Max Horn
4896b55670
remember last directory (or rather, don't lobotomize yourself :-)
...
svn-id: r5647
2002-11-21 02:51:17 +00:00
Max Horn
2eb39f6497
lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
...
svn-id: r5646
2002-11-21 02:19:02 +00:00
Max Horn
ce3cde15a0
added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
...
svn-id: r5600
2002-11-19 01:36:47 +00:00
Max Horn
eaa0e48741
enabled 'Go Up' button
...
svn-id: r5572
2002-11-15 17:54:49 +00:00
Max Horn
5be4474a9a
don't crash when the list is empty
...
svn-id: r5569
2002-11-15 17:38:50 +00:00
Max Horn
bba16ed775
Browser already can display files and navigate down; TOOD: go up, choose
...
svn-id: r5551
2002-11-14 14:42:39 +00:00
Max Horn
e152733344
added completly useless non functional browser dialog skeleton. Just to show Endy I really have started working on it finally <g>
...
svn-id: r5547
2002-11-14 13:46:35 +00:00
Max Horn
287d45ff36
cleaned up Config::get_domain; fixed sorting in launcher
...
svn-id: r5541
2002-11-13 20:23:24 +00:00
Max Horn
76afd1d1a9
more initialisation fixes
...
svn-id: r5535
2002-11-13 15:20:08 +00:00
Max Horn
bc883a5f1a
fixed dialog redrawing (when you switched in the save/load dialog between save and load mode, it would loose the transparency)
...
svn-id: r5512
2002-11-10 19:39:32 +00:00
Max Horn
42e6a81629
improved MessageDialog: long lines are split now (this needs improvement to favor splitting at spaces); maximum size is restricted to 300x180
...
svn-id: r5491
2002-11-10 14:53:28 +00:00
Max Horn
56a41a26c0
make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable hack to swap ints
...
svn-id: r5427
2002-11-05 22:34:50 +00:00
Max Horn
5c0b145315
fix for bug #633087 (umlauts in GUI)
...
svn-id: r5426
2002-11-05 21:48:40 +00:00
Max Horn
d0d709627c
clip text drawing
...
svn-id: r5416
2002-11-05 13:33:34 +00:00
James Brown
0e0701ade4
Get launcher to display aliased games as well as 'basic' games
...
svn-id: r5343
2002-10-28 10:40:49 +00:00
James Brown
29f335c15e
Don't crash the launcher if there are no entries
...
svn-id: r5342
2002-10-28 10:24:27 +00:00
James Brown
959a9acf14
Add support for aliased scummvm config entries.
...
Eg:
[germandott]
path=/games/german/dott
gameid=tentacle
description=the german version of DOTT
I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.
svn-id: r5341
2002-10-28 09:03:02 +00:00
Lionel Ulmer
ab3aecddd5
Fix warning found by Valgrind.
...
svn-id: r5314
2002-10-26 09:31:14 +00:00
Max Horn
4585debc18
use a 'real' caret instead of appending an understcore while editing
...
svn-id: r5289
2002-10-23 14:00:47 +00:00
Max Horn
ea828761a4
grrr... why did my commit not remove those?!
...
svn-id: r5275
2002-10-23 08:02:36 +00:00
Nicolas Bacca
3b7ce4fed1
Useless, just in order to compile without errors ...
...
svn-id: r5252
2002-10-22 22:35:35 +00:00
Nicolas Bacca
c585fe7a37
Do not repeat keys for WinCE (problems with GAPI and virtual keyboard)
...
svn-id: r5251
2002-10-22 22:35:07 +00:00
Max Horn
7198181b09
reworked the way the save/load dialog works. yup, still not perfect, but we're hopefully getting closer. Feedback welcome
...
svn-id: r5189
2002-10-19 01:22:41 +00:00
Max Horn
308a52a2ae
added some TODO comments so that people know a bit better what is planned here (but also feel free to implement any of those before I get to it <g>)
...
svn-id: r5172
2002-10-17 22:43:13 +00:00
Max Horn
b1766c28b2
patch #620627 : mouse wheel support for NewGui
...
svn-id: r5169
2002-10-16 20:32:12 +00:00
Max Horn
d5bcb63f82
dialogs now can be run 'modal'
...
svn-id: r5168
2002-10-16 17:37:30 +00:00
Max Horn
d8b72c31c9
sort the games in the launcher list by name
...
svn-id: r5154
2002-10-15 15:32:54 +00:00
Max Horn
42c7315eed
some more launcher tweaks
...
svn-id: r5138
2002-10-13 11:51:48 +00:00
Max Horn
cdb7b13789
revised options dialog
...
svn-id: r5130
2002-10-12 00:26:24 +00:00
Max Horn
06d5fe86f5
Fix for bug #620854 (launcher crash)
...
svn-id: r5116
2002-10-09 19:32:54 +00:00
Max Horn
3d7552890a
fixed ListWidget drawin/behaviour if there are less items than fit on one page; enhanced launcher dialog to disable start button if nothing is selected
...
svn-id: r5068
2002-10-01 23:11:19 +00:00
Max Horn
273e4b4740
fixed scrollbar drawing/response when there are less items than fit on one page
...
svn-id: r5066
2002-10-01 22:39:55 +00:00
Max Horn
8f7e3119bf
fixed key repeat in NewGui; made the launcher game list non-editable
...
svn-id: r5052
2002-09-30 12:56:59 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
...
svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
94b55db821
patch #612722 : MI2 NewGui title fix
...
svn-id: r5030
2002-09-28 19:25:09 +00:00
Max Horn
9dc5fe2a1d
cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
...
svn-id: r5029
2002-09-28 16:19:28 +00:00
Max Horn
45877ea2dc
changed the crosshair curso to match the Scumm one (I hope?)
...
svn-id: r5028
2002-09-28 15:58:25 +00:00
Max Horn
6024c80f14
added (currently completly useless) launcher dialog
...
svn-id: r5024
2002-09-27 23:27:14 +00:00
Max Horn
e674b9e2e2
enabled demo dialog shown during startup; some fixes/cleanup in NewGUI
...
svn-id: r5023
2002-09-27 13:06:58 +00:00
Max Horn
09f56dc233
some fixes for the message dialog; added some comments
...
svn-id: r5021
2002-09-26 12:29:10 +00:00
Max Horn
58e5e0069f
added simple message dialog
...
svn-id: r5020
2002-09-26 11:44:02 +00:00
Max Horn
1bfaa3c02f
removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs!
...
svn-id: r5016
2002-09-24 23:45:25 +00:00
Max Horn
6bb2e335c7
NewGUI now has its own event loop; this may cause some regression
...
svn-id: r5001
2002-09-22 04:03:45 +00:00
Matt Hargett
8390b0cc53
2002-09-21 Matt Hargett <matt@use.net>
...
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
PDBs on all builds.
* gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
Fix warnings where possible. One pragma added to eliminate
warning of unknown pragmas.
* string.cpp: If unknown escape sequence, print warning.
svn-id: r4998
2002-09-22 03:53:53 +00:00
Max Horn
a681eb029e
renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
...
svn-id: r4995
2002-09-22 01:17:53 +00:00
Max Horn
f838473c25
NewGui now has its own mouse cursor code -> again one less dependency on Scumm; moved makeCursorColorTransparent to gfx.cpp where it belongs
...
svn-id: r4977
2002-09-19 23:06:54 +00:00
Max Horn
85aa2cd8e8
found out that guifont actually contains a char width table -> make use of it now
...
svn-id: r4976
2002-09-19 22:37:00 +00:00
Max Horn
5f716f54f0
removed obsolete font drawing code from old GUI to make CCCP happy :-)
...
svn-id: r4975
2002-09-19 22:07:46 +00:00
Max Horn
9939746022
removed even more scumm dependencies from NewGUI; fixed some redraw issues (this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro)
...
svn-id: r4974
2002-09-19 21:45:56 +00:00
Max Horn
859ef578dc
moved the Scumm specific dialogs to scumm/dialogs.*
...
svn-id: r4973
2002-09-19 17:44:41 +00:00