Paul Gilbert
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7f50c50401
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XEEN: Fix exiting to main menu after playing ending cutscenes
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2018-02-11 21:16:23 -05:00 |
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Paul Gilbert
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2ca0235f44
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
This refactoring allowed Screen to now simply derive from
Graphics::Screen, and several duplicated methods could be removed.
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2017-11-29 21:34:28 -05:00 |
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Paul Gilbert
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7c74f4f826
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
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Paul Gilbert
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4515d7a1ac
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XEEN: Create Resources class to encapsulate all the static resources
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
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2016-09-22 20:00:04 -04:00 |
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Paul Gilbert
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30d94950be
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XEEN: Starting of combat UI, moved _combatParty into Combat class
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2015-02-16 14:35:23 -05:00 |
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Paul Gilbert
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50ae4f9522
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XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
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2015-02-10 23:40:45 -05:00 |
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Paul Gilbert
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7febe77300
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XEEN: Beginnings of Items dialog
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2015-02-01 23:32:16 -05:00 |
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Paul Gilbert
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78234db2c0
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XEEN: Add Quick Reference dialog
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2015-02-01 19:04:28 -05:00 |
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