Commit Graph

111 Commits

Author SHA1 Message Date
Eugene Sandulenko
805b21181a Major MT-32 emu overhaul based on KingGuppy's code.
o added configure option
 o mi2 intro doesn't freeze anymore and has no sound glitches
 o missing instruments in many titles are fixed
 o numerous memory overwrite bugs are fixed
 o code is cleaned a lot and splitted into many smaller files
 o mt32.cpp went to backends/midi
 o synced with upstream code
 o reverberation fixed

 * don't complain about File class wrapper :)
 * all custom types are back
 * #pragmas are to do
 * maybe some indentation is wrong too

I prefer smaller commits, but this thing came in one piece.

svn-id: r15715
2004-11-06 01:41:32 +00:00
Marcus Comstedt
c8d0270510 PLUGIN_PREFIX and PLUGIN_SUFFIX moved to Makefile, PLUGIN_EXTRA_DEPS added.
svn-id: r14687
2004-08-22 21:39:49 +00:00
Eugene Sandulenko
d33b24036e Added assembly versions of HQ2x and HQ3x scalers.
svn-id: r13844
2004-05-21 02:08:48 +00:00
Paweł Kołodziejski
f74a675850 removed awe based on Endy statement
svn-id: r13809
2004-05-09 13:12:19 +00:00
Paweł Kołodziejski
e29ec6e79c adding initial code for Another World engine
svn-id: r13783
2004-05-05 07:25:32 +00:00
Jonathan Gray
c8e331e9b4 Makefile.mingw is no longer used
svn-id: r13584
2004-04-16 06:56:28 +00:00
James Brown
3978b728db Add Kyrandia base
svn-id: r13516
2004-04-09 12:36:06 +00:00
Max Horn
a9789acfc6 Moved Surface/Font code into new 'graphics' module
svn-id: r13357
2004-03-21 21:20:25 +00:00
Eugene Sandulenko
2fe422ad0c Initial SAGA checkin. Disabled by default, enable with --enable-saga
but don't expect it to work.

svn-id: r13280
2004-03-14 23:37:11 +00:00
Max Horn
5df1bd8b49 undoing this for now as it causes problems with at least MinGW
svn-id: r13050
2004-02-25 10:31:53 +00:00
Max Horn
a9507e63a8 alternate linking order, avoids 'SDL_main' related linker errors on OSX (this shouldn't break other linkers, I hope - if it does, please tell me, and feel free to undo this)
svn-id: r13049
2004-02-25 10:09:18 +00:00
Max Horn
be218fa982 Enable plugin support via configure script
svn-id: r12895
2004-02-15 01:21:02 +00:00
Marcus Comstedt
38ddd865e5 Depfiles are not generated in $(srcdir), so don't include them from there...
svn-id: r12707
2004-02-01 17:07:23 +00:00
Max Horn
da76ac5890 Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
2004-01-30 21:54:28 +00:00
Travis Howell
cbe5c34f97 Add sword1 makefile changes
svn-id: r11666
2003-12-16 02:24:30 +00:00
Max Horn
2fef2dcb84 bs2 -> sword2
svn-id: r10997
2003-10-28 19:51:30 +00:00
Joost Peters
82fd316187 queen initial import
svn-id: r10462
2003-09-28 15:50:47 +00:00
Max Horn
48da9f38de add plugins to .PHONY list
svn-id: r10458
2003-09-28 10:53:28 +00:00
Max Horn
761d9dacb9 add 'plugins' to all target
svn-id: r10457
2003-09-28 10:44:31 +00:00
Max Horn
7840039156 yet another fix for linux+loadable modules
svn-id: r10324
2003-09-20 00:07:37 +00:00
Max Horn
6c57e2bb17 let's see if that's better
svn-id: r10323
2003-09-19 22:45:54 +00:00
Max Horn
ce7d4c0a76 one more linux+dynamic fix
svn-id: r10322
2003-09-19 22:20:53 +00:00
Max Horn
ed605c38c5 some cleanup, and an (untested) loadable module build rule for Linux
svn-id: r10318
2003-09-19 21:23:23 +00:00
Max Horn
6a4663824e added initial support for building our 4 adventure engines as loadable modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP
svn-id: r10304
2003-09-18 18:23:53 +00:00
Max Horn
a15fdcea21 plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise
svn-id: r10292
2003-09-18 13:03:56 +00:00
Max Horn
ec0d41137c fix Circular dependency warning
svn-id: r10286
2003-09-17 23:59:13 +00:00
Max Horn
c1a678afeb new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
2003-09-17 22:41:01 +00:00
Max Horn
231cb16b5b some tweaks to the build system (work toward plugin support)
svn-id: r10279
2003-09-17 21:53:13 +00:00
Max Horn
aa61764b2f while 'more logical' the current link order doesn't work if all plugins are disabled. 'sound' has to come before 'backends' or MidiDriver_MPU401 won't get pulled in
svn-id: r10114
2003-09-08 22:38:21 +00:00
Max Horn
155bac05da more logical link order
svn-id: r10106
2003-09-08 17:48:34 +00:00
Max Horn
c775614e1b fixed circular dependency; moved version string to main.cpp (seems more logical to me, too)
svn-id: r10105
2003-09-08 17:46:54 +00:00
Max Horn
3916b97357 changes to get a better link order, and to allow building a 'bare bone' scummvm executable
svn-id: r10103
2003-09-08 17:42:53 +00:00
Max Horn
c3491bbfab adding some comments, reordering some stuff
svn-id: r10090
2003-09-08 15:33:26 +00:00
Torbjörn Andersson
da249f0ffa "make distclean" now removes config.log
svn-id: r9667
2003-08-13 18:14:42 +00:00
Max Horn
36d7287960 double broken in fact
svn-id: r9407
2003-08-02 11:17:59 +00:00
Max Horn
47f0abec39 GCC3 mode and distclean target were broken
svn-id: r9406
2003-08-02 11:17:11 +00:00
Jonathan Gray
93482ae5c6 automatically use gcc 3.x specific dependency rules if using gcc 3.x, enable some additional warnings in Makefile.new
svn-id: r9399
2003-08-02 09:21:34 +00:00
Max Horn
ef9bf10ffb fix for bug #780989 (make distclean left some .deps dirs)
svn-id: r9339
2003-07-31 18:41:05 +00:00
Oliver Kiehl
c2e9916199 now how did that happen...
svn-id: r9303
2003-07-30 20:01:26 +00:00
Oliver Kiehl
0f85cc3061 rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)

svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray
9865deb0bc bs2
svn-id: r9213
2003-07-28 01:50:45 +00:00
Paweł Kołodziejski
bd8482c356 added vc7 files to dist
svn-id: r9079
2003-07-19 14:55:58 +00:00
Max Horn
b05e7de7bb replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date
svn-id: r9032
2003-07-15 02:16:33 +00:00
Jonathan Gray
645aa837e7 add ability to choose backend from configure script, doesn't validate user input at the moment
svn-id: r7991
2003-05-26 05:18:40 +00:00
Max Horn
5626e42f5b Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
svn-id: r7131
2003-04-26 11:44:13 +00:00
Paweł Kołodziejski
b2fc5cac99 update project files for smush and sky
svn-id: r6819
2003-03-17 12:33:48 +00:00
Max Horn
bdd2c50af9 small tweak to the hack to fix the static/bundle targets on OS X
svn-id: r6750
2003-03-07 18:41:27 +00:00
Max Horn
5d11697441 small fix to my build hack
svn-id: r6749
2003-03-07 17:05:22 +00:00
Max Horn
bfee768f51 temporary hack to get ScummVM to compile again
svn-id: r6747
2003-03-07 16:21:28 +00:00
Max Horn
5ffeedb1cb Patch #697312: Beneath a Steel Sky interim/initial support patch
svn-id: r6691
2003-03-05 19:04:34 +00:00