Lothar Serra Mari
75a77e7f76
NEWS: Fix wording in latest SAGA news
2022-11-28 19:45:01 +01:00
Eugene Sandulenko
236cf3df29
NEWS: Mention SAGA improvements
2022-11-28 00:26:58 +01:00
Vladimir Serbinenko
490297dc8c
NEWS: Add an entry for Japanese Neverhood
2022-11-19 16:24:31 +02:00
Eugene Sandulenko
f540f3ca94
NEWS: Mention Mac text improvements in SCI
2022-11-19 11:56:19 +01:00
Eugene Sandulenko
d16abeb170
NEWS: Mention new option for mono sound output
2022-11-18 17:18:34 +01:00
Eugene Sandulenko
f280df5680
NEWS: Mention ihnm-ko
2022-11-17 21:58:11 +01:00
Lothar Serra Mari
967a415f1a
NEWS: Fix typo in latest SAGA entry
2022-11-15 19:45:27 +01:00
Eugene Sandulenko
32649f6d78
NEWS: Mention ite-nz & ihnm-nz support
2022-11-15 11:21:21 +01:00
Eugene Sandulenko
aed9bb5f92
NEWS: Mention MADS engine improvements
2022-11-14 01:38:01 +01:00
Lothar Serra Mari
01d59376ae
NEWS: Add missing SCI bugfixes to 2.6.1
2022-11-03 19:28:09 +01:00
Hubert Maier
ffdf9f85ca
NEWS.md: Correct spelling mistake
...
accomodate -> accommodate
2022-11-01 17:09:25 +02:00
Thunderforge
51e0530752
ENGINES: Changing Touche to Touché in game & engine name
...
The full title is *Touché: The Adventures of the Fifth Musketeer* (with the accented é) as shown on the [Wikipedia page](https://en.wikipedia.org/wiki/Touché:_The_Adventures_of_the_Fifth_Musketeer ).
The engine name and game id are still `touche`.
2022-10-18 08:39:42 +03:00
Lothar Serra Mari
965c387aed
NEWS: Reveal codename and release date for 2.6.1
2022-10-16 19:53:06 +02:00
Donovan Watteau
008cbd53da
NEWS: Mention pirate dialogue freeze fix in Simon2 for 2.6.1
2022-10-13 15:57:18 +02:00
Donovan Watteau
05c712ffa2
SCUMM: Mention big-endian speech lipsync COMI fix for 2.6.1
2022-10-12 11:06:32 +02:00
Lothar Serra Mari
8fd07255b3
NEWS: Mention TINSEL fixes for 2.6.1
2022-10-12 04:18:12 +02:00
alxpnv
015565f4b9
NEWS: Mention another Sanitarium fix
2022-10-10 11:01:02 +03:00
Eugene Sandulenko
2e814a6956
NEWS: Mention shader-based scalers
2022-10-08 23:39:18 +02:00
Lothar Serra Mari
155bfd38db
NEWS: Add missing full stop
2022-10-08 10:54:30 +02:00
athrxx
9f258474bc
NEWS: mention Sam & Max MT-32 fix
2022-10-06 19:00:32 +02:00
Donovan Watteau
2d2a92ddcf
NEWS: Mention more improvements for 2.6.1
2022-10-05 19:59:03 +02:00
Lothar Serra Mari
23069ff279
NEWS: Update NEWS file for upcoming 2.6.1 release
2022-10-04 20:55:01 +02:00
Lothar Serra Mari
7cb8a031dd
NEWS: Mention improvements to the icon-based grid view
2022-10-01 11:49:07 +02:00
Eugene Sandulenko
d46f2fb933
NEWS: Mention SCUMM HE Hebrew improvements
2022-09-29 20:47:54 +02:00
Lothar Serra Mari
c92a7afa8c
NEWS: Revert putting Toon news in 2.6.1. I misread the commit.
2022-09-28 09:09:01 +02:00
Lothar Serra Mari
5a13c15a55
NEWS: Add stub for 2.6.1 NEWS section
2022-09-28 05:54:17 +02:00
Eugene Sandulenko
f0af4d997d
NEWS: Pink engine games are supported
2022-09-25 16:01:59 +02:00
Lothar Serra Mari
2c721608be
NEWS: Fix wording of latest SCUMM Sam&Max credits change
...
Thanks, @athrxx!
2022-09-25 09:25:53 +02:00
Lothar Serra Mari
eb01f6ac68
NEWS: Fix typo in latest QUEEN announcement
2022-09-20 19:42:41 +02:00
Eugene Sandulenko
f953baed68
NEWS: Mention Hebrew font for Queen
2022-09-20 19:40:58 +02:00
Eugene Sandulenko
2df767fc3b
NEWS: Mention AGI improvements
2022-09-19 00:47:04 +02:00
Donovan Watteau
13a4714d5f
NEWS: Document the clock tower changes in COMI
2022-09-15 17:44:52 +02:00
Lothar Serra Mari
d94505d46e
AUDIO: MT32: Update MT32 emulation code to mt32emu 2.7.0
2022-09-15 11:52:47 +02:00
Donovan Watteau
e553fc1078
NEWS: Sync with latest SCUMM fixes and improvements
...
Please amend if I got anything wrong.
2022-09-15 11:37:13 +02:00
Martin Gerhardy
595e2c2b25
NEWS: fixed error in sentence and updated german translation
2022-08-18 23:06:13 +02:00
Martin Gerhardy
aae9f5e770
NEWS: added recent twine fixes
2022-08-18 17:22:04 +02:00
Donovan Watteau
b4190688fb
NEWS: Mention Western European rendering improvements in SCUMM UI dialogs
2022-08-18 02:15:20 +02:00
Eugene Sandulenko
efe78270a7
NEWS: Added missing full stop
2022-08-07 23:19:19 +02:00
Eugene Sandulenko
88ba6b7c19
NEWS: Mention COMI original GUI support
2022-08-07 23:17:49 +02:00
elasota
12d398aa49
NEWS: Add Obsidian announcement
2022-08-06 11:31:16 +02:00
athrxx
eca2a6fff0
NEWS: mention SCUMM EGA dithering
2022-07-29 16:30:12 +02:00
Donovan Watteau
a5c0b044c6
NEWS: Mention the fix for the dead-end in Monkey 2 Ultimate
2022-07-27 10:21:43 +02:00
Lothar Serra Mari
1c7e799f51
NEWS: (Properly) fix indentation in latest SCUMM news
2022-07-24 11:03:22 +02:00
Lothar Serra Mari
78ea1fafc7
NEWS: Fix indentation in latest SCUMM news
2022-07-24 11:01:45 +02:00
athrxx
6d542fe3dd
NEWS: mention SCUMM CGA/Hercules improvements
2022-07-24 00:19:07 +02:00
Lothar Serra Mari
df647569f9
NEWS: Fix indentation in latest SCUMM news
2022-07-17 09:26:35 +02:00
Lothar Serra Mari
4e848f8337
NEWS: Announce release date for 2.6.0
2022-07-16 22:51:20 +02:00
athrxx
2fd8bf67db
SCUMM: fix videomode var handling (LOOM CGA actor palette glitch)
...
(original bug)
In LOOM, the scripts actually read the videomode var and make actor palette adjustments based on that. Which means for games saved in EGA mode, with the wrong videomode var value, there will be glitches.
This concerns not only Bobbin, but the script does things for various actors and costumes in various situations.
We just set the videomode var to the actual config after loading.
For Bobbin in normal costume, I also include a post-load fix for savegames that will not have the actor palettes fixed by the scripts (savegames that we allow in situations where the original would prevent them).
2022-07-16 14:51:11 +02:00
athrxx
f28300f27f
SCUMM: (V1) - add support for CGA black & white
2022-07-11 18:16:29 +02:00
athrxx
97fbe867cb
SCUMM: (MMv1/ZAKv1) - add support for CGA, CGA Composite and Hercules modes
...
This does not improve anything about these modes for v2 and v3, except:
- brighter CGA colors
- v2 will also get the more accurate Hercules mouse cursor
I will do improve v2/v3 as separate tasks. v3 seems to be mostly fine, anyway, except for the actors (we dither them just like the backgrounds, but that looks different in DOSBox).
2022-07-10 01:04:38 +02:00