27 Commits

Author SHA1 Message Date
Eugene Sandulenko
1758c5b211 Initial checking of Gob engine
svn-id: r17388
2005-04-05 15:07:40 +00:00
Max Horn
9a4bc8ce16 Patch #1117443 (Experimental plugin code revision)
svn-id: r17231
2005-03-25 17:55:57 +00:00
Max Horn
5d88c39549 Modify the singleton code once more to help overcome an issue with MSVC 7 (see also patch #1095133)
svn-id: r16454
2005-01-06 18:38:34 +00:00
Max Horn
74bf578bda Changed the singleton code to allow for custom object factories; this allowed me to change OSystem to use the singleton base class, too
svn-id: r16404
2005-01-01 19:19:06 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Marcus Comstedt
f6af7cdcc7 Provide unloading of unneeded plugins.
svn-id: r14829
2004-08-29 19:08:08 +00:00
Paweł Kołodziejski
f74a675850 removed awe based on Endy statement
svn-id: r13809
2004-05-09 13:12:19 +00:00
Paweł Kołodziejski
e29ec6e79c adding initial code for Another World engine
svn-id: r13783
2004-05-05 07:25:32 +00:00
Max Horn
8a69ffc46c Renamed template class 'List' to 'Array', since that is really what it is (a resizable array, not a linked list)
svn-id: r13520
2004-04-09 15:10:23 +00:00
James Brown
3978b728db Add Kyrandia base
svn-id: r13516
2004-04-09 12:36:06 +00:00
Eugene Sandulenko
2fe422ad0c Initial SAGA checkin. Disabled by default, enable with --enable-saga
but don't expect it to work.

svn-id: r13280
2004-03-14 23:37:11 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
f19f73eb50 Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
2003-12-21 15:29:52 +00:00
Robert Göffringmann
189e08bc79 Broken Sword 1: initial import
svn-id: r11664
2003-12-16 02:10:15 +00:00
Jonathan Gray
239aea0ff0 spelling fixes
svn-id: r11178
2003-11-07 02:31:44 +00:00
Oliver Kiehl
58dffdb027 fix compile when using dynamic plugin support
svn-id: r10920
2003-10-20 22:02:10 +00:00
Max Horn
0694eed273 moved game detection code out to the plugins
svn-id: r10882
2003-10-17 23:16:53 +00:00
Max Horn
116dbee1fc factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn
1e56fb8191 cleanup
svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn
36fd7ec445 some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
2003-10-12 18:40:12 +00:00
Jamieson Christian
1c3bfd6e73 Patch around another MSVC6 quirk
svn-id: r10735
2003-10-11 14:13:22 +00:00
Jamieson Christian
504fa5c5e0 Hmm, that wasn't the problem after all. Apparently
MSVC6 doesn't like the "using" keyword and consequently
got confused by the namespaces.

svn-id: r10726
2003-10-10 14:58:13 +00:00
Jamieson Christian
413ae8aa3e Public constructor/destructor, for the sake of Singleton<>.
Sorry, MSVC6 doesn't seem to properly deal with the line
friend class Singleton<PluginManager>;

svn-id: r10723
2003-10-10 14:01:30 +00:00
Max Horn
6e09d35090 turned PluginManager into a proper singleton
svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn
0e645f88ae renamed namespace ScummVM to Common
svn-id: r10544
2003-10-02 17:43:02 +00:00
Max Horn
6a4663824e added initial support for building our 4 adventure engines as loadable modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP
svn-id: r10304
2003-09-18 18:23:53 +00:00
Max Horn
c1a678afeb new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
2003-09-17 22:41:01 +00:00