59 Commits

Author SHA1 Message Date
Jochen Hoenicke
16b47e4f95 I forgot one note_length entry.
svn-id: r8247
2003-06-01 17:27:20 +00:00
Jochen Hoenicke
ff5705b32c Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.
svn-id: r8245
2003-06-01 16:42:29 +00:00
Jochen Hoenicke
ed0080e55b Added new note-lengths of indy3ega/loom. Fixed internote spacing.
svn-id: r8242
2003-06-01 15:56:40 +00:00
Max Horn
1d47bfa7cd fixed warning
svn-id: r8188
2003-05-31 17:29:47 +00:00
Jochen Hoenicke
3290d618d6 Made thread-safe.
PCjr support.
Rewrote the generator, so I can reuse more code between PCjr and speaker output.
Added function to set master volume and to switch between PCjr and speaker.

svn-id: r8185
2003-05-31 16:54:46 +00:00
Jochen Hoenicke
6f41b17fcd Added missing random freqmod entries (water doesn't beep anymore :)
Removed extra newlines from debugging output.

svn-id: r8166
2003-05-31 11:23:25 +00:00
Jochen Hoenicke
7a37232aae Cleaned up the sample generator.
Added support for new opcodes as they are in Loom.
I didn't enable Loom sound, as there are some issues (indyega, loomdemo) that
need to be resolved first.

svn-id: r8165
2003-05-31 11:01:16 +00:00
Jamieson Christian
b47d76222f Fixed shadow variable
svn-id: r8025
2003-05-26 22:19:12 +00:00
Jamieson Christian
dbad55e532 Added Hoenicke's PC-speaker waveform generator
and script interpreter for GF_OLD_BUNDLE music resources.

We'll try to get the waveform generator into a
MidiDriver wrapper for use with the 'SPK' resources
of later games, but this is usable for now.

Great work, Hoenicke!

svn-id: r8023
2003-05-26 22:03:04 +00:00