Torbjörn Andersson
7dfa96a8b8
Cleanup.
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svn-id: r18319
2005-06-03 11:33:15 +00:00
Torbjörn Andersson
36e8989a6e
Cleanup
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svn-id: r18318
2005-06-03 11:15:03 +00:00
Travis Howell
b3197a803b
Correct no scaling option.
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svn-id: r18317
2005-06-03 11:11:49 +00:00
Torbjörn Andersson
14956529f6
Cleanup.
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svn-id: r18316
2005-06-03 09:32:58 +00:00
Max Horn
9e33b37600
New MD5: Dig/Mac/French
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svn-id: r18315
2005-06-03 07:26:37 +00:00
Eugene Sandulenko
bf928a5520
oops
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svn-id: r18314
2005-06-02 22:34:55 +00:00
Eugene Sandulenko
8a835899fb
Implement game load with '-x' comman-line parameter.
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Fix couple valgrind and compiler warnings.
svn-id: r18313
2005-06-02 22:14:57 +00:00
Andrew Kurushin
ae36a54c92
fix - 'holes' in save slot filenames
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svn-id: r18312
2005-06-02 16:18:44 +00:00
Travis Howell
0e26360fe3
HE games require min/max heap sizes to be set, after index is read.
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Init _hePalettes, to fix valgrind warnings.
svn-id: r18311
2005-06-02 14:40:13 +00:00
Torbjörn Andersson
bf89c8a4b9
The GUI has reached the point where I think it's safe to begin removing the
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old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING,
_scaleFactor and _scaleEnable.
Also removed drawBitmap() since we no longer use bitmaps for widget
decorations.
svn-id: r18310
2005-06-02 12:29:01 +00:00
Torbjörn Andersson
9be6764c47
Removed unused variables.
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svn-id: r18309
2005-06-01 06:24:24 +00:00
Eugene Sandulenko
5e57925f56
Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked.
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svn-id: r18308
2005-06-01 01:00:22 +00:00
Eugene Sandulenko
6fd297f08d
Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash"
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svn-id: r18307
2005-06-01 00:39:22 +00:00
Eugene Sandulenko
5f445e111f
Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized"
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svn-id: r18306
2005-05-31 23:57:59 +00:00
Eugene Sandulenko
f8f9ed18a8
Allow entry of space and some letters such as 'r' and 'p' as parts of
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save names.
svn-id: r18305
2005-05-31 23:41:27 +00:00
Eugene Sandulenko
6d0082d29d
Some stubs for C64 MM costume code
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svn-id: r18304
2005-05-31 22:09:35 +00:00
Andrew Kurushin
d1ffc9df2d
multiple files save-load implementation
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svn-id: r18303
2005-05-31 20:08:46 +00:00
Torbjörn Andersson
55f98f9b04
Added keyboard auto-repeat. (I've been meaning to do that for a long time.)
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svn-id: r18302
2005-05-31 12:53:55 +00:00
Eugene Sandulenko
0eb4e94116
Almost complete implementation of Puzzle. Now it is possible to solve it
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successfully.
Things to do:
o non-actors speech, it just doesn't get displayed, though generated
o support for CD voices
svn-id: r18301
2005-05-31 01:03:13 +00:00
Andrew Kurushin
e5ab68c0db
fix start clipping issue
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svn-id: r18300
2005-05-30 16:40:50 +00:00
Travis Howell
4821b9908f
Only sound types 0 - 2 are used by FM Towns games.
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svn-id: r18299
2005-05-30 08:03:23 +00:00
Eugene Sandulenko
b2250cca64
Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecs
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svn-id: r18298
2005-05-29 21:00:45 +00:00
Eugene Sandulenko
5cd6d6b6f8
Implement key auto-repeat used in savegame dialog.
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svn-id: r18297
2005-05-29 20:57:45 +00:00
Torbjörn Andersson
4fbb6c29cb
Whitespace
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svn-id: r18296
2005-05-29 18:14:59 +00:00
Torbjörn Andersson
9ffe00b78d
Added braces for clarity.
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svn-id: r18295
2005-05-29 18:07:46 +00:00
Max Horn
e9c71f3a98
Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame)
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svn-id: r18294
2005-05-29 17:31:27 +00:00
Andrew Kurushin
99b9fc7070
implemented DOS version 1 pixel clipping
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game options WIP3
svn-id: r18293
2005-05-29 15:39:35 +00:00
Travis Howell
d4456afa44
Correct off by one, fixes minor glitches in lost/smaller.
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svn-id: r18292
2005-05-29 14:55:12 +00:00
Travis Howell
93731f3c4b
resourceMapper isn't used in HE72+ games.
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svn-id: r18291
2005-05-29 13:08:25 +00:00
Travis Howell
dbba8d7318
Set zorder to zero by default.
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svn-id: r18290
2005-05-29 12:14:31 +00:00
Travis Howell
f03b73a6a9
Set zorder to zero by default.
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svn-id: r18289
2005-05-29 12:00:00 +00:00
Travis Howell
4fc5ccb8a6
Clear localVars in entry/exit scripts.
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svn-id: r18288
2005-05-29 11:54:51 +00:00
Eugene Sandulenko
b902e47f39
Possible fix for #1210373 FT: "wrong INSANE parameters for EN_VULTF2"
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svn-id: r18287
2005-05-28 13:10:08 +00:00
Torbjörn Andersson
764ed13352
All known music glitches in Sam & Max should be fixed - or at least worked
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around - now. There are still some - minor, probably - missing features,
but I still think it's news-worthy.
svn-id: r18286
2005-05-28 13:02:59 +00:00
Andrew Kurushin
4a9a0cef3b
fix warning
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svn-id: r18285
2005-05-28 12:53:11 +00:00
Torbjörn Andersson
e27f13d164
Swapped the last two parameters to Sam & Max iMUSE command 257. This fixes
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bug #1202071 and probably (it's much less obvious) bug #888248 as well.
Since these parameters are both zero in all other known uses of this
particular iMUSE command, it doesn't affect anything else.
I don't know if it's correct, or if it sounds like in the original, but it
sounds good to me.
svn-id: r18284
2005-05-28 12:29:31 +00:00
Andrew Kurushin
cd72ae9e65
commit adds setWidth & setHeight to extend bounds of rect
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svn-id: r18283
2005-05-28 12:28:23 +00:00
Andrew Kurushin
3d1c969377
game options WIP2
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svn-id: r18282
2005-05-28 11:06:55 +00:00
Travis Howell
9543d99fc4
Fix load/save game regression in HE90+ games.
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svn-id: r18281
2005-05-28 10:44:27 +00:00
Travis Howell
43ca852fdf
Correct case order.
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svn-id: r18280
2005-05-28 08:57:56 +00:00
Travis Howell
aad0ae663e
Add last changes to HE100 too.
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svn-id: r18279
2005-05-28 08:46:20 +00:00
Travis Howell
151f09ed53
Sync opcode names and add HE72+ version of o_systemOps.
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svn-id: r18278
2005-05-28 08:37:44 +00:00
Travis Howell
b65974b7b4
Revert my removal of _skipPalette, still required.
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svn-id: r18277
2005-05-28 02:26:14 +00:00
Travis Howell
51a46f9c91
Correct HE version.
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svn-id: r18276
2005-05-28 01:41:44 +00:00
Torbjörn Andersson
4ee90d93cc
Clarified the status of the GUI scaling a bit. I'm not aware of any
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remaining dialog that is completely unscaled, but some of them are a bit
hackish and there are issues with the small version of the GUI.
svn-id: r18275
2005-05-27 13:33:14 +00:00
Torbjörn Andersson
d51198e2b4
Made ValueDisplayDialog scale itself.
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svn-id: r18274
2005-05-27 13:14:39 +00:00
Torbjörn Andersson
eeab93cf09
More whitespace changes.
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svn-id: r18273
2005-05-27 12:43:19 +00:00
Torbjörn Andersson
bdee380fd9
Very minor cleanup.
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svn-id: r18272
2005-05-27 10:25:15 +00:00
Travis Howell
913da5f4dd
Remove old comment, verb charset is now used.
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svn-id: r18271
2005-05-27 08:24:42 +00:00
Torbjörn Andersson
894f630cd0
Added workaround for Sam & Max music issue at the Dino Bungie Memorial. As
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far as I can telL, the issue was caused by sloppy scripting, though it is
of course perfectly possible that it worked with the original interpreter
anyway.
svn-id: r18270
2005-05-27 07:01:04 +00:00