27 Commits

Author SHA1 Message Date
Kirben
e5974027ec CINE: Fix restoring background music when loading saved game in DOS CD version of Future Wars. 2016-03-01 20:08:03 +11:00
Johannes Schickel
de0b5b62ab CINE: Let makeLoad take a Common::String as parameter. 2015-12-28 00:35:43 +01:00
Kirben
8c5e6d2be4 CINE: Add support for CD music in the CD version of Future Wars. 2015-09-13 14:24:55 +10:00
Johannes Schickel
4ad7c5b40d CINE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Johannes Schickel
5d84f2df43 CINE: A little bit enforcement of our formatting guidelines.
Powered by astyle & manual fixup afterwards.
2012-09-07 04:12:18 +01:00
Vincent Hamm
2fd8bae319 CINE: Fix restoring of savegame in cave 2012-08-13 20:12:07 -07:00
Eugene Sandulenko
95f890c350 CINE: Fix warnings 2011-11-02 23:04:49 +00:00
Max Horn
477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
D G Turner
0d379b3783 CINE: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
2011-06-02 03:44:31 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
dhewg
d83a83ef50 JANITORIAL: Remove/comment unused vars
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-29 21:57:56 +02:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
Eugene Sandulenko
327d30d719 CINE: eliminate global variables
svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn
70b6ee0a5b CINE: Get rid of some unnecessary g_cine refs
svn-id: r50945
2010-07-16 21:56:50 +00:00
Max Horn
587f3cf958 CINE: Get rid of g_saveFileMan
svn-id: r50944
2010-07-16 21:56:30 +00:00
Eugene Sandulenko
d577d863ce CINE: Fix bug #2812694.
Bug #2812694: "CINE: Operation Stealth german crash". Our code
assumed that there exists only 256-color version which is not
the case for German version. Added code to store background
format. Old savegames are broken and could not be fixed.

Bumped savefile version.

svn-id: r49699
2010-06-15 10:17:18 +00:00
Eugene Sandulenko
2be9bb3d5f Implement FR #2841494: FW: Pause doesn't work
svn-id: r49095
2010-05-19 12:17:59 +00:00
Max Horn
37b7be4519 CINE: Change Doxygen commands to match our CFC
svn-id: r48764
2010-04-21 21:22:43 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Kari Salminen
c2dc86df08 Fix for #2824798 (FW: crash when clicking "load" in the GUI):
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
  empty strings for safety reasons (e.g. arrays on stack aren't
  initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
  (Previously using GMM you could write a description of length >= 20
  that had no trailing zero when written to description file (e.g. fw.dir)).

svn-id: r43027
2009-08-03 17:52:07 +00:00
Kari Salminen
7751cea790 Remove ioFailed() usage from Cine engine.
svn-id: r42502
2009-07-15 13:04:17 +00:00
Max Horn
65b5d31814 COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
svn-id: r40725
2009-05-19 11:42:14 +00:00
Eugene Sandulenko
d5b9437fb3 Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
svn-id: r40465
2009-05-11 19:31:55 +00:00
Max Horn
341bc64aaf do not include common/debug.h from common/util.h
svn-id: r36143
2009-01-30 05:25:17 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis
162634cc95 Started moving Save/Load code to saveload.cpp/.h
svn-id: r35033
2008-11-13 08:59:17 +00:00