Max Horn
c6b35e15a0
moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
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svn-id: r8151
2003-05-30 19:00:33 +00:00
Max Horn
1db0f749ca
moved camera stuff to own file
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svn-id: r8099
2003-05-29 12:55:28 +00:00
Max Horn
c62c448a35
more costuem code merging
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svn-id: r8088
2003-05-29 10:31:05 +00:00
Jamieson Christian
dbad55e532
Added Hoenicke's PC-speaker waveform generator
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and script interpreter for GF_OLD_BUNDLE music resources.
We'll try to get the waveform generator into a
MidiDriver wrapper for use with the 'SPK' resources
of later games, but this is usable for now.
Great work, Hoenicke!
svn-id: r8023
2003-05-26 22:03:04 +00:00
Jamieson Christian
789d904c4c
Added new module to project files
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svn-id: r7833
2003-05-22 16:23:05 +00:00
Paweł Kołodziejski
4d545953c8
added initial v2 opcode table
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svn-id: r7030
2003-04-20 16:04:50 +00:00
Jonathan Gray
e79058b2a1
update for smush changes
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svn-id: r6820
2003-03-17 12:48:49 +00:00
Travis Howell
d143164eac
Remove blitter.cpp
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svn-id: r6805
2003-03-13 01:01:12 +00:00
James Brown
5bf741f960
Patch 667613: Extend gfxUsageBits[]
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svn-id: r6453
2003-01-14 10:06:56 +00:00
Jamieson Christian
b5d8f469b6
Separated IMuseDigital into its own files.
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svn-id: r6229
2002-12-28 14:40:56 +00:00
Max Horn
fca9ec09e7
moved CharsetRendere into its own header/source file; changed Scumm::_charset into a pointer, to make it possible to use different implementations of it
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svn-id: r6147
2002-12-25 21:04:47 +00:00
Max Horn
004ea9f8eb
converted heaps of int16 to int for V8 compatibility; fixed defineArray for V8; added some work in o8_kludge2
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svn-id: r6132
2002-12-25 14:46:39 +00:00
James Brown
c480833be7
Hacky font support - first attempt :)
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svn-id: r6127
2002-12-25 13:51:01 +00:00
Max Horn
df3c41fa24
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath
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svn-id: r6060
2002-12-22 21:58:16 +00:00
Jamieson Christian
a8bbec66e7
Added instrument.cpp, instrument.h
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svn-id: r6018
2002-12-18 13:41:22 +00:00
James Brown
e989809665
New debugger core. Doesn't really have anything implemented yet, but is far more expandable and userfriendly than our previous.
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Enable experimental console debugger by default, as I havn't written the text console code yet :)
svn-id: r5990
2002-12-16 06:21:08 +00:00
James Brown
ce4690c7c6
Tidy one or two things up for future V1/V2/V8 SCUMM support.
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svn-id: r5915
2002-12-12 16:29:21 +00:00
Max Horn
69bceafc6e
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
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svn-id: r5653
2002-11-21 04:08:37 +00:00