Commit Graph

175 Commits

Author SHA1 Message Date
Thierry Crozat
b8948c3326 BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets 2016-09-05 23:40:00 +01:00
Thierry Crozat
a47a9bf5c3 BUILD: Fix creation of MacOS X application bundle when using SDL_net and curl 2016-09-03 23:31:42 +01:00
Kirben
ff60ee30ad WIN32: Update build target and installer for SDL2. 2016-08-20 16:45:50 +10:00
Lothar Serra Mari
865143c0ef DOCUMENTATION: Use uppercase filenames for German documentation
The filenames of the German docs now uses uppercase filenames
to match the style of the English documentation.
2016-08-06 08:10:14 +02:00
Matthias Mailänder
1912c55682 BUILD: Install the appdata.xml file. 2016-07-29 22:05:20 +02:00
Matthias Mailänder
67c101a4a2 BUILD: Install the .desktop file. 2016-07-29 22:05:00 +02:00
Eugene Sandulenko
63e55cefd4 WEB: Put Sparkle appcast to a standard place 2016-04-05 15:27:28 +02:00
Eugene Sandulenko
2c58867efe JANITORIAL: Remove trailing spaces 2016-03-27 23:52:21 +02:00
Eugene Sandulenko
5441bb6116 BUILD: Add target for uploading Sparkle appcast 2016-03-27 23:52:21 +02:00
Thierry Crozat
1b42aae040 BUILD: Fix creating OS X application bundle when Sparkle is enabled 2016-03-27 13:06:30 +01:00
Thierry Crozat
e917971681 OS X: Clean taskbar code
This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat
d519dd8ec3 OS X: Implement a Dock Tile Plugin to display recent games menu in dock
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Johannes Schickel
f9552863b9 BUILD: Fix static linking for OS X.
Regression from 9ae52541ce.
2016-03-17 15:33:25 +01:00
Thierry Crozat
9ae52541ce BUILD: Add OpenGL framework in static build link command on OS X
This should be provided by sdl-config --static-libs, but when using
SDL2 it is missing for me.
2016-03-13 17:10:58 +00:00
Thierry Crozat
8f0f9daeb7 BUILD: Use xcode-select to determine the path to the Xcode tools on OS X
We hardcoded the path as /Developer/Tools, but that path changed
with more recent versions of Xcode. There is actually a command line
tool to get this path, so use that. But also add an undocumented
configure option to allow specifying the path manually.
2016-03-05 23:08:07 +00:00
Johannes Schickel
6224f97cf0 BUILD: Fix ios7bundle/iphone bundle targets again.
iOS SDKs do not contain a libreadline, thus only link that for Mac OS X.
Regression from: cb5db404c0
2016-01-13 14:53:57 +01:00
Thierry Crozat
cb5db404c0 CONFIGURE: Update dependency list for fluidsynth on OS X
Also add missing cc_check_clean after fluid synth check.
2016-01-13 00:24:11 +00:00
Johannes Schickel
7bad8f780e BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled. 2016-01-12 22:45:41 +01:00
Johannes Schickel
16a43c9ac8 IOS7: Make ios7bundle target work again. 2016-01-10 19:26:33 +01:00
Vincent Bénony
ec040cb5d8 OSX: Fixes the Info.plist.in template, and the bundle target 2016-01-06 16:20:31 +01:00
Vincent Bénony
47040db9e9 IOS: Same target for iOS legacy, and iOS 7+ 2016-01-06 16:20:30 +01:00
Vincent Bénony
efdb5679ce IOS: Merge branch 'master' into ios-fix 2016-01-06 16:20:23 +01:00
Vincent Bénony
64f50761ec IOS: Merge master 2016-01-06 16:19:03 +01:00
Vincent Bénony
cfcd3842ed IOS: Adds iPhone 6/6+ launch screens 2016-01-06 16:17:37 +01:00
Vincent Bénony
5035a6e394 IOS: Recommanded settings for Xcode 7.2 2016-01-06 16:17:36 +01:00
Vincent Bénony
cc4ab22239 IOS: Fixes a small issue while compiling iOS 7 bundle 2016-01-06 16:17:35 +01:00
Vincent Bénony
dcad83e05b IOS: Fixes compilation under Linux 2016-01-06 16:17:33 +01:00
Vincent Bénony
638dc113f8 IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
The "iphone" backend is the support for the old iPhones.
The "ios7" backend is for the new iPhones.
2016-01-06 16:17:33 +01:00
Vincent Bénony
64c6f3a37b IOS: Fixes the Info.plist file generation 2016-01-06 16:17:29 +01:00
Thierry Crozat
a5695f6bfd OSX: Fix make bundle target when using SDL2 2015-12-23 22:15:11 +00:00
Johannes Schickel
b729dbf1bb IPHONE: Remove creation of scummvm-iph5 binary.
This was only required for the old toolchain we do not use anymore.
2015-12-16 00:28:24 +01:00
vanfanel
99739a13fe Merge branch 'master' into dispmanx 2015-11-11 17:56:12 +01:00
vanfanel
bf68de9aa7 RASPBERRYPI: Changed the RGB code for the game screen surface and added RaspberryPi information file. 2015-07-20 17:13:19 +02:00
Johannes Schickel
b66aaeb905 BUILD: Output working command line for git commit in ideprojects target. 2015-03-05 01:39:48 +01:00
Johannes Schickel
4119ed73dd BUILD: Update ideprojects target to generate MSVC12 project files. 2015-03-05 01:39:39 +01:00
Matthias Mailänder
5b5a2bc7a4 BUILD: Install the theme-able SVG icon
Add missing hicolor SVG icon to install. Retain older pixmaps xpm icon
for now.
2014-10-26 17:20:37 +00:00
Eugene Sandulenko
d4c687ddc8 GCW0: Further work on the port 2014-10-26 07:00:36 -04:00
Eugene Sandulenko
9c885719fd GCW0: Initial code for GCW Zero port 2014-10-24 18:20:37 +02:00
D G Turner
469eecb9ee BUILD: Add port specific makefile for AmigaOS4.
This moves the AmigaOS4 specific packaging rules from the global
ports.mk to a port specific makefile in the AmigaOS subdirectory of
the SDL backend (used for AmigaOS).

Previously, port specific makefiles were only used for cross compiling
builds and thus had a single entry in the cross compiling section of
the configure. Since AmigaOS4 is a desktop system supporting native
build, this required a second entry for when the host system is detected
as ppc-amigaos to support native builds.

However, currently this does break packaging of cross compiled builds
for Win32, OSX and Unix when done on AmigaOS4... but this is not likely
and has limited impact. To fix this, default _port_mk lines would need
to be added to the sections of the cross compiling switch for mingw32
etc. to override the AmigaOS4 OS setting of _port_mk.
2014-07-20 04:18:46 +01:00
D G Turner
fd89ecdba8 BUILD: Change AmigaOS4 packaging target to "amigaos4dist".
This is a clearer naming, but needs update to buildbot to support.
AmigaOS4 Porter (raziel_) is already aware of this.
2014-07-20 03:24:09 +01:00
D G Turner
5efe1047b1 BUILD: Fix AmigaOS4 build variable naming to be clearer. 2014-07-20 03:22:33 +01:00
Bastien Bouclet
bf90ad0467 BUILD: Move the PS3 make targets to a separate file 2014-06-28 17:12:43 +02:00
David Turner
cb596113a7 Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-28 14:59:08 +01:00
D G Turner
c8fc6cad58 PS3: Add "small" virtual keyboard pack to port packaging. 2014-06-25 20:13:01 +01:00
Kirben
ac806a1fde BUILD: Theme files are in Windows executable. 2014-06-22 14:16:01 +10:00
Joel Teichroeb
c43ce9ecf3 ALL: Remove support for MSVC8 and older
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
Johannes Schickel
638814d3c4 BUILD: Remove USE_TERMCONV related bits in port.mk.
We don't have any TERMCONV feature anymore, thus no need to keep this around.
2014-06-09 23:37:53 +02:00
Johannes Schickel
553843a2b5 IPHONE: Allow FreeType2 support.
This moves the static library handling for USE_FREETYPE2 outside a block which
is not executed for the iPhone backend.
2014-02-16 04:18:07 +01:00
Johannes Schickel
a429411804 IPHONE: Don't link against private framework GraphicsServices.
Nothing from that framework in specific is used, thus it's not required to
link against it.
2014-02-14 02:20:59 +01:00
Johannes Schickel
100e45e748 BUILD: Add engines/plugins_table.h to git in the ideprojects target. 2013-11-24 00:48:01 +00:00