Filippos Karapetis
c0a1d78e0e
TOLTECS: Store channel volume/panning information in saved games
2012-09-11 00:34:28 +03:00
Filippos Karapetis
72cdd019fc
TOLTECS: Implement volume handling and toggling of speech/text
2012-09-11 00:34:23 +03:00
Filippos Karapetis
18fd59939f
TOLTECS: Sync scene sounds when saving/loading
2011-11-21 23:47:47 +02:00
Filippos Karapetis
b6c3232ea3
TOLTECS: Updated TODO
...
- Updated locations where the animation hack is necessary
- Fixed crashes on scene changes (with a TODO)
- MIDI Music is always XMIDI
- sfClearScreen() doesn't seem to be necessary
2011-11-20 22:43:12 +01:00
David Turner
e4005ae927
TOLTECS: Fix compilation after sound->audio directory rename.
2011-11-20 22:43:10 +01:00
Filippos Karapetis
4cc5934d84
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
febda31f50
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
d3811422f8
TOLTECS: Fixed compilation and reduced header dependencies a bit
2011-11-20 22:43:10 +01:00
Benjamin Haisch
8203563c69
TOLTECS: - New constant kMaxChannels instead of number for clarity
2011-11-20 22:43:10 +01:00
Filippos Karapetis
89a5208a58
TOLTECS: Fixed compilation with the latest trunk changes.
...
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
2011-11-20 22:43:09 +01:00
Benjamin Haisch
041fe21417
TOLTECS: - Added enum for sound channel type
...
- Added isPointInside
2011-11-20 22:43:07 +01:00
Benjamin Haisch
4b13982116
TOLTECS: Implemented preliminary sound playback; some stuff is still missing (correct volumes etc.)
2011-11-20 22:43:07 +01:00