Johannes Schickel
0fe2ba6a0d
Some more enforcement of our formatting conventions in KYRA too.
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svn-id: r49069
2010-05-17 23:29:44 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Torbjörn Andersson
72eb9ec9ea
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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before freeing it, which isn't necessary.
svn-id: r46941
2010-01-03 19:37:43 +00:00
Florian Kagerer
998d511eeb
LOL: cleanup
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svn-id: r46866
2010-01-01 23:57:16 +00:00
Florian Kagerer
9f63095688
LOL: fixed debug message
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svn-id: r46675
2009-12-28 15:08:53 +00:00
Florian Kagerer
2a0b03218c
LOL: - added workaround for portrait speech animations which would sometimes "freeze"
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- renamed some stuff
svn-id: r46601
2009-12-26 19:02:16 +00:00
Florian Kagerer
adba314fc6
LOL: some cleanup for recent code changes
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svn-id: r46358
2009-12-13 15:19:56 +00:00
Florian Kagerer
f4c54fb636
LOL: moved TIM animation code into a separate class
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svn-id: r46351
2009-12-12 20:06:42 +00:00
Florian Kagerer
c0fc64ecbf
LOL: - fixed transparency tables in PC-98 16 color version
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- renamed some variables
svn-id: r45847
2009-11-11 23:05:19 +00:00
Florian Kagerer
8b993ce863
LOL: this should fix a valgrind warning
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svn-id: r45221
2009-10-18 12:47:54 +00:00
Florian Kagerer
73fa80d940
LOL/PC-98: fixed outro
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svn-id: r45046
2009-10-13 19:48:41 +00:00
Florian Kagerer
2109a0ff9d
LOL/PC-98: cleanup
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svn-id: r44946
2009-10-11 20:29:38 +00:00
Florian Kagerer
16e852159a
LOL/PC-98: fix king richard healing sequence
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svn-id: r44936
2009-10-11 18:40:21 +00:00
Max Horn
f242266f6d
Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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svn-id: r44634
2009-10-04 21:26:33 +00:00
Florian Kagerer
548d139b48
LOL: cleanup
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svn-id: r44549
2009-10-02 23:13:47 +00:00
Florian Kagerer
5d17bae120
LOL/PC-98: more fixes for text displayer and character inventory
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svn-id: r44380
2009-09-26 18:25:36 +00:00
Florian Kagerer
84accad507
LOL/PC-98: start fixing sequences (like broken arms inn and king richard getting poisoned)
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svn-id: r44375
2009-09-26 13:17:11 +00:00
Florian Kagerer
5acbc3c482
LOL/PC-98: fixed block drawing (colors are still wrong)
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svn-id: r44198
2009-09-19 23:51:19 +00:00
Florian Kagerer
ea2b6d12dc
LOL/PC-98: fix some asserts
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svn-id: r44197
2009-09-19 17:39:31 +00:00
Johannes Schickel
39b071bed5
Call updateScreen after setScreenPalette in olol_restoreMagicShroud, so that the palette is updated correctly.
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svn-id: r44182
2009-09-18 12:38:11 +00:00
Florian Kagerer
559f1f087b
LOL: cleanup (replaced some uint8 arrays with new palette objects)
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svn-id: r44179
2009-09-17 22:22:25 +00:00
Florian Kagerer
35de9e6e3e
LOL/Floppy: fix king richard healing sequence
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svn-id: r44178
2009-09-17 20:56:25 +00:00
Johannes Schickel
cfd6d4722c
Changed olol_restoreMagicShroud to be a bit more talkative on errors.
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svn-id: r44174
2009-09-17 17:14:38 +00:00
Florian Kagerer
8a29adab6f
LOL: fix some regressions
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svn-id: r44092
2009-09-14 22:24:30 +00:00
Florian Kagerer
525c084456
LOL/Floppy: fixed size of menu boxes
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svn-id: r44061
2009-09-13 14:44:37 +00:00
Florian Kagerer
6d24808bc2
LOL: add missing opcode
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svn-id: r44053
2009-09-13 11:04:52 +00:00
Florian Kagerer
5c2f872ba4
LOL: added another missing opcode
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svn-id: r44037
2009-09-11 21:31:14 +00:00
Florian Kagerer
4e34275af1
LOL: add missing opcode
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svn-id: r44036
2009-09-11 21:15:48 +00:00
Florian Kagerer
7e3616f3a5
LOL/Floppy: implemented missing opcode
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svn-id: r43997
2009-09-06 23:02:52 +00:00
Florian Kagerer
ad5d918ad5
LOL: update kyra.dat with floppy version data (floppy version still doesn't work, though)
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svn-id: r43904
2009-09-02 06:24:01 +00:00
Johannes Schickel
59b35ff5fb
Fix graphics glitch in LoL PC98 intro.
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svn-id: r42493
2009-07-14 22:47:33 +00:00
Florian Kagerer
a212a9da7e
LOL: rename new function in last commit according to LordHoto's suggestion
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svn-id: r42270
2009-07-08 20:32:34 +00:00
Florian Kagerer
2950bc28c4
LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by adapting original style random number generator
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svn-id: r42269
2009-07-08 20:19:23 +00:00
Johannes Schickel
3b7f11d4cc
Change LoLEngine::generateFlashPalette to take Palette objects as parameters.
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svn-id: r41948
2009-06-29 16:08:28 +00:00
Johannes Schickel
c09985db2c
Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
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svn-id: r41947
2009-06-29 16:08:16 +00:00
Johannes Schickel
f7bbd359bb
Changed LoLEngine::setPaletteBrightness to take an Palette object.
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svn-id: r41943
2009-06-29 16:06:18 +00:00
Johannes Schickel
6e299e4777
Strip trailing whitespaces and tabs.
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svn-id: r41848
2009-06-25 01:30:12 +00:00
Johannes Schickel
d7432e18ea
Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
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svn-id: r41745
2009-06-22 02:37:41 +00:00
Johannes Schickel
d2e5166dae
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
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svn-id: r41744
2009-06-22 02:37:20 +00:00
Johannes Schickel
73ea378dee
- Changed the following Screen functions to take a reference to a Palette object:
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-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel
4bb392b593
Add wrapper functionality for copying full palettes.
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svn-id: r41742
2009-06-22 02:36:16 +00:00
Johannes Schickel
882662977f
Changed Screen::getPalette to return a reference to a Palette object.
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svn-id: r41741
2009-06-22 02:35:45 +00:00
Johannes Schickel
9da52cb282
Got rid of Screen::_currentPalette.
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svn-id: r41740
2009-06-22 02:35:04 +00:00
Johannes Schickel
7eaf539b23
Cleanup.
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svn-id: r41733
2009-06-21 20:10:45 +00:00
Johannes Schickel
76eee406d6
Cleanup: Change LoL code to use KYRA volume handling.
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svn-id: r41730
2009-06-21 19:00:50 +00:00
Florian Kagerer
5b0b0051c1
LOL: - implemented audio menu
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- menu settings now get saved
- remove white spaces
svn-id: r41729
2009-06-21 16:59:51 +00:00
Florian Kagerer
ec7d86404c
LOL: - implemented bezel cup opcode
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- implemented font conversion for certain language specific characters in load game dialogue (only german atm)
svn-id: r41677
2009-06-19 17:03:28 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel
5c233c447b
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
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svn-id: r41351
2009-06-07 20:43:43 +00:00
Johannes Schickel
c7861cb65e
Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects).
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svn-id: r41350
2009-06-07 19:58:00 +00:00