Marcus Comstedt
83da387eef
New savefile backend system (bye bye NONSTANDARD_SAVE...)
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svn-id: r6007
2002-12-17 01:15:13 +00:00
Max Horn
254d8c81f9
stop CD when loading a savegame
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svn-id: r5993
2002-12-16 12:09:52 +00:00
Max Horn
f4dfa923f7
cleanup - we now know that the frame field in Actor is needed, we just have to figure out how to set it correctly
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svn-id: r5978
2002-12-15 17:28:46 +00:00
Max Horn
ddca690c28
cleaned up autosave code
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svn-id: r5926
2002-12-13 03:23:17 +00:00
Max Horn
58ea0648e5
Fix for bug #651310 : Crash when saving
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svn-id: r5898
2002-12-10 11:14:40 +00:00
Max Horn
0720fa80c8
cleanup
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svn-id: r5893
2002-12-09 01:27:40 +00:00
Max Horn
4ddecdad58
Patch #650085 : Make saveload system extensible
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svn-id: r5885
2002-12-08 16:14:29 +00:00
Jamieson Christian
359f65066a
Fixed bad music volumes after load
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svn-id: r5873
2002-12-07 20:28:40 +00:00
Jamieson Christian
b382c79a41
Fixed music overlaps when running ScummVM with the -x option
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svn-id: r5872
2002-12-07 18:03:10 +00:00
Max Horn
df594d41ff
even more cleanup
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svn-id: r5839
2002-12-04 22:31:36 +00:00
Max Horn
89335008e9
lots of cleanup to the graphics code; removed various global states (makes it easier to understand the code)
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svn-id: r5831
2002-12-04 13:36:27 +00:00
Oliver Kiehl
133f624cc5
moved RNG to common/util.cpp
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svn-id: r5778
2002-12-01 14:57:50 +00:00
Max Horn
72c672e14c
cleanup
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svn-id: r5747
2002-11-29 15:13:49 +00:00
Paweł Kołodziejski
2965bd2708
increasing actor palette to 256
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svn-id: r5505
2002-11-10 17:17:11 +00:00
Paweł Kołodziejski
85c7c9ffe6
applied patch: #634326 , and changed strip ranges for after and before scumm v7,
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added comments to saveload
svn-id: r5448
2002-11-06 17:55:44 +00:00
Max Horn
2c6e69dcaf
added a FIXME
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svn-id: r5441
2002-11-06 15:22:10 +00:00
James Brown
959a9acf14
Add support for aliased scummvm config entries.
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Eg:
[germandott]
path=/games/german/dott
gameid=tentacle
description=the german version of DOTT
I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.
svn-id: r5341
2002-10-28 09:03:02 +00:00
Max Horn
52f544fbae
TODO comment
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svn-id: r5305
2002-10-24 21:39:45 +00:00
Max Horn
df2bf812c3
Actor::frame is never set, this should be researched
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svn-id: r5269
2002-10-23 00:22:55 +00:00
Paweł Kołodziejski
45b1a8ea45
cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
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svn-id: r5148
2002-10-15 06:53:42 +00:00
Paweł Kołodziejski
7d6ebdc289
added stopAll in Imuse
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svn-id: r5064
2002-10-01 21:19:52 +00:00
James Brown
e946431af3
Patch 609334: PalManip save/load/init fixes.
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Save/Load lines are commented out until the new save/load system is in place.
svn-id: r5014
2002-09-24 15:46:09 +00:00
Matt Hargett
8390b0cc53
2002-09-21 Matt Hargett <matt@use.net>
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* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
PDBs on all builds.
* gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
Fix warnings where possible. One pragma added to eliminate
warning of unknown pragmas.
* string.cpp: If unknown escape sequence, print warning.
svn-id: r4998
2002-09-22 03:53:53 +00:00
Max Horn
fbe9c544de
tied to fix 'non-POD type' warning in some GCC versions; moved some common code to saveload.h
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svn-id: r4997
2002-09-22 02:53:15 +00:00
Max Horn
a681eb029e
renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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svn-id: r4995
2002-09-22 01:17:53 +00:00
Travis Howell
f1a273e092
Add the following patches:
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[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync
svn-id: r4986
2002-09-21 13:48:03 +00:00
Paweł Kołodziejski
6e751af6c0
changed resolution values from static to dynamic, I hope I don't break something
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svn-id: r4885
2002-08-31 16:29:17 +00:00
Max Horn
41c2d6fba3
sound system cleanup
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svn-id: r4867
2002-08-29 23:45:15 +00:00
Max Horn
4b83c17b31
some cleanup/refactoring
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svn-id: r4866
2002-08-29 20:01:27 +00:00
Max Horn
0cf920e040
some cleanup to the save/load code... I think some more wouldn't hurt :-)
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svn-id: r4863
2002-08-26 16:47:14 +00:00
Max Horn
39422bd24a
fix endian issue for old savegames created on big endian system when trying to load them on little endian systems
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svn-id: r4862
2002-08-26 16:13:38 +00:00
Ralph Brorsen
d473d295c4
Fix for #556564
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svn-id: r4846
2002-08-25 11:35:13 +00:00
Paweł Kołodziejski
9f993a1d29
synced with scummvm
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svn-id: r4821
2002-08-24 15:31:37 +00:00
Max Horn
ce46866403
Initial revision
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svn-id: r4785
2002-08-21 16:07:07 +00:00