Commit Graph

16 Commits

Author SHA1 Message Date
Vincent Hamm
37d8bed89b Fix cell sorting
Fix palette loading

svn-id: r29985
2007-12-25 16:37:12 +00:00
Vincent Hamm
564fc06cf7 Multiple fix/cleanup
One bug remains before the game is completable without hack

svn-id: r29920
2007-12-20 14:30:51 +00:00
Vincent Hamm
bfbf992907 Fix glitchy cell sorting
svn-id: r29895
2007-12-17 19:21:59 +00:00
Vincent Hamm
43437e6d74 Menu display fix
Linked objects implementation (barman)
The gameplay is now kind of working and it is possible to play at least the first part of the game

svn-id: r29478
2007-11-11 19:33:25 +00:00
Vincent Hamm
783a0bf67d Cleanup load savegame from original interpreter
svn-id: r29453
2007-11-08 22:59:29 +00:00
Vincent Hamm
e2260d8afd Implement polygon and sprite masking
svn-id: r29422
2007-11-05 20:24:20 +00:00
Sven Hesse
906a423fa7 Some code formating fixes
svn-id: r29409
2007-11-04 13:01:41 +00:00
Vincent Hamm
6e4037165d Fix a few script issues
svn-id: r29397
2007-11-04 01:11:39 +00:00
Vincent Hamm
caa451f5d2 Implement more object input
svn-id: r29317
2007-10-29 22:03:55 +00:00
Max Horn
3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Vincent Hamm
67ba6b1e40 Figured out the bug that was causing the animations to glitch
svn-id: r26856
2007-05-16 22:44:22 +00:00
Vincent Hamm
fe8d2a8e7f More cleanup
Few bug fix

svn-id: r26666
2007-04-28 22:31:55 +00:00
Eugene Sandulenko
ffce26ebfe Fix code formatting (partially) and guard defines in includes.
svn-id: r26631
2007-04-27 22:33:45 +00:00
Sven Hesse
da93916adc Fix compilation
svn-id: r26628
2007-04-27 21:07:37 +00:00
Vincent Hamm
0d07a51acf Cleanup
svn-id: r26624
2007-04-27 20:31:43 +00:00