15 15:17:27 +01:00
Eugene Sandulenko
0d62136b41 FULLPIPE: Implement sceneHandler09_startAuntie() 2014-02-15 12:38:32 +02:00
Thierry Crozat
f86589939a I18N: Update translation template from source code 2014-02-14 21:59:24 +00:00
Eugene Sandulenko
61e4e14012 FULLPIPE: Implement sceneHandler09_spitterClick() 2014-02-14 23:47:57 +02:00
Strangerke
bc8542aa20 VOYEUR: Set private some DATA variables 2014-02-14 20:48:25 +01:00
Johannes Schickel
94f7d01882 TOUCHE: Use keycodes for hotkey handling. 2014-02-14 20:09:14 +01:00
Johannes Schickel
4e290bf475 TOON: Use keycodes for hotkey handling. 2014-02-14 18:21:57 +01:00
Johannes Schickel
b91e96e26a TOON: Ignore hotkeys when *any* modifier is used.
This makes, for example, META+d also be ignored and not only CTRL+d etc.
2014-02-14 18:21:57 +01:00
Johannes Schickel
f5a77e1380 TOON: Do not use KeyState::hasFlags when only presence of any flag should be checked.
hasFlags has the semantics to check whether *all* of the supplied flags are
active. Toon looks like it rather wants to know whether any modifier is
active and thus not use hasFlags.
2014-02-14 18:21:57 +01:00
uruk
616d9959f3 AVALANCHE: Move/rename/implement SEU::titles(). 2014-02-14 17:12:09 +01:00
D G Turner
c5e7aa8e93 SDL: Add warning if "waveout" driver is being used for audio.
This will help avoid bug reports like #6510 - "SDL: Audio delay
in daily builds" in future.
2014-02-14 15:34:22 +00:00
uruk
6d38d25af3 AVALANCHE: Add ShootEmUp's skeleton. 2014-02-14 13:31:08 +01:00
uruk
370e5969b5 AVALANCHE: Don't use cctype in Help anymore. 2014-02-14 05:09:34 +01:00
uruk
b46224ef3d AVALANCHE: Get rid of continueHelp(), fix run().
It was unnecessary to paint the whole screen black, we can just draw the
first screen of Help immediately instead of that.
2014-02-14 05:01:12 +01:00
uruk
5dbe676011 AVALANCHE: Implement mouse control in Help. 2014-02-14 04:55:36 +01:00
uruk
c57e98ce8d AVALANCHE: Simplify continueHelp(), move keyboard control to it's own function. 2014-02-14 03:18:11 +01:00
uruk
3d528b512f AVALANCHE: Use keycodes instead of ASCII values in Help. 2014-02-14 02:43:49 +01:00
Johannes Schickel
a429411804 IPHONE: Don't link against private framework GraphicsServices.
Nothing from that framework in specific is used, thus it's not required to
link against it.
2014-02-14 02:20:59 +01:00
Strangerke
2a97f13c0e VOYEUR: Set private some variables and functions 2014-02-14 01:17:34 +01:00
Eugene Sandulenko
50c98d9ee1 FULLPIPE: More initializations in scene09 2014-02-13 22:53:28 +02:00
Eugene Sandulenko
14590b4c68 FULLPIPE: Implement sceneHandler09_winArcade() 2014-02-13 22:47:28 +02:00