Bastien Bouclet
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253ed5d4b5
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MYST3: Unify matrix handling for all the renderers
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2015-03-22 15:57:15 +01:00 |
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Bastien Bouclet
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7a33ec4a00
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MYST3: Make the engine resolution-agnostic
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2014-09-01 10:51:41 +02:00 |
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Bastien Bouclet
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de7392c1b5
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MYST3: Fix the OpenGL with shaders renderer initialization
... and make it slightly harder to break
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2014-07-04 15:34:51 +02:00 |
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Pawel Kolodziejski
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728e4183fe
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MYST3: formatting code
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2014-07-03 20:18:21 +02:00 |
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Stefano Musumeci
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43b3981b48
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MYST3: Added tinyGL renderer.
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2014-07-03 12:33:04 +02:00 |
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Bastien Bouclet
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602e2755df
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MYST3: Refactor the cube drawing function
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2014-07-02 18:06:52 +02:00 |
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Bastien Bouclet
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a75875cf19
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MYST3: Add support for movies with additive blending
This is used in LIFO 66
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2014-07-02 00:08:29 +02:00 |
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Pawel Kolodziejski
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8759900b6a
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
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Dries Harnie
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ac913880be
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MYST3: Separate renderers into separate classes
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2014-02-07 22:41:34 +01:00 |
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