Strangerke
2c5b63acfa
MADS: Phantom: Implement scene 203
2015-10-25 19:02:11 +01:00
Matthew Hoops
2e8f9dcec9
AUDIO: Remove the sample rate configuration from the OPL code
2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5
AUDIO: Remove the legacy OPL API
2015-07-07 20:19:42 -04:00
Johannes Schickel
5dd69b4dd1
MADS: Make GPL header consistent with what we normally use.
2015-05-09 15:56:27 +02:00
Paul Gilbert
4009305070
MADS: Hook up ScummVM volume control
2015-03-18 20:29:50 -04:00
Paul Gilbert
97ef41707a
MADS: Hook up sfx/music flags
2015-03-14 19:09:44 -04:00
Paul Gilbert
9c25e2eea0
MADS: Fix crash on exit after watching introduction twice
2015-01-17 10:57:51 -05:00
Paul Gilbert
c021759ad2
MADS: Add md5 checks for the asound.00* sound drivers
...
The implementation of the sound driver code relies on the data for each
sound being at specific locations in the files, so this ensures that
if any language version changes the sound files, we'll know about it
2014-10-22 20:43:22 -04:00
Paul Gilbert
b5fb32de5e
MADS: Fix to exit game safely when sound driver hasn't been created
2014-10-14 21:26:00 -04:00
Paul Gilbert
f978539cbc
MADS: Move OPL creation from the engine to SoundManager
2014-10-12 16:54:40 -04:00
Paul Gilbert
efcf87a6e5
MADS: Fix OPL init error when showing credits multiple times
2014-09-05 22:21:24 -04:00
Paul Gilbert
4bf98c3e42
MADS: Actually hook in the new sound player group
2014-08-31 19:42:58 -04:00
Filippos Karapetis
4f4be954ed
MADS: Don't error out in the SoundManager in MADS v2 games
2014-05-20 07:32:39 +03:00
Paul Gilbert
73dbec2011
MADS: Clean up sound driver creation switch block
2014-05-16 13:52:43 -04:00
Paul Gilbert
514f122847
MADS: Implemented sound player for scene group 8
2014-05-16 09:05:05 -04:00
Paul Gilbert
e776a76241
MADS: Implemented sound player for scene group 7
2014-05-15 22:13:02 -04:00
Paul Gilbert
7028bc3b71
MADS: Implement sound player for scene group 6
2014-05-15 21:06:26 -04:00
Paul Gilbert
d7086fc3a5
MADS: Implemented sound player for scene group 5
2014-05-15 19:54:51 -04:00
Paul Gilbert
c05aaa029b
MADS: Implemented sound player for scene group 4
2014-05-15 15:06:35 -04:00
Paul Gilbert
c1663ab6cc
MADS: Implemented sound player for scene group 3
2014-05-15 12:35:08 -04:00
Paul Gilbert
4033dc5dac
MADS: Implemented sound player for scene group 2
2014-05-14 09:19:54 -04:00
Paul Gilbert
59da02fa9a
MADS: Hook in the section 1 sound player
2014-05-12 20:21:33 -04:00
Paul Gilbert
5047c118f1
MADS: Fix for executing queued sound commands
2014-03-11 21:35:18 -04:00
Paul Gilbert
d5b5cbbb68
MADS: Implemented rest of animation loading
2014-03-02 17:49:52 -05:00
Paul Gilbert
cc810add74
MADS: In progress implementing animation loader
2014-03-02 16:42:39 -05:00
Paul Gilbert
9eaab29afe
MADS: Starting to refactor some Scene array fields as separate classes
2014-02-25 19:52:35 -05:00
Paul Gilbert
8ee283d921
MADS: Implemented sound player logic and outer game loop
2014-02-23 21:34:20 -05:00
Paul Gilbert
0e46c809d1
MADS: Initial implementation of MSurface class and dependant classes
2014-02-18 20:08:58 -05:00
Paul Gilbert
a47bb52d2e
MADS: Add some missing channel initialisation
2014-02-16 17:14:28 -05:00
Paul Gilbert
d4df315e87
MADS: Initial implementation of Adlib sound driver
2014-02-16 15:22:57 -05:00