14 Commits

Author SHA1 Message Date
Stefano Musumeci
7f560daf04 TINYGL: Replaced Array with List as the container for draw calls queue.
NOTE: I also had to construct the struct GLContext properly now.
2014-07-26 17:56:44 +02:00
Stefano Musumeci
98d6944c22 TINYGL: Moved rasterization logic inside draw call.
Note: As a side effect to this draw calls are now batched together.
2014-07-26 17:55:34 +02:00
Stefano Musumeci
83e1d0a699 TINYGL: Added a few more information to the state stored for Rasterization draw call. 2014-07-25 16:02:26 +02:00
Stefano Musumeci
390e07f02d TINYGL: Added ZBuffer mode to blitting draw call type. 2014-07-25 16:02:25 +02:00
Stefano Musumeci
7fdd5bcd9a TINYGL: Implemented ClearBuffer draw call type. 2014-07-25 16:02:23 +02:00
Stefano Musumeci
8d498699b3 TINYGL: Encapsulated draw calls issuing inside a function. 2014-07-25 16:02:21 +02:00
Stefano Musumeci
f2bfdc672d TINYGL: Formatting style fixup. 2014-07-25 16:01:34 +02:00
Stefano Musumeci
2b3fd8501a TINYGL: Changed the way tinyGL textures are disposed. 2014-07-25 12:59:51 +02:00
Stefano Musumeci
7df4a3efa9 TINYGL: Added implementation of RasterizationDrawCall. 2014-07-24 19:51:07 +02:00
Stefano Musumeci
6705e54d48 TINYGL: Finished basic implementation of BlittingDrawCall. 2014-07-23 21:40:15 +02:00
Stefano Musumeci
0b7c8140f8 TINYGL: Fixed formatting namepace indentation. 2014-07-23 15:29:20 +02:00
Stefano Musumeci
506cbe35c5 TINYGL: Moved a tglPresent from api.cpp to zrect.cpp 2014-07-23 15:29:16 +02:00
Stefano Musumeci
ff58b301b9 TINYGL: Added stub implementation for the two draw call categories. 2014-07-23 15:28:51 +02:00
Stefano Musumeci
d74692477b TINYGL: Added dirty rectangle files. 2014-07-23 15:28:51 +02:00