Stefano Musumeci
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7f560daf04
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TINYGL: Replaced Array with List as the container for draw calls queue.
NOTE: I also had to construct the struct GLContext properly now.
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2014-07-26 17:56:44 +02:00 |
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Stefano Musumeci
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98d6944c22
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TINYGL: Moved rasterization logic inside draw call.
Note: As a side effect to this draw calls are now batched together.
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2014-07-26 17:55:34 +02:00 |
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Stefano Musumeci
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83e1d0a699
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TINYGL: Added a few more information to the state stored for Rasterization draw call.
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2014-07-25 16:02:26 +02:00 |
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Stefano Musumeci
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390e07f02d
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TINYGL: Added ZBuffer mode to blitting draw call type.
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2014-07-25 16:02:25 +02:00 |
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Stefano Musumeci
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7fdd5bcd9a
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TINYGL: Implemented ClearBuffer draw call type.
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2014-07-25 16:02:23 +02:00 |
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Stefano Musumeci
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8d498699b3
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TINYGL: Encapsulated draw calls issuing inside a function.
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2014-07-25 16:02:21 +02:00 |
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Stefano Musumeci
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f2bfdc672d
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TINYGL: Formatting style fixup.
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2014-07-25 16:01:34 +02:00 |
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Stefano Musumeci
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2b3fd8501a
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TINYGL: Changed the way tinyGL textures are disposed.
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2014-07-25 12:59:51 +02:00 |
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Stefano Musumeci
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7df4a3efa9
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TINYGL: Added implementation of RasterizationDrawCall.
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2014-07-24 19:51:07 +02:00 |
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Stefano Musumeci
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6705e54d48
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TINYGL: Finished basic implementation of BlittingDrawCall.
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2014-07-23 21:40:15 +02:00 |
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Stefano Musumeci
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0b7c8140f8
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TINYGL: Fixed formatting namepace indentation.
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2014-07-23 15:29:20 +02:00 |
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Stefano Musumeci
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506cbe35c5
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TINYGL: Moved a tglPresent from api.cpp to zrect.cpp
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2014-07-23 15:29:16 +02:00 |
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Stefano Musumeci
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ff58b301b9
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TINYGL: Added stub implementation for the two draw call categories.
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2014-07-23 15:28:51 +02:00 |
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Stefano Musumeci
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d74692477b
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TINYGL: Added dirty rectangle files.
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2014-07-23 15:28:51 +02:00 |
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